Player Matchup

Chaac
Chaac
HazestarFTv
Chaac
Level 68
God Stats
21W - 17L
1,432 SR
Queue Stats
50W - 63L
1,393 Elo+
Party 1
He Bo
He Bo
Tronovan
He Bo
Level 143
God Stats
0W - 1L
1,505 SR
Queue Stats
5W - 2L
1,665 Elo+
Solo
Awilix
Awilix
axkl
Awilix
Level 145
God Stats
1W - 2L
1,469 SR
Queue Stats
52W - 69L
1,409 Elo+
Party 1
Izanami
Izanami
yehidje
Izanami
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,573 Elo+
Solo
Ra
Ra
Āngerfist
Ra
Level 157
God Stats
3W - 2L
1,748 SR
Queue Stats
12W - 25L
1,482 Elo+
Solo
Team Averages
Level 134
1,531 SR
1,504 Elo+

VS

Team Averages
Level 129
1,726 SR
1,537 Elo+
Thor
Thor
Cosmic_Gorilla24
Thor
Level 61
God Stats
2W - 1L
2,090 SR
Queue Stats
26W - 16L
1,584 Elo+
Party 3
Sylvanus
Sylvanus
Ferry99
Sylvanus
Level 186
God Stats
1W - 2L
1,768 SR
Queue Stats
11W - 27L
1,416 Elo+
Party 2
Xbalanque
Xbalanque
JRDN-B
Xbalanque
Level 60
God Stats
1W - 0L
1,881 SR
Queue Stats
27W - 18L
1,583 Elo+
Party 3
Scylla
Scylla
Joshfernidaz
Scylla
Level 183
God Stats
2W - 2L
1,440 SR
Queue Stats
121W - 112L
1,638 Elo+
Party 2
Ix Chel
Ix Chel
adrianiko97
Ix Chel
Level 156
God Stats
2W - 0L
1,454 SR
Queue Stats
16W - 30L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,671
667
3,991
12,127
9,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
Tronovan
He Bo
15
2 / 2 / 1
8,108
811
6,899
9,166
4,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
axkl
Awilix
13
1 / 2 / 1
7,352
735
4,924
9,764
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
yehidje
Izanami
15
0 / 2 / 0
7,691
769
5,224
9,548
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

13
0 / 5 / 2
7,307
731
3,832
7,946
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,331
733
4,599
5,408
2,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Ferry99
Sylvanus
15
2 / 1 / 9
8,896
890
5,348
10,875
10,203
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
JRDN-B
Xbalanque
14
1 / 2 / 5
7,610
761
7,581
7,275
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Scylla
15
6 / 0 / 5
8,719
872
10,734
7,710
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
adrianiko97
Ix Chel
16
5 / 0 / 6
8,720
872
14,680
7,882
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
15
15
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Sylvanus
Ferry99
Sylvanus
2
1
9
6.5
L
0
4
0
0
W
Xbalanque
JRDN-B
Xbalanque
1
2
5
1.75
W
Scylla
6
0
5
8.5
L
He Bo
Tronovan
He Bo
2
2
1
1.25
W
Ix Chel
adrianiko97
Ix Chel
5
0
6
8
L
Awilix
axkl
Awilix
1
2
1
0.75
L
Izanami
yehidje
Izanami
0
2
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
42,942
48,551
Taken
39,150
24,527
Mitigated
24,026
9,666
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,599
435
0
1,293
5,408
2,988
171
2,501
2,868
0
8,809
W
Sylvanus
Ferry99
Sylvanus
5,348
1,223
5,384
4,359
10,875
10,203
181
1,919
8,666
11,493
1,932
L
3,991
112
0
2,436
12,127
9,987
0
7,856
3,775
0
10,957
W
Xbalanque
JRDN-B
Xbalanque
7,581
1,642
0
1,894
7,275
3,429
2,008
3,416
3,811
0
30,667
W
Scylla
10,734
1,268
0
0
7,710
3,268
0
1,913
5,507
27,858
608
L
He Bo
Tronovan
He Bo
6,899
271
0
3,462
9,166
4,566
0
4,041
4,767
27,782
0
W
Ix Chel
adrianiko97
Ix Chel
14,680
1,195
791
2,343
7,882
4,138
0
859
6,931
42,166
0
L
Awilix
axkl
Awilix
4,924
1,527
0
330
9,764
3,474
0
5,423
4,051
0
18,127
L
Izanami
yehidje
Izanami
5,224
3,441
0
1,070
9,548
3,798
0
7,609
1,657
0
30,365
L
3,832
246
842
1,526
7,946
2,702
0
4,267
3,554
17,210
300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
41,276
209
Minions Killed
215
0
Camps Cleared
0
1,018,521
Distance Traveled
1,010,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,331
733
15
2
0
216,969
0
W
Sylvanus
8,896
890
25
3
0
180,246
0
L
Chaac
6,671
667
9
1
0
198,334
2
W
Xbalanque
7,610
761
50
5
0
193,059
0
W
Scylla
8,719
872
47
5
0
204,274
0
L
He Bo
8,108
811
55
6
0
187,433
0
W
Ix Chel
8,720
872
78
8
0
216,011
0
L
Awilix
7,352
735
40
4
0
232,330
0
L
Izanami
7,691
769
62
6
0
199,389
0
L
Ra
7,307
731
43
4
0
201,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role