Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
GodofSp33dy
Chaac
Level 101
God Stats
8W - 9L
1,531 SR
Queue Stats
99W - 99L
1,488 Elo+
Party 3
Janus
Janus
HugoIGo
Janus
Level 123
God Stats
4W - 5L
1,450 SR
Queue Stats
48W - 46L
1,492 Elo+
Party 2
Nut
Nut
MrLivid
Nut
Level 62
God Stats
6W - 10L
1,437 SR
Queue Stats
41W - 59L
1,436 Elo+
Solo
Fafnir
Fafnir
aubenji15
Fafnir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,546 Elo+
Party 2
Team Averages
Level 107
1,484 SR
1,492 Elo+

VS

Team Averages
Level 131
1,674 SR
1,515 Elo+
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Cubanpete26
Baron Samedi
Level 109
God Stats
9W - 2L
1,934 SR
Queue Stats
68W - 56L
1,541 Elo+
Solo
Shiva
Shiva
MercFunk
Shiva
Level 161
God Stats
2W - 0L
1,694 SR
Queue Stats
46W - 46L
1,502 Elo+
Solo
Cernunnos
Cernunnos
omar2214
Cernunnos
Level 129
God Stats
3W - 1L
1,744 SR
Queue Stats
24W - 21L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 3 / 0
5,321
532
3,294
7,899
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

10
0 / 3 / 0
5,345
535
5,044
9,659
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
HugoIGo
Janus
10
0 / 2 / 0
5,127
513
3,660
5,472
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nut
9
0 / 0 / 0
4,878
488
3,808
6,968
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
aubenji15
Fafnir
8
0 / 2 / 0
5,271
527
2,165
8,781
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 0 / 4
6,465
647
4,015
9,149
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
11
1 / 0 / 5
6,173
617
4,704
3,299
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
Cubanpete26
Baron Samedi
9
1 / 0 / 4
5,907
591
3,466
4,761
2,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
MercFunk
Shiva
13
2 / 0 / 2
7,164
716
6,049
9,696
5,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cernunnos
omar2214
Cernunnos
10
1 / 1 / 0
6,095
610
5,574
7,778
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
10
10
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
0
0.33
W
Awilix
 
Awilix
5
0
4
7
W
Nu Wa
 
Nu Wa
1
0
5
3.5
W
Baron Samedi
Cubanpete26
Baron Samedi
1
0
4
3
L
0
3
0
0
L
Janus
HugoIGo
Janus
0
2
0
0
W
Shiva
MercFunk
Shiva
2
0
2
3
L
Nut
0
0
0
0
L
Fafnir
aubenji15
Fafnir
0
2
0
0
W
Cernunnos
omar2214
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
23,808
38,779
Taken
34,683
19,783
Mitigated
15,498
7,361
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,294
784
0
459
7,899
3,069
0
1,327
6,572
0
32,212
W
Awilix
 
Awilix
4,015
1,569
0
1,246
9,149
3,660
0
2,291
6,644
0
47,033
W
Nu Wa
 
Nu Wa
4,704
1,423
0
699
3,299
975
0
1,119
2,020
39,322
903
W
Baron Samedi
Cubanpete26
Baron Samedi
3,466
735
489
2,128
4,761
2,639
34
1,102
3,619
20,952
706
L
5,044
923
0
1,874
9,659
5,077
0
75
9,584
0
37,334
L
Janus
HugoIGo
Janus
3,660
107
0
750
5,472
2,003
0
2,638
2,834
46,338
0
W
Shiva
MercFunk
Shiva
6,049
1,790
165
3,122
9,696
5,543
0
0
9,696
0
58,795
L
Nut
3,808
1,508
0
1,750
6,968
2,570
0
740
6,228
0
34,552
L
Fafnir
aubenji15
Fafnir
2,165
428
0
2,528
8,781
7,064
0
3,231
5,550
13,539
0
W
Cernunnos
omar2214
Cernunnos
5,574
2,317
0
2,218
7,778
2,681
513
899
6,879
0
44,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
31,804
279
Minions Killed
337
0
Camps Cleared
0
1,042,374
Distance Traveled
1,054,141
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,321
532
53
5
0
245,270
0
W
Awilix
6,465
647
79
8
0
251,693
4
W
Nu Wa
6,173
617
66
7
0
191,416
2
W
Baron Samedi
5,907
591
25
3
0
201,633
0
L
Chaac
5,345
535
65
7
0
204,876
0
L
Janus
5,127
513
86
9
0
206,271
0
W
Shiva
7,164
716
97
10
0
224,307
0
L
Nut
4,878
488
57
6
0
181,882
3
L
Fafnir
5,271
527
18
2
0
204,075
1
W
Cernunnos
6,095
610
70
7
0
185,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role