Player Matchup

Hun Batz
Hun Batz
Diamond V
Srinquisidorv2
Hun Batz
Diamond V
Level 125
God Stats
0W - 1L
1,141 SR
Queue Stats
36W - 17L
2,091 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
Yukimaruⓤ
Kukulkan
Diamond V
Level 180
God Stats
4W - 2L
1,740 SR
Queue Stats
36W - 17L
2,091 MMR
Party 1
Bacchus
Bacchus
Diamond V
Ἃlex
Bacchus
Diamond V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 17L
2,091 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,460 SR
2,091 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,667 SR
2,055 MMR
Aphrodite
Aphrodite
Platinum IV
AnimePickle
Aphrodite
Platinum IV
Level 153
God Stats
3W - 2L
1,686 SR
Queue Stats
29W - 32L
1,811 MMR
Solo
Cthulhu
Cthulhu
Diamond II
FreeloBabyTV
Cthulhu
Diamond II
Level 168
God Stats
6W - 6L
1,279 SR
Queue Stats
283W - 225L
2,178 MMR
Party 2
Odin
Odin
Diamond IV
Peezy Wheezy
Odin
Diamond IV
Level 157
God Stats
22W - 9L
2,035 SR
Queue Stats
280W - 140L
2,176 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
0 / 4 / 1
10,428
613
16,729
16,164
10,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Yukimaruⓤ
Kukulkan
17
1 / 3 / 0
11,098
653
14,462
8,179
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Ἃlex
Bacchus
14
0 / 7 / 0
9,248
544
8,910
19,232
22,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AresAchillesGaneshaCharonKuzenbo

VS

Bans
CerberusMorgan Le FayAtlasThothXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnimePickle
Aphrodite
18
4 / 0 / 9
12,066
710
9,253
17,075
15,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
FreeloBabyTV
Cthulhu
18
4 / 0 / 10
12,230
719
19,039
22,561
28,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 1 / 8
12,203
718
11,897
18,305
17,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
14
14
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AnimePickle
Aphrodite
4
0
9
8.5
W
Cthulhu
FreeloBabyTV
Cthulhu
4
0
10
9
W
6
1
8
10
L
Hun Batz
0
4
1
0.13
L
Kukulkan
Yukimaruⓤ
Kukulkan
1
3
0
0.33
L
Bacchus
Ἃlex
Bacchus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,101
Damage
40,189
43,575
Taken
57,941
37,879
Mitigated
60,774
4,191
Healing
31,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AnimePickle
Aphrodite
9,253
544
10,639
13,592
17,075
15,306
682
5,974
9,675
48,062
0
W
Cthulhu
FreeloBabyTV
Cthulhu
19,039
763
414
4,553
22,561
28,341
939
7,695
12,969
54,472
2,452
W
11,897
1,534
0
2,677
18,305
17,127
878
5,973
10,666
817
46,361
L
Hun Batz
16,729
3,815
0
1,305
16,164
10,895
0
9,128
5,630
0
59,231
L
Kukulkan
Yukimaruⓤ
Kukulkan
14,462
1,224
0
370
8,179
4,529
0
4,510
3,036
69,306
0
L
Bacchus
Ἃlex
Bacchus
8,910
661
0
2,516
19,232
22,455
0
11,073
5,906
13,615
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,774
Gold Earned
36,499
222
Minions Killed
214
0
Camps Cleared
0
957,249
Distance Traveled
1,039,897
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,066
710
89
5
0
352,507
5
W
Cthulhu
12,230
719
58
3
0
345,757
0
W
Odin
12,203
718
67
4
0
341,633
0
L
Hun Batz
10,428
613
80
5
0
357,239
0
L
Kukulkan
11,098
653
131
8
0
307,112
0
L
Bacchus
9,248
544
11
1
0
292,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role