Player Matchup

Bastet
Bastet
Diamond IV
 
Bastet
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
Blinkstaa
Jormungandr
Platinum II
Level 165
God Stats
9W - 5L
1,711 SR
Queue Stats
70W - 72L
1,904 MMR
Party 2
Aphrodite
Aphrodite
Masters
ѕнυvι
Aphrodite
Masters
Level 167
God Stats
87W - 28L
1,959 SR
Queue Stats
104W - 43L
2,526 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,723 SR
1,977 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,500 SR
1,542 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold IV
ShaDoOoWWeeD
Sobek
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,627 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 0 / 9
9,786
816
18,597
12,936
6,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
Blinkstaa
Jormungandr
16
8 / 0 / 7
10,192
849
12,680
14,328
14,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ѕнυvι
Aphrodite
15
2 / 0 / 11
9,201
767
6,633
9,441
9,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
CharonAchillesOsirisKuzenboNe Zha

VS

Bans
ThothBaron SamediAnhurCerberusXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 6 / 0
7,723
644
8,157
15,759
5,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Kukulkan
 
Kukulkan
13
0 / 5 / 0
7,493
624
8,297
10,789
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 0
6,905
575
3,245
15,027
12,918
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
9
9.5
L
Danzaburou
 
Danzaburou
0
6
0
0
L
Kukulkan
 
Kukulkan
0
5
0
0
W
Jormungandr
Blinkstaa
Jormungandr
8
0
7
11.5
L
0
4
0
0
W
Aphrodite
ѕнυvι
Aphrodite
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,910
Damage
19,699
36,705
Taken
41,575
29,919
Mitigated
23,334
22,961
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,597
4,395
0
2,755
12,936
6,323
1,397
3,945
8,991
0
53,416
L
Danzaburou
 
Danzaburou
8,157
3,770
0
2,684
15,759
5,895
0
5,286
9,748
0
34,442
L
Kukulkan
 
Kukulkan
8,297
449
0
625
10,789
4,521
0
4,556
5,482
34,562
0
W
Jormungandr
Blinkstaa
Jormungandr
12,680
1,000
0
4,024
14,328
14,496
411
3,885
10,443
34,600
5,955
L
3,245
83
0
3,069
15,027
12,918
0
5,177
8,950
8,665
0
W
Aphrodite
ѕнυvι
Aphrodite
6,633
513
8,345
7,837
9,441
9,100
596
3,796
5,645
30,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,179
Gold Earned
22,121
174
Minions Killed
137
0
Camps Cleared
0
798,779
Distance Traveled
629,859
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,786
816
60
5
0
296,269
0
L
Danzaburou
7,723
644
47
4
0
191,223
0
L
Kukulkan
7,493
624
83
7
0
207,207
0
W
Jormungandr
10,192
849
58
5
0
255,241
0
L
Sobek
6,905
575
7
1
0
231,429
3
W
Aphrodite
9,201
767
56
5
0
247,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role