Player Matchup

Bastet
Bastet
BiggDyzell
Bastet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,557 Elo+
Party 1
Anubis
Anubis
Gioodude
Anubis
Level 158
God Stats
4W - 3L
1,994 SR
Queue Stats
116W - 117L
1,442 Elo+
Party 2
Discordia
Discordia
Jerrywax
Discordia
Level 158
God Stats
6W - 5L
1,525 SR
Queue Stats
72W - 59L
1,573 Elo+
Party 1
Sobek
Sobek
Wiiniick
Sobek
Level 163
God Stats
1W - 1L
1,311 SR
Queue Stats
150W - 164L
1,487 Elo+
Party 2
Charybdis
Charybdis
eldrplayboy
Charybdis
Level 163
God Stats
7W - 4L
1,642 SR
Queue Stats
134W - 133L
1,496 Elo+
Party 2
Team Averages
Level 158
1,594 SR
1,511 Elo+

VS

Team Averages
Level 156
1,610 SR
1,548 Elo+
Ares
Ares
BrazzleMcDazzle
Ares
Level 184
God Stats
1W - 1L
1,666 SR
Queue Stats
242W - 224L
1,535 Elo+
Solo
Janus
Janus
CleverFawn67436
Janus
Level 142
God Stats
10W - 6L
1,695 SR
Queue Stats
96W - 88L
1,536 Elo+
Solo
Mercury
Mercury
DLJ1
Mercury
Level 156
God Stats
7W - 4L
1,648 SR
Queue Stats
106W - 86L
1,550 Elo+
Solo
Bake Kujira
Bake Kujira
Frank1519
Bake Kujira
Level 151
God Stats
9W - 11L
1,472 SR
Queue Stats
122W - 110L
1,582 Elo+
Solo
Danzaburou
Danzaburou
R0B H1MSELF
Danzaburou
Level 148
God Stats
10W - 6L
1,567 SR
Queue Stats
121W - 101L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BiggDyzell
Bastet
14
6 / 1 / 2
7,947
568
8,128
12,880
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Gioodude
Anubis
14
4 / 3 / 3
9,003
643
11,733
12,406
6,750
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Jerrywax
Discordia
14
1 / 1 / 4
7,488
535
4,683
3,913
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Wiiniick
Sobek
13
2 / 1 / 5
7,677
548
4,809
11,126
11,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
eldrplayboy
Charybdis
15
3 / 1 / 0
8,895
635
5,771
6,985
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,559
469
3,068
12,975
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 0
7,543
539
2,401
6,509
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
DLJ1
Mercury
15
4 / 3 / 0
7,884
563
7,584
13,544
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bake Kujira
Frank1519
Bake Kujira
13
1 / 6 / 4
8,016
573
9,886
18,429
14,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Danzaburou
R0B H1MSELF
Danzaburou
14
0 / 2 / 0
8,225
588
3,874
9,522
3,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
6
7
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
BiggDyzell
Bastet
6
1
2
7
L
0
3
1
0.17
L
1
2
0
0.5
L
Mercury
DLJ1
Mercury
4
3
0
1.33
L
Bake Kujira
Frank1519
Bake Kujira
1
6
4
0.5
W
Anubis
Gioodude
Anubis
4
3
3
1.83
W
Discordia
Jerrywax
Discordia
1
1
4
3
L
Danzaburou
R0B H1MSELF
Danzaburou
0
2
0
0
W
Sobek
Wiiniick
Sobek
2
1
5
4.5
W
Charybdis
eldrplayboy
Charybdis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,124
Damage
26,813
47,310
Taken
60,979
28,614
Mitigated
39,263
18,270
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BiggDyzell
Bastet
8,128
2,651
0
3,263
12,880
6,117
26
1,673
11,207
0
66,418
L
3,068
302
0
2,094
12,975
12,757
0
4,204
8,771
19,760
0
L
2,401
36
0
1,928
6,509
2,603
0
1,363
5,146
72,336
816
L
Mercury
DLJ1
Mercury
7,584
3,683
0
5,111
13,544
5,375
0
3,537
10,007
0
63,085
L
Bake Kujira
Frank1519
Bake Kujira
9,886
3,731
0
1,330
18,429
14,800
39
10,838
7,591
57,032
3,171
W
Anubis
Gioodude
Anubis
11,733
2,260
0
6,579
12,406
6,750
0
7,339
4,361
71,166
0
W
Discordia
Jerrywax
Discordia
4,683
296
0
1,000
3,913
1,349
0
1,036
2,877
61,184
974
L
Danzaburou
R0B H1MSELF
Danzaburou
3,874
1,363
0
3,590
9,522
3,728
499
439
9,083
0
76,876
W
Sobek
Wiiniick
Sobek
4,809
431
0
4,414
11,126
11,287
0
3,138
7,894
24,693
4,636
W
Charybdis
eldrplayboy
Charybdis
5,771
3,155
0
3,014
6,985
3,111
397
324
6,661
0
81,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,010
Gold Earned
38,227
523
Minions Killed
506
0
Camps Cleared
0
1,408,278
Distance Traveled
1,311,581
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,947
568
91
7
0
357,157
0
L
Ares
6,559
469
26
2
0
226,165
0
L
Janus
7,543
539
144
10
0
254,321
0
L
Mercury
7,884
563
96
7
0
329,249
4
L
Bake Kujira
8,016
573
97
7
0
252,122
3
W
Anubis
9,003
643
122
9
0
216,167
0
W
Discordia
7,488
535
114
8
0
286,330
0
L
Danzaburou
8,225
588
143
10
0
249,724
0
W
Sobek
7,677
548
34
2
0
297,920
9
W
Charybdis
8,895
635
162
12
0
250,704
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role