Player Matchup

Hel
Hel
HenryEvill
Hel
Level 27
God Stats
23W - 23L
1,500 SR
Queue Stats
33W - 55L
1,387 Elo+
Party 1
Anubis
Anubis
Kruzzes
Anubis
Level 63
God Stats
1W - 6L
1,246 SR
Queue Stats
41W - 47L
1,464 Elo+
Solo
Serqet
Serqet
M4K1N0L4
Serqet
Level 156
God Stats
0W - 1L
1,707 SR
Queue Stats
10W - 9L
1,629 Elo+
Solo
Ganesha
Ganesha
TTV-g0kiu
Ganesha
Level 48
God Stats
0W - 1L
1,691 SR
Queue Stats
26W - 46L
1,379 Elo+
Party 1
Chernobog
Chernobog
temp-41479926
Chernobog
Level 58
God Stats
1W - 2L
1,733 SR
Queue Stats
58W - 68L
1,437 Elo+
Party 1
Team Averages
Level 70
1,575 SR
1,459 Elo+

VS

Team Averages
Level 95
1,516 SR
1,504 Elo+
Scylla
Scylla
 
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DemonsTatin
Rama
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,404 Elo+
Party 2
Tyr
Tyr
bol0nhesa
Tyr
Level 39
God Stats
1W - 1L
1,215 SR
Queue Stats
16W - 26L
1,409 Elo+
Solo
Mulan
Mulan
zDiiih
Mulan
Level 145
God Stats
3W - 4L
1,863 SR
Queue Stats
159W - 90L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
7,907
1,130
5,007
10,311
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Kruzzes
Anubis
13
2 / 3 / 5
8,158
1,165
6,470
8,579
5,424
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
M4K1N0L4
Serqet
13
4 / 3 / 3
8,415
1,202
6,417
11,344
7,052
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
TTV-g0kiu
Ganesha
14
0 / 1 / 6
8,777
1,254
5,613
13,226
15,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chernobog
temp-41479926
Chernobog
13
0 / 3 / 5
7,265
1,038
5,124
7,725
3,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

268

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 8
9,185
1,312
12,721
4,151
1,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
 
Geb
14
1 / 1 / 5
8,795
1,256
7,545
4,279
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 1 / 5
8,792
1,256
12,102
4,240
1,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 4 / 7
7,767
1,110
5,212
10,677
6,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Mulan
zDiiih
Mulan
14
4 / 1 / 8
9,141
1,306
11,264
8,268
9,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
7
Kills
12
12
Deaths
7
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
8
8
W
Geb
 
Geb
1
1
5
3.5
W
3
1
5
5.5
L
1
2
6
2
L
Anubis
Kruzzes
Anubis
2
3
5
1.5
L
Serqet
M4K1N0L4
Serqet
4
3
3
1.83
L
Ganesha
TTV-g0kiu
Ganesha
0
1
6
3
W
0
4
7
0.88
L
Chernobog
temp-41479926
Chernobog
0
3
5
0.83
W
Mulan
zDiiih
Mulan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
48,844
51,185
Taken
31,615
36,621
Mitigated
22,578
11,339
Healing
2,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,721
640
0
0
4,151
1,507
0
1,964
1,905
23,910
310
W
Geb
 
Geb
7,545
144
0
783
4,279
3,483
0
1,498
2,781
21,736
0
W
12,102
6,076
0
352
4,240
1,525
0
2,314
1,926
0
27,008
L
5,007
141
3,175
3,763
10,311
5,074
0
5,160
5,151
17,736
0
L
Anubis
Kruzzes
Anubis
6,470
337
0
722
8,579
5,424
0
2,376
6,203
26,736
0
L
Serqet
M4K1N0L4
Serqet
6,417
2,287
0
250
11,344
7,052
0
5,848
5,496
0
11,003
L
Ganesha
TTV-g0kiu
Ganesha
5,613
805
0
2,575
13,226
15,507
0
5,856
7,370
10,837
2,662
W
5,212
432
0
1,111
10,677
6,917
0
4,738
5,657
0
13,612
L
Chernobog
temp-41479926
Chernobog
5,124
2,769
0
854
7,725
3,564
0
1,858
5,867
0
14,245
W
Mulan
zDiiih
Mulan
11,264
1,365
0
380
8,268
9,146
0
4,994
3,274
1,534
20,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
43,680
133
Minions Killed
147
4
Camps Cleared
7
711,530
Distance Traveled
736,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,185
1,312
31
4
0
144,238
0
W
Geb
8,795
1,256
33
5
1
152,877
0
W
Rama
8,792
1,256
41
6
1
136,875
0
L
Hel
7,907
1,130
44
6
1
148,217
0
L
Anubis
8,158
1,165
49
7
3
139,773
0
L
Serqet
8,415
1,202
17
2
0
171,693
0
L
Ganesha
8,777
1,254
1
0
0
165,055
0
W
Tyr
7,767
1,110
16
2
2
155,540
0
L
Chernobog
7,265
1,038
22
3
0
86,792
0
W
Mulan
9,141
1,306
26
4
3
147,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role