Player Matchup

Horus
Horus
Bleudark
Horus
Level 145
God Stats
1W - 2L
1,531 SR
Queue Stats
132W - 131L
1,593 Elo+
Solo
Raijin
Raijin
Jamied2502
Raijin
Level 154
God Stats
0W - 1L
1,630 SR
Queue Stats
18W - 15L
1,535 Elo+
Party 1
Poseidon
Poseidon
KENNY LOGG1NS
Poseidon
Level 159
God Stats
2W - 4L
1,365 SR
Queue Stats
141W - 141L
1,446 Elo+
Solo
Thoth
Thoth
NoirHeartseer
Thoth
Level 128
God Stats
1W - 2L
1,481 SR
Queue Stats
101W - 114L
1,520 Elo+
Solo
Yu Huang
Yu Huang
oVisuaL Twistz
Yu Huang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,535 Elo+
Party 1
Team Averages
Level 141
1,501 SR
1,526 Elo+

VS

Team Averages
Level 153
1,695 SR
1,561 Elo+
Chernobog
Chernobog
AngelSoulChild
Chernobog
Level 147
God Stats
1W - 1L
1,867 SR
Queue Stats
19W - 20L
1,390 Elo+
Party 2
Jormungandr
Jormungandr
DrunkenOldQrow
Jormungandr
Level 159
God Stats
2W - 0L
1,777 SR
Queue Stats
146W - 118L
1,602 Elo+
Party 2
Guan Yu
Guan Yu
GamingTigress1
Guan Yu
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
119W - 85L
1,613 Elo+
Party 2
Ares
Ares
JaxIsMyUsername
Ares
Level 157
God Stats
1W - 0L
1,338 SR
Queue Stats
59W - 50L
1,581 Elo+
Solo
He Bo
He Bo
Kage Hono
He Bo
Level 154
God Stats
2W - 0L
1,776 SR
Queue Stats
88W - 63L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bleudark
Horus
12
1 / 2 / 0
6,959
696
2,867
13,862
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Raijin
Jamied2502
Raijin
14
1 / 4 / 1
7,217
722
8,266
8,752
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
KENNY LOGG1NS
Poseidon
12
0 / 3 / 1
6,595
660
6,158
6,659
2,926
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

13
1 / 4 / 1
7,562
756
6,331
7,275
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
12
0 / 4 / 1
6,741
674
6,128
7,159
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AngelSoulChild
Chernobog
14
2 / 0 / 8
8,090
809
4,855
7,813
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
DrunkenOldQrow
Jormungandr
15
5 / 1 / 9
8,932
893
12,322
11,038
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 1 / 11
8,960
896
4,711
14,778
14,361
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 1 / 10
8,391
839
9,295
12,108
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Kage Hono
He Bo
14
4 / 1 / 9
8,214
821
9,720
4,798
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
17
17
Deaths
4
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AngelSoulChild
Chernobog
2
0
8
6
L
Horus
Bleudark
Horus
1
2
0
0.5
W
Jormungandr
DrunkenOldQrow
Jormungandr
5
1
9
9.5
W
4
1
11
9.5
L
Raijin
Jamied2502
Raijin
1
4
1
0.38
W
2
1
10
7
L
Poseidon
KENNY LOGG1NS
Poseidon
0
3
1
0.17
W
He Bo
Kage Hono
He Bo
4
1
9
8.5
L
1
4
1
0.38
L
Yu Huang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,750
Damage
40,903
43,707
Taken
50,535
27,538
Mitigated
46,712
16,370
Healing
26,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AngelSoulChild
Chernobog
4,855
2,458
1,213
1,478
7,813
4,103
1,264
5,340
2,473
0
22,210
L
Horus
Bleudark
Horus
2,867
1,085
4,393
7,360
13,862
15,290
0
8,004
5,352
149
3,760
W
Jormungandr
DrunkenOldQrow
Jormungandr
12,322
1,333
1,156
2,959
11,038
12,095
0
4,491
6,547
26,899
975
W
4,711
258
9,343
7,717
14,778
14,361
0
7,597
7,181
0
7,022
L
Raijin
Jamied2502
Raijin
8,266
444
889
1,708
8,752
3,442
0
6,028
2,201
18,746
438
W
9,295
338
0
2,390
12,108
13,858
0
5,929
6,179
12,254
759
L
Poseidon
KENNY LOGG1NS
Poseidon
6,158
600
0
889
6,659
2,926
0
4,797
1,378
17,895
0
W
He Bo
Kage Hono
He Bo
9,720
65
339
387
4,798
2,295
720
3,261
1,537
14,564
845
L
6,331
207
585
332
7,275
2,853
0
5,318
1,608
15,164
0
L
Yu Huang
6,128
335
51
163
7,159
3,027
0
4,166
2,497
14,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,074
Gold Earned
42,587
96
Minions Killed
113
0
Camps Cleared
0
855,443
Distance Traveled
1,076,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,090
809
35
4
0
194,862
0
L
Horus
6,959
696
1
0
0
208,169
0
W
Jormungandr
8,932
893
39
4
0
220,440
0
W
Guan Yu
8,960
896
1
0
0
249,906
0
L
Raijin
7,217
722
28
3
0
168,909
0
W
Ares
8,391
839
13
1
0
214,849
0
L
Poseidon
6,595
660
25
3
0
141,647
0
W
He Bo
8,214
821
25
3
0
196,540
0
L
Thoth
7,562
756
20
2
0
157,343
0
L
Yu Huang
6,741
674
22
2
0
179,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role