Player Matchup

Thor
Thor
 
Thor
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
ABlueOragutan
Chaac
Level 106
God Stats
3W - 1L
1,755 SR
Queue Stats
46W - 27L
1,600 Elo+
Party 1
Hel
Hel
Gallentine
Hel
Level 276
God Stats
1W - 3L
1,368 SR
Queue Stats
136W - 107L
1,645 Elo+
Party 3
Khepri
Khepri
Hansein
Khepri
Level 221
God Stats
7W - 7L
1,571 SR
Queue Stats
143W - 134L
1,543 Elo+
Solo
Anhur
Anhur
Patrioticbufulo
Anhur
Level 116
God Stats
4W - 4L
1,428 SR
Queue Stats
16W - 17L
1,461 Elo+
Party 1
Team Averages
Level 178
1,524 SR
1,550 Elo+

VS

Team Averages
Level 195
1,700 SR
1,586 Elo+
Janus
Janus
 
Janus
Level 308
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tyr
Tyr
Quintyn25V2
Tyr
Level 157
God Stats
18W - 14L
1,634 SR
Queue Stats
268W - 262L
1,613 Elo+
Solo
Nike
Nike
TheArtemisEffect
Nike
Level 157
God Stats
9W - 10L
1,579 SR
Queue Stats
287W - 276L
1,568 Elo+
Party 2
Ullr
Ullr
ZirenKun
Ullr
Level 181
God Stats
4W - 1L
1,871 SR
Queue Stats
167W - 171L
1,553 Elo+
Party 2
Arachne
Arachne
hooligan710
Arachne
Level 170
God Stats
21W - 4L
1,914 SR
Queue Stats
58W - 34L
1,697 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 2 / 0
4,994
499
2,240
7,008
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 1
5,202
520
4,850
10,582
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 2 / 0
5,429
543
1,952
6,508
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Hansein
Khepri
8
0 / 2 / 0
4,839
484
1,871
9,446
5,193
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,080
508
4,771
7,047
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 4
6,379
638
4,034
826
240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 0 / 2
4,948
495
2,661
6,039
3,950
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
2 / 2 / 2
6,230
623
6,225
8,366
4,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Ullr
11
0 / 0 / 2
5,354
535
5,394
5,302
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
hooligan710
Arachne
12
6 / 0 / 2
6,678
668
7,532
9,807
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
W
Janus
 
Janus
2
0
4
4
L
1
5
1
0.3
L
0
2
0
0
L
Khepri
Hansein
Khepri
0
2
0
0
L
0
0
0
0
W
1
0
2
2
W
2
2
2
1.5
W
Ullr
0
0
2
1
W
Arachne
hooligan710
Arachne
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
25,846
40,591
Taken
30,340
18,883
Mitigated
14,481
13,007
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,240
581
0
0
7,008
2,914
0
425
6,499
0
36,990
W
Janus
 
Janus
4,034
159
0
239
826
240
0
130
696
39,633
791
L
4,850
1,100
0
3,556
10,582
6,161
0
0
9,940
0
32,258
L
1,952
185
672
2,506
6,508
2,075
0
2,413
3,811
45,180
504
L
Khepri
Hansein
Khepri
1,871
88
1,129
2,074
9,446
5,193
0
661
8,729
16,072
1,218
L
4,771
2,276
0
3,070
7,047
2,540
0
0
7,047
0
43,335
W
2,661
1,008
0
3,049
6,039
3,950
0
832
5,207
0
22,109
W
6,225
1,272
0
2,202
8,366
4,396
0
0
7,837
0
43,036
W
Ullr
5,394
2,684
0
1,716
5,302
1,741
22
605
4,697
0
49,434
W
Arachne
hooligan710
Arachne
7,532
5,165
0
4,151
9,807
4,154
0
1,634
8,173
0
49,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
29,589
324
Minions Killed
332
0
Camps Cleared
0
1,013,081
Distance Traveled
1,094,286
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,994
499
68
7
0
231,320
0
W
Janus
6,379
638
76
8
0
209,048
1
L
Chaac
5,202
520
53
5
0
177,388
0
L
Hel
5,429
543
96
10
0
208,230
1
L
Khepri
4,839
484
17
2
0
205,823
0
L
Anhur
5,080
508
90
9
0
190,320
0
W
Tyr
4,948
495
39
4
0
225,416
2
W
Nike
6,230
623
72
7
0
205,657
0
W
Ullr
5,354
535
73
7
0
186,481
0
W
Arachne
6,678
668
72
7
0
267,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role