Player Matchup

Mulan
Mulan
Joobaccaa
Mulan
Level 29
God Stats
15W - 3L
1,821 SR
Queue Stats
67W - 26L
1,742 Elo+
Party 1
Raijin
Raijin
PickleFarmers
Raijin
Level 147
God Stats
9W - 2L
1,700 SR
Queue Stats
72W - 45L
1,720 Elo+
Party 1
Ishtar
Ishtar
mfacedoom
Ishtar
Level 149
God Stats
16W - 2L
1,563 SR
Queue Stats
137W - 82L
1,741 Elo+
Party 1
Team Averages
Level 108
1,695 SR
1,734 Elo+

VS

Team Averages
Level 55
1,618 SR
1,354 Elo+
Danzaburou
Danzaburou
Fair Heulend 4
Danzaburou
Level 47
God Stats
0W - 6L
1,413 SR
Queue Stats
2W - 8L
967 Elo+
Party 2
Ah Puch
Ah Puch
Nacht Jager 75
Ah Puch
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,280 Elo+
Party 2
Atlas
Atlas
Rome_Atlas
Atlas
Level 32
God Stats
16W - 10L
1,942 SR
Queue Stats
17W - 14L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Joobaccaa
Mulan
11
3 / 0 / 10
6,879
860
7,466
8,603
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 10
7,482
935
11,306
4,912
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
mfacedoom
Ishtar
12
8 / 0 / 5
7,768
971
6,365
4,596
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fair Heulend 4
Danzaburou
8
0 / 4 / 0
5,329
666
2,770
8,892
3,286
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

9
0 / 5 / 0
5,179
647
2,327
7,816
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
8
0 / 5 / 0
5,020
628
3,097
11,523
8,482
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fair Heulend 4
Danzaburou
0
4
0
0
W
Mulan
Joobaccaa
Mulan
3
0
10
8
L
0
5
0
0
W
3
0
10
8
L
Atlas
0
5
0
0
W
Ishtar
mfacedoom
Ishtar
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
8,194
18,111
Taken
28,231
11,111
Mitigated
14,551
5,124
Healing
1,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fair Heulend 4
Danzaburou
2,770
1,035
0
140
8,892
3,286
0
3,303
5,317
0
12,932
W
Mulan
Joobaccaa
Mulan
7,466
1,049
0
2,654
8,603
7,247
446
2,457
6,146
0
16,926
L
2,327
444
220
648
7,816
2,783
0
3,668
3,981
16,071
0
W
11,306
516
0
990
4,912
1,956
249
1,185
3,727
30,940
1,800
L
Atlas
3,097
1,298
0
50
11,523
8,482
0
4,224
6,933
8,048
63
W
Ishtar
mfacedoom
Ishtar
6,365
3,127
0
1,480
4,596
1,908
1,058
1,792
2,804
0
28,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,129
Gold Earned
15,528
123
Minions Killed
64
0
Camps Cleared
0
466,309
Distance Traveled
383,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,329
666
30
4
0
143,293
0
W
Mulan
6,879
860
17
2
0
166,357
0
L
Ah Puch
5,179
647
25
3
0
109,199
0
W
Raijin
7,482
935
55
7
0
156,750
0
L
Atlas
5,020
628
9
1
0
130,618
0
W
Ishtar
7,768
971
51
6
0
143,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role