Player Matchup

Sobek
Sobek
Gold V
G6Wraith
Sobek
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,756 MMR
Party 1
Thoth
Thoth
Gold V
Scufsky
Thoth
Gold V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,756 MMR
Party 1
Hou Yi
Hou Yi
Gold V
TheCrazyMonkey12
Hou Yi
Gold V
Level 148
God Stats
1W - 1L
1,491 SR
Queue Stats
19W - 14L
1,756 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,497 SR
1,756 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 165
1,747 SR
1,630 MMR
Atlas
Atlas
Gold II
Draeconyc
Atlas
Gold II
Level 177
God Stats
7W - 6L
1,688 SR
Queue Stats
51W - 64L
1,656 MMR
Solo
Anhur
Anhur
Silver I
Silock13
Anhur
Silver I
Level 146
God Stats
3W - 0L
1,876 SR
Queue Stats
4W - 2L
1,619 MMR
Solo
Scylla
Scylla
Gold I
jrock2323
Scylla
Gold I
Level 172
God Stats
37W - 28L
1,676 SR
Queue Stats
292W - 303L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
G6Wraith
Sobek
15
1 / 6 / 10
10,181
636
6,348
21,763
26,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Scufsky
Thoth
16
7 / 4 / 4
11,565
723
22,432
12,949
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
3 / 9 / 7
10,463
654
8,052
16,449
6,375
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Bake KujiraNe ZhaAh Muzen CabKuzenboMorgan Le Fay

VS

Bans
AchillesKukulkanBacchusAgniCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Draeconyc
Atlas
19
10 / 1 / 7
12,987
812
15,949
19,437
21,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Silock13
Anhur
14
3 / 7 / 5
11,108
694
8,257
13,917
5,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
jrock2323
Scylla
19
6 / 3 / 10
12,849
803
17,560
12,609
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
11
Kills
19
19
Deaths
11
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
Draeconyc
Atlas
10
1
7
13.5
L
Sobek
G6Wraith
Sobek
1
6
10
1
L
Thoth
Scufsky
Thoth
7
4
4
2.25
W
Anhur
Silock13
Anhur
3
7
5
0.79
L
3
9
7
0.72
W
Scylla
jrock2323
Scylla
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,832
Damage
41,766
51,161
Taken
45,963
38,520
Mitigated
32,052
4,830
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Draeconyc
Atlas
15,949
4,376
0
468
19,437
21,929
162
12,805
6,632
36,557
2,043
L
Sobek
G6Wraith
Sobek
6,348
726
0
2,210
21,763
26,895
24
12,540
7,547
14,657
296
L
Thoth
Scufsky
Thoth
22,432
567
237
1,793
12,949
5,250
482
7,950
4,182
73,466
0
W
Anhur
Silock13
Anhur
8,257
4,129
0
1,565
13,917
5,128
0
8,092
5,825
0
49,599
L
8,052
2,831
0
590
16,449
6,375
327
8,409
7,053
0
33,670
W
Scylla
jrock2323
Scylla
17,560
1,877
0
1,289
12,609
4,995
2,000
7,635
4,974
59,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
36,944
174
Minions Killed
218
0
Camps Cleared
0
831,051
Distance Traveled
841,327
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,987
812
41
3
0
310,552
2
L
Sobek
10,181
636
19
1
0
279,693
0
L
Thoth
11,565
723
121
8
0
295,632
0
W
Anhur
11,108
694
64
4
0
246,366
0
L
Hou Yi
10,463
654
34
2
0
255,726
0
W
Scylla
12,849
803
113
7
0
284,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role