Player Matchup

Discordia
Discordia
Ed144Hz
Discordia
Level 118
God Stats
1W - 0L
1,275 SR
Queue Stats
6W - 6L
1,463 Elo+
Party 1
The Morrigan
The Morrigan
ZaneFalcon
The Morrigan
Level 156
God Stats
2W - 0L
1,679 SR
Queue Stats
9W - 7L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
fleekjays
Xbalanque
Level 108
God Stats
2W - 0L
1,881 SR
Queue Stats
35W - 28L
1,552 Elo+
Solo
Horus
Horus
hunchoprest
Horus
Level 115
God Stats
2W - 0L
1,709 SR
Queue Stats
20W - 10L
1,475 Elo+
Solo
Skadi
Skadi
rapusu
Skadi
Level 144
God Stats
3W - 0L
1,836 SR
Queue Stats
62W - 66L
1,516 Elo+
Solo
Team Averages
Level 128
1,676 SR
1,507 Elo+

VS

Team Averages
Level 99
1,560 SR
1,473 Elo+
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MarioG12345
Kuzenbo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,503 Elo+
Solo
Rama
Rama
XAKyRoeAura7217
Rama
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 211L
1,486 Elo+
Solo
Horus
Horus
wubbaband
Horus
Level 27
God Stats
1W - 1L
1,798 SR
Queue Stats
5W - 8L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ed144Hz
Discordia
15
2 / 1 / 5
8,010
890
13,711
5,327
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
ZaneFalcon
The Morrigan
12
2 / 3 / 5
7,260
807
7,047
5,252
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
fleekjays
Xbalanque
14
2 / 1 / 4
8,099
900
10,048
6,344
3,188
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 0 / 6
8,018
891
4,077
10,900
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
rapusu
Skadi
13
0 / 1 / 6
7,406
823
11,270
6,925
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 3 / 1
7,093
788
9,889
16,514
11,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chronos
 
Chronos
13
0 / 1 / 4
6,528
725
5,101
10,334
5,561
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Kuzenbo
MarioG12345
Kuzenbo
13
0 / 1 / 3
6,803
756
7,242
11,064
14,655
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

1
0 / 0 / 0
2,324
258
0
0
0
Horus
wubbaband
Horus
14
1 / 2 / 2
7,474
830
5,235
14,204
12,703
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
7
Kills
4
6
Deaths
7
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
3
1
1.17
L
Chronos
 
Chronos
0
1
4
2
W
Discordia
Ed144Hz
Discordia
2
1
5
4.5
L
Kuzenbo
MarioG12345
Kuzenbo
0
1
3
1.5
L
0
0
0
0
W
The Morrigan
ZaneFalcon
The Morrigan
2
3
5
1.5
W
Xbalanque
fleekjays
Xbalanque
2
1
4
4
W
1
0
6
4
W
Skadi
rapusu
Skadi
0
1
6
3
L
Horus
wubbaband
Horus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,153
Damage
27,467
34,748
Taken
52,116
22,881
Mitigated
44,370
19,449
Healing
26,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,889
609
1,294
4,116
16,514
11,451
0
7,483
9,031
0
23,027
L
Chronos
 
Chronos
5,101
1,305
2,540
1,787
10,334
5,561
0
4,324
6,010
18,414
0
W
Discordia
Ed144Hz
Discordia
13,711
762
671
953
5,327
2,619
422
1,950
3,377
29,788
0
L
Kuzenbo
MarioG12345
Kuzenbo
7,242
2,916
1,686
1,830
11,064
14,655
0
4,397
6,667
12,689
0
L
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
ZaneFalcon
The Morrigan
7,047
1,180
885
592
5,252
2,599
0
2,094
3,158
11,489
1,866
W
Xbalanque
fleekjays
Xbalanque
10,048
4,277
379
1,460
6,344
3,188
2,963
2,332
4,012
0
21,609
W
4,077
2,146
5,420
6,520
10,900
10,730
520
4,473
6,427
0
5,257
W
Skadi
rapusu
Skadi
11,270
2,991
1,910
659
6,925
3,745
84
1,494
5,431
0
24,847
L
Horus
wubbaband
Horus
5,235
2,214
6,509
6,537
14,204
12,703
0
3,765
10,439
0
9,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,793
Gold Earned
30,222
134
Minions Killed
70
0
Camps Cleared
0
899,069
Distance Traveled
781,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,093
788
34
4
0
210,824
0
L
Chronos
6,528
725
12
1
0
194,506
0
W
Discordia
8,010
890
39
4
0
188,021
0
L
Kuzenbo
6,803
756
10
1
0
182,707
0
L
Rama
2,324
258
0
0
0
0
0
W
The Morrigan
7,260
807
12
1
0
153,094
0
W
Xbalanque
8,099
900
53
6
0
170,787
0
W
Horus
8,018
891
0
0
0
211,149
0
W
Skadi
7,406
823
30
3
0
176,018
0
L
Horus
7,474
830
14
2
0
193,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role