Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
C70W
Skadi
Level 152
God Stats
11W - 18L
1,388 SR
Queue Stats
143W - 156L
1,456 Elo+
Solo
Eset
Eset
guutu
Eset
Level 303
God Stats
3W - 1L
1,913 SR
Queue Stats
197W - 156L
1,531 Elo+
Solo
Chang'e
Chang'e
jeibbyxX
Chang'e
Level 85
God Stats
5W - 1L
1,537 SR
Queue Stats
87W - 82L
1,460 Elo+
Solo
Charon
Charon
swafmaster
Charon
Level 155
God Stats
7W - 2L
1,706 SR
Queue Stats
44W - 35L
1,594 Elo+
Solo
Team Averages
Level 171
1,609 SR
1,508 Elo+

VS

Team Averages
Level 121
1,518 SR
1,488 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
KARAKINSHOT
Ganesha
Level 145
God Stats
0W - 1L
1,704 SR
Queue Stats
12W - 20L
1,384 Elo+
Solo
Poseidon
Poseidon
TCT3KINGS
Poseidon
Level 85
God Stats
0W - 2L
1,386 SR
Queue Stats
161W - 147L
1,547 Elo+
Solo
Pele
Pele
ZamasuRose
Pele
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 2 / 13
10,651
1,065
18,032
15,792
11,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
C70W
Skadi
17
5 / 0 / 13
10,849
1,085
17,682
4,719
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Eset
guutu
Eset
17
6 / 1 / 16
10,860
1,086
15,366
12,638
7,598
Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chang'e
jeibbyxX
Chang'e
17
8 / 0 / 14
11,651
1,165
13,723
7,297
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
swafmaster
Charon
17
3 / 0 / 21
11,660
1,166
11,975
9,298
15,309
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

290

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 2 / 2
9,355
936
11,290
8,010
4,321
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Erlang Shen
 
Erlang Shen
14
0 / 7 / 2
8,868
887
8,024
22,554
18,239
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ganesha
KARAKINSHOT
Ganesha
14
0 / 2 / 1
9,942
994
2,577
17,302
23,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Poseidon
TCT3KINGS
Poseidon
15
1 / 8 / 2
9,608
961
9,381
12,232
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 8 / 2
9,508
951
14,603
21,257
11,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
12
27
Kills
3
3
Deaths
27
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
13
5.75
L
Kukulkan
 
Kukulkan
1
2
2
1
L
Erlang Shen
 
Erlang Shen
0
7
2
0.14
W
Skadi
C70W
Skadi
5
0
13
11.5
L
Ganesha
KARAKINSHOT
Ganesha
0
2
1
0.25
L
Poseidon
TCT3KINGS
Poseidon
1
8
2
0.25
L
1
8
2
0.25
W
Eset
guutu
Eset
6
1
16
14
W
Chang'e
jeibbyxX
Chang'e
8
0
14
15
W
Charon
swafmaster
Charon
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,778
Damage
45,875
49,744
Taken
81,355
40,672
Mitigated
62,594
16,039
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
18,032
2,618
0
2,592
15,792
11,911
0
8,910
6,472
0
30,716
L
Kukulkan
 
Kukulkan
11,290
574
0
0
8,010
4,321
0
5,021
2,951
31,440
0
L
Erlang Shen
 
Erlang Shen
8,024
3,265
0
1,009
22,554
18,239
0
11,664
10,495
0
17,868
W
Skadi
C70W
Skadi
17,682
10,611
0
1,600
4,719
2,212
0
1,034
3,685
0
34,071
L
Ganesha
KARAKINSHOT
Ganesha
2,577
420
0
1,235
17,302
23,237
0
7,176
9,905
6,022
0
L
Poseidon
TCT3KINGS
Poseidon
9,381
1,572
0
182
12,232
5,698
0
5,152
7,030
43,950
0
L
14,603
3,604
0
3,246
21,257
11,099
0
11,108
9,945
0
31,962
W
Eset
guutu
Eset
15,366
1,019
1,666
2,516
12,638
7,598
0
5,332
7,055
23,453
41
W
Chang'e
jeibbyxX
Chang'e
13,723
2,145
2,865
3,129
7,297
3,642
0
2,716
4,502
40,064
222
W
Charon
swafmaster
Charon
11,975
1,659
115
1,556
9,298
15,309
0
5,256
3,939
21,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,671
Gold Earned
47,281
192
Minions Killed
187
7
Camps Cleared
5
949,604
Distance Traveled
871,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,651
1,065
28
3
0
189,956
0
L
Kukulkan
9,355
936
57
6
1
188,471
0
L
Erlang Shen
8,868
887
20
2
2
191,465
0
W
Skadi
10,849
1,085
45
5
5
176,173
0
L
Ganesha
9,942
994
1
0
0
176,347
0
L
Poseidon
9,608
961
68
7
0
132,701
0
L
Pele
9,508
951
41
4
2
182,652
0
W
Eset
10,860
1,086
18
2
1
185,780
0
W
Chang'e
11,651
1,165
75
8
0
193,023
0
W
Charon
11,660
1,166
26
3
1
204,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role