Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AnEvilBadger
Baba Yaga
Level 166
God Stats
0W - 3L
1,199 SR
Queue Stats
177W - 175L
1,517 Elo+
Party 1
Raijin
Raijin
DemonicTurkey
Raijin
Level 157
God Stats
2W - 4L
1,576 SR
Queue Stats
79W - 83L
1,491 Elo+
Party 1
Bellona
Bellona
Lunatik1814
Bellona
Level 158
God Stats
0W - 2L
1,688 SR
Queue Stats
39W - 36L
1,459 Elo+
Solo
Team Averages
Level 151
1,493 SR
1,493 Elo+

VS

Team Averages
Level 160
1,586 SR
1,590 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Amperíon
Ah Muzen Cab
Level 153
God Stats
6W - 0L
1,994 SR
Queue Stats
78W - 46L
1,649 Elo+
Solo
Sol
Sol
IIIGUMBOIII
Sol
Level 182
God Stats
4W - 3L
1,447 SR
Queue Stats
231W - 240L
1,552 Elo+
Solo
Tyr
Tyr
InfernoZero
Tyr
Level 150
God Stats
3W - 1L
1,487 SR
Queue Stats
92W - 73L
1,600 Elo+
Solo
Chernobog
Chernobog
MaLaFaMa15
Chernobog
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 3
5,533
1,107
1,528
4,971
3,960
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

He Bo
 
He Bo
6
1 / 3 / 0
4,637
927
695
3,082
1,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
AnEvilBadger
Baba Yaga
8
0 / 4 / 2
4,844
969
3,641
4,901
2,256
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

11
2 / 2 / 3
5,795
1,159
2,970
4,009
1,897
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bellona
Lunatik1814
Bellona
10
2 / 3 / 2
5,223
1,045
5,399
6,759
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 1 / 8
5,830
1,166
3,754
3,385
2,904
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ah Muzen Cab
Amperíon
Ah Muzen Cab
11
5 / 0 / 8
6,435
1,287
6,526
4,891
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 3 / 11
5,898
1,180
3,097
4,583
1,513
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 1 / 8
6,292
1,258
4,336
6,098
4,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
MaLaFaMa15
Chernobog
10
2 / 2 / 10
5,754
1,151
4,201
3,960
1,575
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
6
Kills
14
14
Deaths
7
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
3
1.25
L
He Bo
 
He Bo
1
3
0
0.33
W
Zhong Kui
 
Zhong Kui
2
1
8
6
W
Ah Muzen Cab
Amperíon
Ah Muzen Cab
5
0
8
9
L
Baba Yaga
AnEvilBadger
Baba Yaga
0
4
2
0.25
L
2
2
3
1.75
W
2
3
11
2.5
W
3
1
8
7
L
Bellona
Lunatik1814
Bellona
2
3
2
1
W
Chernobog
MaLaFaMa15
Chernobog
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,233
Damage
21,914
23,722
Taken
22,917
17,428
Mitigated
12,845
2,953
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,528
152
973
728
4,971
3,960
0
1,472
3,499
3,015
0
L
He Bo
 
He Bo
695
115
0
0
3,082
1,062
0
853
2,229
744
0
W
Zhong Kui
 
Zhong Kui
3,754
419
640
1,111
3,385
2,904
1,121
1,624
1,678
6,233
323
W
Ah Muzen Cab
Amperíon
Ah Muzen Cab
6,526
1,418
1,068
1,720
4,891
2,007
894
2,085
2,647
0
18,066
L
Baba Yaga
AnEvilBadger
Baba Yaga
3,641
84
131
151
4,901
2,256
0
914
3,987
6,744
803
L
2,970
315
111
95
4,009
1,897
0
1,118
2,891
11,779
0
W
3,097
643
81
567
4,583
1,513
1,307
798
3,740
6,359
0
W
4,336
426
441
2,393
6,098
4,846
206
2,018
3,913
0
5,772
L
Bellona
Lunatik1814
Bellona
5,399
1,003
0
764
6,759
8,253
0
2,353
4,406
0
8,298
W
Chernobog
MaLaFaMa15
Chernobog
4,201
3,060
0
170
3,960
1,575
42
1,817
2,143
0
7,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,032
Gold Earned
30,209
40
Minions Killed
54
0
Camps Cleared
0
391,194
Distance Traveled
546,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,533
1,107
1
0
0
71,847
0
L
He Bo
4,637
927
0
0
0
43,090
0
W
Zhong Kui
5,830
1,166
14
3
0
105,343
0
W
Ah Muzen Cab
6,435
1,287
15
3
0
123,207
0
L
Baba Yaga
4,844
969
16
3
0
89,282
0
L
Raijin
5,795
1,159
20
4
0
95,379
0
W
Sol
5,898
1,180
9
2
0
97,706
0
W
Tyr
6,292
1,258
5
1
0
127,431
0
L
Bellona
5,223
1,045
3
1
0
91,596
0
W
Chernobog
5,754
1,151
11
2
0
92,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role