Player Matchup

Mercury
Mercury
Ghoulish Wraith
Mercury
Level 104
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Tyuh
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,632 Elo+
Party 1
Olorun
Olorun
UnluckLord
Olorun
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,626 Elo+
Party 1
Hera
Hera
ixDarz
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,625 Elo+
Party 1
Ne Zha
Ne Zha
lts Rafik
Ne Zha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,604 Elo+
Party 1
Team Averages
Level 132
1,544 SR
1,597 Elo+

VS

Team Averages
Level 87
1,680 SR
1,564 Elo+
Atlas
Atlas
Albert506
Atlas
Level 36
God Stats
2W - 0L
1,715 SR
Queue Stats
97W - 85L
1,550 Elo+
Party 2
Olorun
Olorun
MysteryMcGoo
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,448 Elo+
Solo
Sobek
Sobek
Wolfcry0144
Sobek
Level 124
God Stats
4W - 1L
1,898 SR
Queue Stats
172W - 160L
1,491 Elo+
Solo
Nike
Nike
vComet
Nike
Level 156
God Stats
1W - 0L
1,264 SR
Queue Stats
3W - 1L
1,771 Elo+
Solo
Zeus
Zeus
xricardox25
Zeus
Level 95
God Stats
7W - 0L
2,022 SR
Queue Stats
107W - 93L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
6,801
680
1,704
9,135
5,478
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Jing Wei
Tyuh
Jing Wei
16
2 / 4 / 7
8,730
873
6,214
9,347
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Olorun
UnluckLord
Olorun
14
3 / 6 / 6
8,123
812
9,973
11,197
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
ixDarz
Hera
14
5 / 5 / 4
8,545
855
9,842
8,811
3,614
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
lts Rafik
Ne Zha
13
0 / 5 / 8
7,417
742
8,388
10,119
7,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Albert506
Atlas
14
2 / 2 / 20
9,176
918
7,927
15,849
17,151
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
13
1 / 5 / 9
7,702
770
2,936
10,038
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 18
8,489
849
3,585
13,260
16,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
vComet
Nike
15
11 / 2 / 11
9,438
944
14,678
13,196
11,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

18
11 / 1 / 12
10,975
1,098
17,002
8,287
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
95
11
Kills
25
25
Deaths
13
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Atlas
Albert506
Atlas
2
2
20
6
L
1
5
6
0.8
W
Olorun
1
5
9
1.1
L
Jing Wei
Tyuh
Jing Wei
2
4
7
1.38
L
Olorun
UnluckLord
Olorun
3
6
6
1
W
0
3
18
3
L
Hera
ixDarz
Hera
5
5
4
1.4
L
Ne Zha
lts Rafik
Ne Zha
0
5
8
0.8
W
Nike
vComet
Nike
11
2
11
8.25
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,121
Damage
46,128
48,609
Taken
60,630
25,081
Mitigated
54,150
8,158
Healing
19,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Albert506
Atlas
7,927
1,901
3,317
2,941
15,849
17,151
143
4,493
11,356
12,668
1,265
L
1,704
275
751
806
9,135
5,478
0
5,282
3,658
0
4,745
W
Olorun
2,936
1,337
1,036
1,550
10,038
4,734
431
3,562
6,476
11,153
0
L
Jing Wei
Tyuh
Jing Wei
6,214
4,669
429
1,574
9,347
4,053
0
7,323
1,886
0
16,330
L
Olorun
UnluckLord
Olorun
9,973
4,348
660
1,941
11,197
4,371
0
6,830
4,127
18,513
0
W
3,585
0
411
2,808
13,260
16,140
0
4,748
8,512
6,473
548
L
Hera
ixDarz
Hera
9,842
2,051
280
1,261
8,811
3,614
0
5,821
2,852
16,379
0
L
Ne Zha
lts Rafik
Ne Zha
8,388
520
0
456
10,119
7,565
0
4,775
4,954
0
20,785
W
Nike
vComet
Nike
14,678
477
1,807
3,606
13,196
11,699
529
4,343
8,853
197
20,664
W
17,002
719
1,348
937
8,287
4,426
466
2,669
5,618
40,849
511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,616
Gold Earned
45,780
93
Minions Killed
118
0
Camps Cleared
0
915,463
Distance Traveled
961,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,176
918
7
1
0
212,961
0
L
Mercury
6,801
680
5
1
0
208,089
0
W
Olorun
7,702
770
19
2
0
152,148
0
L
Jing Wei
8,730
873
24
2
0
178,632
0
L
Olorun
8,123
812
22
2
0
166,103
0
W
Sobek
8,489
849
6
1
0
202,591
0
L
Hera
8,545
855
27
3
0
164,140
0
L
Ne Zha
7,417
742
15
2
0
198,499
0
W
Nike
9,438
944
16
2
0
196,793
0
W
Zeus
10,975
1,098
70
7
0
197,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role