Player Matchup

Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
FitTrevorTTV
Hun Batz
Platinum I
Level 83
God Stats
26W - 7L
1,963 SR
Queue Stats
107W - 82L
1,887 MMR
Party 1
Charon
Charon
Diamond III
Màyhém
Charon
Diamond III
Level 152
God Stats
5W - 4L
1,683 SR
Queue Stats
200W - 156L
2,089 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,715 SR
1,825 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,719 SR
2,084 MMR
Baron Samedi
Baron Samedi
Diamond IV
D3v0id
Baron Samedi
Diamond IV
Level 129
God Stats
11W - 7L
1,741 SR
Queue Stats
113W - 105L
2,119 MMR
Party 2
Chiron
Chiron
Diamond IV
Dandawg11
Chiron
Diamond IV
Level 154
God Stats
36W - 29L
1,626 SR
Queue Stats
161W - 146L
2,121 MMR
Party 2
Bacchus
Bacchus
Diamond IV
TheBoyz475
Bacchus
Diamond IV
Level 195
God Stats
42W - 23L
1,791 SR
Queue Stats
139W - 139L
2,013 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
1 / 4 / 3
11,583
644
15,573
17,827
6,917
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
FitTrevorTTV
Hun Batz
19
5 / 5 / 2
12,820
712
15,408
23,796
20,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
Màyhém
Charon
18
1 / 4 / 3
11,863
659
11,980
21,628
22,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
KuzenboAresFafnirNe ZhaAchilles

VS

Bans
ThothMedusaHorusHachimanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3v0id
Baron Samedi
18
2 / 4 / 7
12,654
703
15,227
12,719
9,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Dandawg11
Chiron
20
7 / 2 / 3
14,099
783
24,548
21,744
13,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bacchus
TheBoyz475
Bacchus
20
4 / 1 / 9
13,613
756
13,388
22,101
36,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
13
13
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
3
0.63
W
Baron Samedi
D3v0id
Baron Samedi
2
4
7
1.38
W
Chiron
Dandawg11
Chiron
7
2
3
4.25
L
Hun Batz
FitTrevorTTV
Hun Batz
5
5
2
1.2
L
Charon
Màyhém
Charon
1
4
3
0.63
W
Bacchus
TheBoyz475
Bacchus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,961
Damage
53,163
63,251
Taken
56,564
49,570
Mitigated
59,035
17,302
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
15,573
6,745
0
5,975
17,827
6,917
0
6,397
10,352
0
78,143
W
Baron Samedi
D3v0id
Baron Samedi
15,227
1,269
2,649
3,990
12,719
9,422
1,449
2,705
9,641
60,008
985
W
Chiron
Dandawg11
Chiron
24,548
8,891
596
6,859
21,744
13,463
1,580
4,841
16,225
0
94,959
L
Hun Batz
FitTrevorTTV
Hun Batz
15,408
3,000
0
5,159
23,796
20,434
1,058
9,681
12,488
0
50,795
L
Charon
Màyhém
Charon
11,980
1,632
0
6,168
21,628
22,219
331
9,962
10,383
31,590
0
W
Bacchus
TheBoyz475
Bacchus
13,388
1,434
0
7,300
22,101
36,150
77
2,970
18,313
32,229
1,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
40,366
233
Minions Killed
247
0
Camps Cleared
0
967,518
Distance Traveled
1,060,538
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,583
644
117
7
0
275,754
2
W
Baron Samedi
12,654
703
87
5
0
316,935
0
W
Chiron
14,099
783
137
8
0
345,722
2
L
Hun Batz
12,820
712
61
3
0
346,217
2
L
Charon
11,863
659
55
3
0
345,547
2
W
Bacchus
13,613
756
23
1
0
397,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role