Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Dreadrax
Chaac
Level 157
God Stats
4W - 3L
1,641 SR
Queue Stats
47W - 33L
1,570 Elo+
Party 2
Hachiman
Hachiman
ViejoPaulino696
Hachiman
Level 105
God Stats
2W - 4L
1,237 SR
Queue Stats
21W - 23L
1,384 Elo+
Solo
Neith
Neith
VxG3TxxR3KTxV
Neith
Level 87
God Stats
11W - 5L
1,550 SR
Queue Stats
11W - 9L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
gamerchris242
Baron Samedi
Level 131
God Stats
4W - 5L
1,777 SR
Queue Stats
58W - 34L
1,613 Elo+
Party 2
Team Averages
Level 127
1,541 SR
1,496 Elo+

VS

Team Averages
Level 130
1,478 SR
1,445 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GOLDENV00D00
Sol
Level 120
God Stats
0W - 1L
1,479 SR
Queue Stats
28W - 34L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Hitome Meisner
Nu Wa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
Xuvori
Mulan
Level 64
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
skeledoid
Jormungandr
Level 148
God Stats
5W - 3L
1,428 SR
Queue Stats
41W - 50L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 0 / 5
6,800
850
6,424
5,444
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Dreadrax
Chaac
11
0 / 0 / 3
6,210
776
5,004
8,592
7,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
12
2 / 0 / 4
6,539
817
4,047
5,017
1,828
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 1
6,904
863
1,927
3,523
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
gamerchris242
Baron Samedi
13
4 / 2 / 3
6,864
858
8,195
7,314
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 0 / 0
7,778
972
3,871
3,824
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 1
6,032
754
2,123
4,970
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

11
0 / 3 / 1
5,986
748
3,577
6,792
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Mulan
Xuvori
Mulan
12
0 / 1 / 1
6,281
785
6,240
7,115
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
skeledoid
Jormungandr
12
1 / 1 / 0
6,559
820
6,098
7,480
6,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
7
Kills
3
3
Deaths
7
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
5
3.5
L
Medusa
 
Medusa
2
0
0
2
W
Chaac
Dreadrax
Chaac
0
0
3
1.5
L
0
2
1
0.25
L
0
3
1
0.17
W
Hachiman
2
0
4
4
W
0
1
1
0.5
L
Mulan
Xuvori
Mulan
0
1
1
0.5
W
Baron Samedi
gamerchris242
Baron Samedi
4
2
3
2.75
L
Jormungandr
skeledoid
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
21,909
29,890
Taken
30,181
16,239
Mitigated
18,949
5,993
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,424
731
0
0
5,444
2,346
23
2,236
3,208
24,239
737
L
Medusa
 
Medusa
3,871
632
0
0
3,824
1,462
0
1,223
2,601
0
31,532
W
Chaac
Dreadrax
Chaac
5,004
1,164
0
2,300
8,592
7,305
0
4,017
4,408
0
12,203
L
2,123
463
0
551
4,970
1,926
0
2,275
2,695
11,919
616
L
3,577
527
0
246
6,792
2,902
0
4,363
2,429
11,671
266
W
Hachiman
4,047
2,473
0
0
5,017
1,828
0
1,461
3,345
0
11,115
W
1,927
747
0
694
3,523
1,264
235
625
2,774
0
22,692
L
Mulan
Xuvori
Mulan
6,240
1,108
0
784
7,115
5,888
0
1,960
5,155
0
13,382
W
Baron Samedi
gamerchris242
Baron Samedi
8,195
496
1,195
1,804
7,314
3,496
0
3,084
4,112
18,142
544
L
Jormungandr
skeledoid
Jormungandr
6,098
900
0
2,099
7,480
6,771
0
4,215
3,265
17,629
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
32,636
168
Minions Killed
165
0
Camps Cleared
0
866,084
Distance Traveled
752,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,800
850
44
6
0
183,649
0
L
Medusa
7,778
972
73
9
0
174,528
0
W
Chaac
6,210
776
25
3
0
187,859
0
L
Sol
6,032
754
20
3
0
117,191
0
L
Nu Wa
5,986
748
17
2
0
142,956
0
W
Hachiman
6,539
817
17
2
0
157,663
0
W
Neith
6,904
863
59
7
0
159,810
0
L
Mulan
6,281
785
26
3
0
167,627
0
W
Baron Samedi
6,864
858
23
3
0
177,103
0
L
Jormungandr
6,559
820
29
4
0
150,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role