Player Matchup

Zeus
Zeus
MaHrooM-21
Zeus
Level 101
God Stats
71W - 54L
1,574 SR
Queue Stats
141W - 135L
1,481 Elo+
Solo
Mercury
Mercury
PapaCuPistola141
Mercury
Level 60
God Stats
11W - 17L
1,821 SR
Queue Stats
45W - 62L
1,393 Elo+
Party 2
Hades
Hades
anchite
Hades
Level 27
God Stats
28W - 24L
1,596 SR
Queue Stats
49W - 70L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
rafapscampos
Cthulhu
Level 154
God Stats
31W - 18L
1,663 SR
Queue Stats
105W - 127L
1,447 Elo+
Party 2
Nike
Nike
teschfoto
Nike
Level 12
God Stats
1W - 4L
1,293 SR
Queue Stats
9W - 26L
1,325 Elo+
Party 2
Team Averages
Level 71
1,590 SR
1,397 Elo+

VS

Team Averages
Level 108
1,602 SR
1,485 Elo+
Nu Wa
Nu Wa
GrimOD
Nu Wa
Level 105
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 3L
1,468 Elo+
Solo
Odin
Odin
iNVADERLEE93
Odin
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
145W - 137L
1,423 Elo+
Solo
Cernunnos
Cernunnos
metalcox
Cernunnos
Level 87
God Stats
5W - 5L
1,484 SR
Queue Stats
50W - 35L
1,581 Elo+
Solo
Chronos
Chronos
thetildedginger
Chronos
Level 148
God Stats
30W - 19L
1,923 SR
Queue Stats
81W - 87L
1,462 Elo+
Party 1
Bacchus
Bacchus
wicwic31
Bacchus
Level 93
God Stats
5W - 2L
1,168 SR
Queue Stats
63W - 43L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,273
369
1,670
5,217
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

13
3 / 4 / 1
7,452
438
3,845
13,773
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
anchite
Hades
14
2 / 5 / 4
8,089
476
7,572
13,564
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
rafapscampos
Cthulhu
11
1 / 5 / 3
7,185
423
9,198
19,508
13,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Nike
11
1 / 5 / 0
6,716
395
4,021
14,319
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GrimOD
Nu Wa
15
6 / 0 / 6
9,850
579
12,372
5,729
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 5
10,059
592
10,527
10,151
10,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
metalcox
Cernunnos
16
7 / 2 / 6
10,202
600
10,325
14,187
6,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
4 / 0 / 8
9,603
565
8,000
11,489
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bacchus
wicwic31
Bacchus
13
2 / 5 / 11
8,831
519
5,823
13,970
13,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
22
22
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
GrimOD
Nu Wa
6
0
6
9
L
0
3
1
0.17
L
3
4
1
0.88
L
Hades
anchite
Hades
2
5
4
0.8
W
3
1
5
5.5
W
Cernunnos
metalcox
Cernunnos
7
2
6
5
L
Cthulhu
rafapscampos
Cthulhu
1
5
3
0.5
L
Nike
1
5
0
0.2
W
4
0
8
8
W
Bacchus
wicwic31
Bacchus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
47,047
66,381
Taken
55,526
37,795
Mitigated
36,882
8,339
Healing
20,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
GrimOD
Nu Wa
12,372
3,337
0
2,095
5,729
1,976
1,859
1,236
4,360
62,384
2,555
L
1,670
0
0
592
5,217
1,401
0
2,754
2,463
26,828
0
L
3,845
1,636
0
1,045
13,773
5,704
0
3,945
9,780
0
51,639
L
Hades
anchite
Hades
7,572
677
64
3,346
13,564
6,488
15
4,768
8,749
44,245
1,106
W
10,527
2,071
0
1,860
10,151
10,047
824
2,228
7,133
0
76,204
W
Cernunnos
metalcox
Cernunnos
10,325
5,622
0
6,330
14,187
6,081
3,253
5,318
8,061
0
76,568
L
Cthulhu
rafapscampos
Cthulhu
9,198
97
20
1,080
19,508
13,385
0
9,708
9,518
36,073
466
L
Nike
4,021
245
0
2,192
14,319
10,817
0
4,916
8,721
0
24,616
W
8,000
1,774
0
7,672
11,489
4,965
2,069
2,540
8,652
81,547
1,624
W
Bacchus
wicwic31
Bacchus
5,823
612
191
2,583
13,970
13,813
99
5,032
8,116
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
48,545
314
Minions Killed
482
0
Camps Cleared
0
1,402,414
Distance Traveled
1,622,221
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,850
579
80
5
0
310,103
0
L
Zeus
6,273
369
49
3
0
123,684
0
L
Mercury
7,452
438
88
5
0
375,991
0
L
Hades
8,089
476
86
5
0
290,700
0
W
Odin
10,059
592
129
8
0
300,080
0
W
Cernunnos
10,202
600
124
7
0
307,796
1
L
Cthulhu
7,185
423
60
4
0
317,875
0
L
Nike
6,716
395
31
2
0
294,164
0
W
Chronos
9,603
565
121
7
0
365,280
2
W
Bacchus
8,831
519
28
2
0
338,962
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role