Player Matchup

Freya
Freya
Gold I
 
Freya
Gold I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
Litepilzner
Medusa
Platinum IV
Level 158
God Stats
1W - 2L
1,514 SR
Queue Stats
242W - 226L
1,818 MMR
Party 1
Bellona
Bellona
Gold IV
Merlinkek
Bellona
Gold IV
Level 98
God Stats
2W - 1L
1,706 SR
Queue Stats
13W - 7L
1,684 MMR
Solo
Anhur
Anhur
Gold II
afrolitekortare
Anhur
Gold II
Level 112
God Stats
11W - 7L
1,724 SR
Queue Stats
70W - 71L
1,568 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,589 SR
1,614 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,587 SR
1,637 MMR
Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Platinum III
Fakeout1
Artemis
Platinum III
Level 166
God Stats
5W - 0L
1,500 SR
Queue Stats
131W - 117L
1,770 MMR
Party 2
Ra
Ra
Platinum III
LaGared
Ra
Platinum III
Level 149
God Stats
2W - 2L
1,804 SR
Queue Stats
85W - 75L
1,627 MMR
Party 3
Athena
Athena
Gold I
Tom the FishHD
Athena
Gold I
Level 147
God Stats
26W - 21L
1,627 SR
Queue Stats
241W - 226L
1,583 MMR
Party 2
Tyr
Tyr
Platinum III
d0mbo
Tyr
Platinum III
Level 125
God Stats
28W - 34L
1,502 SR
Queue Stats
406W - 410L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 4 / 0
6,609
472
5,546
12,580
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kuzenbo
 
Kuzenbo
10
0 / 3 / 2
6,370
455
4,570
13,294
13,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
14
1 / 3 / 0
7,762
554
6,263
10,920
4,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Merlinkek
Bellona
15
0 / 0 / 0
8,352
597
11,739
15,763
18,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 2 / 1
7,869
562
7,258
10,767
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThorAo KuangOdinKukulkan

VS

Bans
AresSobekHeimdallrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 2 / 6
7,014
501
6,573
13,626
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Fakeout1
Artemis
15
3 / 3 / 2
8,393
600
8,474
9,779
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

16
5 / 0 / 0
8,798
628
9,360
5,529
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 7
7,818
558
5,565
11,132
11,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
d0mbo
Tyr
15
0 / 0 / 0
8,619
616
10,408
16,494
13,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
12
12
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
0
0.5
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
W
Ne Zha
 
Ne Zha
1
2
6
2
W
Artemis
Fakeout1
Artemis
3
3
2
1.33
W
5
0
0
5
L
Medusa
1
3
0
0.33
L
Bellona
Merlinkek
Bellona
0
0
0
0
W
3
0
7
6.5
L
2
2
1
1.25
W
Tyr
d0mbo
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,376
Damage
40,380
63,324
Taken
56,560
45,203
Mitigated
36,954
21,998
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,546
1,368
0
4,699
12,580
4,460
66
2,987
9,379
52,088
0
L
Kuzenbo
 
Kuzenbo
4,570
2,030
0
3,155
13,294
13,695
68
3,719
9,438
18,229
0
W
Ne Zha
 
Ne Zha
6,573
2,074
0
6,284
13,626
5,728
0
2,300
11,326
0
56,565
W
Artemis
Fakeout1
Artemis
8,474
3,511
0
2,669
9,779
3,358
0
2,030
7,749
0
73,388
W
9,360
1,402
998
1,951
5,529
2,350
0
1,685
3,844
75,877
0
L
Medusa
6,263
2,735
0
1,205
10,920
4,247
0
5,236
5,273
0
81,484
L
Bellona
Merlinkek
Bellona
11,739
3,023
0
8,279
15,763
18,944
0
0
15,763
0
80,699
W
5,565
1,503
0
1,660
11,132
11,582
0
3,690
7,442
23,236
2,221
L
7,258
3,938
0
4,660
10,767
3,857
114
1,301
9,337
0
70,239
W
Tyr
d0mbo
Tyr
10,408
1,617
0
9,019
16,494
13,936
0
411
16,083
0
87,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,962
Gold Earned
40,642
492
Minions Killed
525
0
Camps Cleared
0
1,375,993
Distance Traveled
1,588,218
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,609
472
79
6
0
266,158
0
L
Kuzenbo
6,370
455
15
1
0
303,852
4
W
Ne Zha
7,014
501
85
6
0
355,226
1
W
Artemis
8,393
600
109
8
0
256,497
2
W
Ra
8,798
628
132
9
0
339,436
0
L
Medusa
7,762
554
148
11
0
288,463
0
L
Bellona
8,352
597
138
10
0
270,508
3
W
Athena
7,818
558
40
3
0
322,832
1
L
Anhur
7,869
562
112
8
0
247,012
0
W
Tyr
8,619
616
159
11
0
314,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role