Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ExplodingHummus
Shiva
Level 163
God Stats
9W - 6L
1,162 SR
Queue Stats
50W - 38L
1,587 Elo+
Party 3
Bacchus
Bacchus
ForEverAlwaysx3
Bacchus
Level 106
God Stats
3W - 0L
1,839 SR
Queue Stats
21W - 25L
1,510 Elo+
Party 2
Nut
Nut
WetSovietBear
Nut
Level 149
God Stats
7W - 2L
1,589 SR
Queue Stats
34W - 35L
1,551 Elo+
Party 3
Team Averages
Level 143
1,518 SR
1,530 Elo+

VS

Team Averages
Level 122
1,529 SR
1,579 Elo+
Fafnir
Fafnir
Grømz
Fafnir
Level 155
God Stats
0W - 1L
1,282 SR
Queue Stats
127W - 118L
1,608 Elo+
Party 1
Janus
Janus
KapinOfTheShip
Janus
Level 107
God Stats
1W - 3L
1,325 SR
Queue Stats
94W - 85L
1,562 Elo+
Party 4
Da Ji
Da Ji
PulseJackel
Da Ji
Level 91
God Stats
10W - 12L
1,867 SR
Queue Stats
69W - 82L
1,528 Elo+
Solo
Achilles
Achilles
ReallyChad
Achilles
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 94L
1,628 Elo+
Party 1
Heimdallr
Heimdallr
fellastealer
Heimdallr
Level 107
God Stats
7W - 1L
1,670 SR
Queue Stats
92W - 84L
1,568 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 0 / 1
6,849
623
6,015
5,558
2,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
 
Cabrakan
10
1 / 1 / 1
5,567
506
3,932
8,485
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 1 / 0
6,700
609
5,765
11,227
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 1 / 2
5,667
515
2,968
5,362
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 0
6,918
629
4,550
6,639
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Grømz
Fafnir
9
2 / 0 / 1
6,224
566
3,400
6,502
6,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 2
5,478
498
4,930
5,955
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
5,350
486
2,065
7,947
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
ReallyChad
Achilles
7
0 / 4 / 0
4,656
423
4,995
12,877
8,821
Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
fellastealer
Heimdallr
10
1 / 1 / 0
5,680
516
4,328
5,707
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
1
2.5
W
Cabrakan
 
Cabrakan
1
1
1
1.5
W
2
1
0
2
W
1
1
2
2
L
Fafnir
Grømz
Fafnir
2
0
1
2.5
L
0
2
2
0.5
L
0
1
0
0
L
Achilles
ReallyChad
Achilles
0
4
0
0
W
2
0
0
2
L
Heimdallr
fellastealer
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
19,718
37,271
Taken
38,988
21,117
Mitigated
22,902
11,793
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,015
3,139
0
653
5,558
2,096
704
593
4,883
0
57,795
W
Cabrakan
 
Cabrakan
3,932
785
0
4,387
8,485
5,359
0
2,546
5,763
39,378
775
W
5,765
1,206
0
3,644
11,227
6,811
77
775
9,959
0
47,412
W
2,968
616
0
1,467
5,362
4,484
0
1,344
3,980
14,011
932
L
Fafnir
Grømz
Fafnir
3,400
641
0
1,759
6,502
6,624
0
1,538
4,919
10,187
0
L
4,930
357
0
910
5,955
2,096
0
1,622
4,288
42,953
0
L
2,065
321
0
4,530
7,947
3,032
0
1,689
6,258
0
37,983
L
Achilles
ReallyChad
Achilles
4,995
1,572
0
2,510
12,877
8,821
0
752
11,609
0
22,378
W
4,550
2,539
0
1,642
6,639
2,367
427
2,566
3,783
0
57,283
L
Heimdallr
fellastealer
Heimdallr
4,328
2,206
0
2,017
5,707
2,329
0
914
4,701
0
39,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
27,388
379
Minions Killed
297
0
Camps Cleared
0
1,122,931
Distance Traveled
1,131,337
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,849
623
108
10
0
217,929
2
W
Cabrakan
5,567
506
64
6
0
226,278
0
W
Shiva
6,700
609
73
7
0
206,946
4
W
Bacchus
5,667
515
23
2
0
262,068
0
L
Fafnir
6,224
566
13
1
0
251,527
1
L
Janus
5,478
498
84
8
0
214,677
4
L
Da Ji
5,350
486
74
7
0
249,326
0
L
Achilles
4,656
423
37
3
0
218,685
0
W
Nut
6,918
629
111
10
0
209,710
0
L
Heimdallr
5,680
516
89
8
0
197,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role