Player Matchup

Martichoras
Martichoras
Bunnyol
Martichoras
Level 159
God Stats
2W - 3L
1,642 SR
Queue Stats
43W - 39L
1,642 Elo+
Solo
Yemoja
Yemoja
Hichi
Yemoja
Level 157
God Stats
0W - 1L
1,869 SR
Queue Stats
7W - 1L
1,978 Elo+
Party 2
Chiron
Chiron
Maron145
Chiron
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 114L
1,514 Elo+
Party 3
Hercules
Hercules
feeper
Hercules
Level 158
God Stats
14W - 12L
1,588 SR
Queue Stats
161W - 148L
1,588 Elo+
Party 3
Da Ji
Da Ji
snowv
Da Ji
Level 122
God Stats
7W - 2L
1,758 SR
Queue Stats
34W - 16L
1,590 Elo+
Party 2
Team Averages
Level 143
1,671 SR
1,662 Elo+

VS

Team Averages
Level 157
1,477 SR
1,546 Elo+
Cupid
Cupid
AnEnragedBagel
Cupid
Level 165
God Stats
1W - 2L
1,207 SR
Queue Stats
37W - 55L
1,519 Elo+
Party 1
Shiva
Shiva
Cake Mr Bro
Shiva
Level 221
God Stats
23W - 26L
1,607 SR
Queue Stats
350W - 310L
1,572 Elo+
Solo
Agni
Agni
Porpsicle
Agni
Level 138
God Stats
1W - 1L
1,268 SR
Queue Stats
105W - 126L
1,553 Elo+
Party 1
Mercury
Mercury
SoDaP0Ps
Mercury
Level 152
God Stats
2W - 0L
1,803 SR
Queue Stats
58W - 62L
1,544 Elo+
Party 1
Xing Tian
Xing Tian
c00lguy1337
Xing Tian
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 80L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bunnyol
Martichoras
17
4 / 2 / 0
9,700
571
7,650
12,455
6,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
Hichi
Yemoja
12
0 / 3 / 2
7,295
429
3,601
12,996
8,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
Maron145
Chiron
16
0 / 1 / 1
9,034
531
6,288
8,369
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
feeper
Hercules
16
1 / 1 / 0
10,145
597
10,418
18,208
18,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Da Ji
snowv
Da Ji
14
1 / 4 / 3
8,029
472
5,097
16,187
7,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 0
10,071
592
4,309
8,272
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
2 / 1 / 0
8,985
529
11,563
14,804
16,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
16
3 / 2 / 4
9,671
569
11,696
7,873
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mercury
SoDaP0Ps
Mercury
17
4 / 2 / 5
9,736
573
7,859
10,697
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Xing Tian
c00lguy1337
Xing Tian
15
0 / 0 / 8
8,868
522
4,308
11,901
11,448
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
11
11
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Martichoras
Bunnyol
Martichoras
4
2
0
2
W
2
1
0
2
L
Yemoja
Hichi
Yemoja
0
3
2
0.33
L
Chiron
Maron145
Chiron
0
1
1
0.5
W
Agni
3
2
4
2.5
W
Mercury
SoDaP0Ps
Mercury
4
2
5
3.25
W
Xing Tian
c00lguy1337
Xing Tian
0
0
8
4
L
Hercules
feeper
Hercules
1
1
0
1
L
Da Ji
snowv
Da Ji
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,054
Damage
39,735
68,215
Taken
53,547
44,095
Mitigated
40,825
27,525
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,309
2,762
280
4,060
8,272
3,791
1,009
885
7,387
0
94,377
L
Martichoras
Bunnyol
Martichoras
7,650
2,250
0
4,008
12,455
6,339
0
4,525
7,684
0
106,800
W
11,563
1,484
0
2,150
14,804
16,859
0
33
13,868
1,521
70,737
L
Yemoja
Hichi
Yemoja
3,601
2,045
986
1,487
12,996
8,117
0
6,857
5,873
15,131
209
L
Chiron
Maron145
Chiron
6,288
1,849
191
3,257
8,369
3,414
0
358
8,011
0
89,477
W
Agni
11,696
1,153
0
423
7,873
3,248
0
1,060
6,813
91,528
0
W
Mercury
SoDaP0Ps
Mercury
7,859
4,312
0
346
10,697
5,479
0
62
10,583
0
88,573
W
Xing Tian
c00lguy1337
Xing Tian
4,308
709
2,749
2,493
11,901
11,448
0
1,905
9,842
24,241
3,262
L
Hercules
feeper
Hercules
10,418
3,380
0
10,860
18,208
18,807
224
1,276
16,892
0
93,322
L
Da Ji
snowv
Da Ji
5,097
921
0
6,736
16,187
7,418
0
2,487
13,470
0
74,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,203
Gold Earned
47,331
611
Minions Killed
615
0
Camps Cleared
0
1,754,642
Distance Traveled
1,913,730
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,071
592
172
10
0
317,992
4
L
Martichoras
9,700
571
171
10
0
341,390
3
W
Shiva
8,985
529
114
7
0
380,051
0
L
Yemoja
7,295
429
17
1
0
350,392
0
L
Chiron
9,034
531
151
9
0
346,082
3
W
Agni
9,671
569
166
10
0
381,124
4
W
Mercury
9,736
573
127
7
0
446,853
0
W
Xing Tian
8,868
522
36
2
0
387,710
2
L
Hercules
10,145
597
165
10
0
319,976
5
L
Da Ji
8,029
472
107
6
0
396,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role