Player Matchup

Fenrir
Fenrir
AcexKitsune
Fenrir
Level 190
God Stats
4W - 5L
1,582 SR
Queue Stats
96W - 104L
1,514 Elo+
Party 1
Chang'e
Chang'e
Rex-Wrecks-It
Chang'e
Level 147
God Stats
2W - 3L
1,480 SR
Queue Stats
167W - 156L
1,480 Elo+
Party 1
Charon
Charon
SoraToLuffy
Charon
Level 159
God Stats
2W - 0L
1,710 SR
Queue Stats
70W - 52L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThePhantomFang13
Cu Chulainn
Level 149
God Stats
5W - 5L
1,897 SR
Queue Stats
79W - 73L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
blackishidk
Zhong Kui
Level 87
God Stats
3W - 1L
1,760 SR
Queue Stats
119W - 100L
1,463 Elo+
Solo
Team Averages
Level 146
1,686 SR
1,499 Elo+

VS

Team Averages
Level 123
1,512 SR
1,517 Elo+
Neith
Neith
AyTony
Neith
Level 172
God Stats
1W - 2L
1,477 SR
Queue Stats
126W - 116L
1,518 Elo+
Solo
Xbalanque
Xbalanque
Inefable-Neofito
Xbalanque
Level 184
God Stats
0W - 1L
1,598 SR
Queue Stats
19W - 28L
1,541 Elo+
Solo
Bellona
Bellona
PTYP NuggetBob4
Bellona
Level 69
God Stats
1W - 1L
1,693 SR
Queue Stats
34W - 31L
1,510 Elo+
Party 2
He Bo
He Bo
PTYPMAMBA7
He Bo
Level 105
God Stats
0W - 1L
1,291 SR
Queue Stats
68W - 61L
1,537 Elo+
Party 2
Ymir
Ymir
SlowBeanz
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
3 / 0 / 0
4,127
825
1,058
4,357
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
7
0 / 0 / 1
3,968
794
1,949
1,671
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Charon
6
0 / 0 / 2
3,803
761
2,326
4,624
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
ThePhantomFang13
Cu Chulainn
7
0 / 0 / 0
3,872
774
2,176
4,289
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
blackishidk
Zhong Kui
7
2 / 1 / 2
3,991
798
2,923
3,088
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyTony
Neith
6
0 / 0 / 0
3,502
700
650
3,264
937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
3
0 / 1 / 0
2,867
573
1,811
2,094
732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

6
0 / 0 / 0
3,425
685
1,625
4,986
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

He Bo
6
0 / 3 / 1
3,284
657
835
3,728
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ymir
6
1 / 1 / 0
3,464
693
945
4,684
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
0
0
3
L
Neith
AyTony
Neith
0
0
0
0
L
Xbalanque
0
1
0
0
L
0
0
0
0
L
He Bo
0
3
1
0.17
W
Chang'e
0
0
1
0.5
L
Ymir
1
1
0
1
W
Charon
0
0
2
1
W
Cu Chulainn
ThePhantomFang13
Cu Chulainn
0
0
0
0
W
Zhong Kui
blackishidk
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,432
Damage
5,866
18,029
Taken
18,756
9,002
Mitigated
8,995
7,505
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,058
122
0
2,228
4,357
1,470
0
327
4,030
0
18,067
L
Neith
AyTony
Neith
650
314
0
1,645
3,264
937
0
1,280
1,746
0
18,920
L
Xbalanque
1,811
812
0
820
2,094
732
0
1,236
858
0
10,384
L
1,625
720
0
1,437
4,986
3,909
0
0
4,986
0
17,421
L
He Bo
835
63
0
480
3,728
947
0
1,085
2,583
13,309
0
W
Chang'e
1,949
114
200
1,212
1,671
480
0
0
1,671
17,985
935
L
Ymir
945
140
89
1,096
4,684
2,470
0
2,902
1,782
8,590
0
W
Charon
2,326
386
0
1,658
4,624
2,573
0
628
3,996
9,550
0
W
Cu Chulainn
ThePhantomFang13
Cu Chulainn
2,176
593
0
870
4,289
2,139
0
0
4,289
0
24,063
W
Zhong Kui
blackishidk
Zhong Kui
2,923
1,084
0
1,337
3,088
2,340
0
825
2,263
18,036
6,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,761
Gold Earned
16,542
167
Minions Killed
125
0
Camps Cleared
0
520,268
Distance Traveled
470,951
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,127
825
35
7
0
120,382
2
L
Neith
3,502
700
35
7
0
92,213
1
L
Xbalanque
2,867
573
20
4
0
59,487
0
L
Bellona
3,425
685
29
6
0
107,263
0
L
He Bo
3,284
657
29
6
0
108,158
0
W
Chang'e
3,968
794
46
9
0
117,885
0
L
Ymir
3,464
693
12
2
0
103,830
0
W
Charon
3,803
761
8
2
0
103,298
3
W
Cu Chulainn
3,872
774
38
8
0
84,610
0
W
Zhong Kui
3,991
798
40
8
0
94,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role