Player Matchup

Arachne
Arachne
AImaIexia
Arachne
Level 128
God Stats
1W - 0L
1,741 SR
Queue Stats
4W - 3L
1,443 Elo+
Party 2
Ravana
Ravana
Consumablez
Ravana
Level 125
God Stats
1W - 1L
1,481 SR
Queue Stats
77W - 66L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
Ghostflame6812
Jing Wei
Level 142
God Stats
6W - 0L
2,008 SR
Queue Stats
20W - 21L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
Warcheiften2
Kuzenbo
Level 148
God Stats
4W - 2L
1,635 SR
Queue Stats
66W - 64L
1,626 Elo+
Solo
Nu Wa
Nu Wa
sebasPAPI100
Nu Wa
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,455 Elo+
Solo
Team Averages
Level 137
1,673 SR
1,531 Elo+

VS

Team Averages
Level 163
1,432 SR
1,559 Elo+
Yemoja
Yemoja
Bendizzle13
Yemoja
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,515 Elo+
Party 1
Tyr
Tyr
Brotaco136
Tyr
Level 164
God Stats
0W - 1L
1,281 SR
Queue Stats
72W - 70L
1,525 Elo+
Party 1
Awilix
Awilix
LickaSto
Awilix
Level 145
God Stats
1W - 2L
1,431 SR
Queue Stats
38W - 39L
1,587 Elo+
Party 1
Pele
Pele
StraxerStellaris
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,535 Elo+
Party 1
Hades
Hades
xSudnox
Hades
Level 153
God Stats
2W - 2L
1,446 SR
Queue Stats
97W - 74L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AImaIexia
Arachne
15
4 / 3 / 5
8,741
874
7,214
12,032
6,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
16
5 / 0 / 9
9,002
900
10,664
11,529
9,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
17
5 / 0 / 7
10,009
1,001
12,902
10,229
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Warcheiften2
Kuzenbo
15
2 / 1 / 12
8,658
866
10,960
12,760
16,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 7 / 9
8,889
889
11,954
12,398
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 2 / 6
8,162
816
8,878
11,163
9,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 5
8,476
848
9,696
14,674
14,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
LickaSto
Awilix
16
4 / 6 / 3
8,838
884
9,950
12,100
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
2 / 7 / 4
8,745
875
9,710
15,556
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
xSudnox
Hades
14
2 / 2 / 2
8,233
823
8,682
12,786
8,233
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
19
Kills
11
11
Deaths
19
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
AImaIexia
Arachne
4
3
5
2.17
L
Yemoja
1
2
6
2
L
2
2
5
2.25
W
Ravana
5
0
9
9.5
W
Jing Wei
5
0
7
8.5
L
Awilix
LickaSto
Awilix
4
6
3
0.92
L
2
7
4
0.57
W
Kuzenbo
Warcheiften2
Kuzenbo
2
1
12
8
W
3
7
9
1.07
L
Hades
xSudnox
Hades
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,694
Damage
46,916
58,948
Taken
66,279
41,779
Mitigated
44,501
8,975
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AImaIexia
Arachne
7,214
5,483
0
1,065
12,032
6,333
50
2,355
9,339
0
15,586
L
Yemoja
8,878
560
589
1,839
11,163
9,546
0
3,888
6,834
20,949
778
L
9,696
372
0
2,276
14,674
14,791
0
5,057
8,923
0
31,201
W
Ravana
10,664
2,519
0
2,507
11,529
9,840
95
3,254
8,063
0
20,702
W
Jing Wei
12,902
10,699
0
3,172
10,229
4,752
1,485
3,044
6,999
0
45,525
L
Awilix
LickaSto
Awilix
9,950
2,110
0
482
12,100
5,283
0
3,240
8,542
0
26,483
L
9,710
1,725
0
2,034
15,556
6,648
0
4,647
10,549
0
38,511
W
Kuzenbo
Warcheiften2
Kuzenbo
10,960
3,555
0
1,441
12,760
16,047
398
3,160
9,215
16,948
1,723
W
11,954
2,857
0
790
12,398
4,807
48
3,614
8,430
31,020
0
L
Hades
xSudnox
Hades
8,682
562
436
6,047
12,786
8,233
0
4,372
7,933
34,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,299
Gold Earned
42,454
206
Minions Killed
264
0
Camps Cleared
0
1,139,206
Distance Traveled
1,014,638
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,741
874
8
1
0
238,026
0
L
Yemoja
8,162
816
38
4
0
193,225
0
L
Tyr
8,476
848
44
4
0
220,489
0
W
Ravana
9,002
900
31
3
0
239,893
4
W
Jing Wei
10,009
1,001
93
9
0
231,552
0
L
Awilix
8,838
884
45
5
0
229,495
0
L
Pele
8,745
875
67
7
0
199,586
0
W
Kuzenbo
8,658
866
20
2
0
237,942
0
W
Nu Wa
8,889
889
54
5
0
191,793
0
L
Hades
8,233
823
70
7
0
171,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role