Player Matchup

Hades
Hades
I00Deelo
Hades
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,402 Elo+
Party 2
Sobek
Sobek
LoliKappa
Sobek
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
XxDaniS592xX
Danzaburou
Level 109
God Stats
5W - 3L
1,545 SR
Queue Stats
172W - 190L
1,476 Elo+
Party 2
Thor
Thor
temp-369361
Thor
Level 126
God Stats
0W - 1L
1,690 SR
Queue Stats
36W - 44L
1,480 Elo+
Party 2
Amaterasu
Amaterasu
webe_David
Amaterasu
Level 155
God Stats
4W - 4L
1,661 SR
Queue Stats
182W - 197L
1,496 Elo+
Party 2
Team Averages
Level 124
1,579 SR
1,465 Elo+

VS

Team Averages
Level 107
1,558 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JoseFdezPicanya
Cerberus
Level 156
God Stats
14W - 6L
1,295 SR
Queue Stats
251W - 251L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
NicolaSturge
Nu Wa
Level 108
God Stats
6W - 5L
1,528 SR
Queue Stats
76W - 73L
1,470 Elo+
Party 3
Hachiman
Hachiman
Pepito1017
Hachiman
Level 27
God Stats
20W - 14L
1,612 SR
Queue Stats
100W - 95L
1,562 Elo+
Party 1
Sobek
Sobek
weemitch15
Sobek
Level 104
God Stats
3W - 0L
1,857 SR
Queue Stats
77W - 73L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
I00Deelo
Hades
14
2 / 3 / 0
7,741
553
6,365
12,158
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
LoliKappa
Sobek
11
3 / 0 / 1
7,055
504
6,102
13,079
11,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
XxDaniS592xX
Danzaburou
12
1 / 6 / 2
7,192
514
6,609
12,066
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 2
6,039
431
3,660
16,497
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
webe_David
Amaterasu
12
0 / 2 / 1
6,739
481
5,067
16,171
7,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 1 / 6
9,111
651
13,183
12,615
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Cerberus
15
7 / 0 / 0
9,087
649
9,495
10,812
9,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 5
7,787
556
7,427
5,084
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Pepito1017
Hachiman
13
2 / 2 / 5
7,561
540
9,532
8,936
3,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
12
0 / 1 / 9
7,306
522
4,532
10,975
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
18
18
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
6
11
L
Hades
I00Deelo
Hades
2
3
0
0.67
W
Cerberus
7
0
0
7
L
Sobek
LoliKappa
Sobek
3
0
1
3.5
W
1
2
5
1.75
W
Hachiman
Pepito1017
Hachiman
2
2
5
2.25
L
Danzaburou
XxDaniS592xX
Danzaburou
1
6
2
0.33
L
0
7
2
0.14
L
Amaterasu
webe_David
Amaterasu
0
2
1
0.25
W
Sobek
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,803
Damage
44,169
69,971
Taken
48,422
34,253
Mitigated
30,425
25,379
Healing
19,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,183
3,354
0
6,941
12,615
6,029
378
2,694
9,921
0
86,520
L
Hades
I00Deelo
Hades
6,365
170
260
5,940
12,158
5,763
0
4,016
7,604
67,238
1,988
W
Cerberus
9,495
867
0
4,257
10,812
9,668
500
530
10,282
54,670
2,572
L
Sobek
LoliKappa
Sobek
6,102
361
0
5,694
13,079
11,426
0
3,439
9,438
21,868
1,300
W
7,427
1,154
0
708
5,084
1,679
355
4,442
642
54,026
0
W
Hachiman
Pepito1017
Hachiman
9,532
5,073
0
3,565
8,936
3,279
1,773
2,289
6,647
0
64,129
L
Danzaburou
XxDaniS592xX
Danzaburou
6,609
3,262
0
2,889
12,066
4,527
0
3,168
8,704
0
59,060
L
3,660
794
0
3,759
16,497
5,181
0
2,899
13,363
0
38,925
L
Amaterasu
webe_David
Amaterasu
5,067
2,150
0
6,837
16,171
7,356
0
5,744
9,649
0
49,947
W
Sobek
4,532
562
0
4,345
10,975
9,770
0
2,418
8,557
17,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,766
Gold Earned
40,852
405
Minions Killed
460
0
Camps Cleared
0
1,321,102
Distance Traveled
1,371,698
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,111
651
119
9
0
320,936
0
L
Hades
7,741
553
122
9
0
243,328
2
W
Cerberus
9,087
649
119
9
0
266,739
1
L
Sobek
7,055
504
21
2
0
319,856
0
W
Nu Wa
7,787
556
107
8
0
265,495
0
W
Hachiman
7,561
540
96
7
0
250,402
3
L
Danzaburou
7,192
514
112
8
0
251,180
0
L
Thor
6,039
431
70
5
0
259,487
0
L
Amaterasu
6,739
481
80
6
0
247,251
0
W
Sobek
7,306
522
19
1
0
268,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role