Player Matchup

Thor
Thor
Hansein
Thor
Level 221
God Stats
12W - 9L
1,574 SR
Queue Stats
143W - 134L
1,517 Elo+
Solo
Chernobog
Chernobog
KhepriClause
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,779 Elo+
Party 1
Khepri
Khepri
ShieldWalllTaunt
Khepri
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,637 Elo+
Party 1
Ratatoskr
Ratatoskr
TyruhBehnks
Ratatoskr
Level 190
God Stats
4W - 0L
1,785 SR
Queue Stats
97W - 98L
1,536 Elo+
Party 1
Janus
Janus
kinginferno7446
Janus
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 43L
1,564 Elo+
Solo
Team Averages
Level 156
1,572 SR
1,607 Elo+

VS

Team Averages
Level 100
1,687 SR
1,562 Elo+
Baron Samedi
Baron Samedi
BacchusDid911
Baron Samedi
Level 26
God Stats
7W - 4L
1,635 SR
Queue Stats
46W - 44L
1,506 Elo+
Party 3
Sol
Sol
Ex90Trouble
Sol
Level 119
God Stats
23W - 22L
1,556 SR
Queue Stats
174W - 154L
1,565 Elo+
Solo
Bake Kujira
Bake Kujira
Schmockey
Bake Kujira
Level 84
God Stats
1W - 1L
1,739 SR
Queue Stats
12W - 10L
1,520 Elo+
Party 3
Chaac
Chaac
Teyuun
Chaac
Level 146
God Stats
35W - 25L
1,736 SR
Queue Stats
148W - 146L
1,621 Elo+
Party 2
Ullr
Ullr
lm Lamb
Ullr
Level 123
God Stats
30W - 22L
1,770 SR
Queue Stats
168W - 180L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hansein
Thor
7
2 / 0 / 1
4,021
804
1,238
4,238
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
KhepriClause
Chernobog
8
3 / 0 / 2
4,677
935
3,432
2,944
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 4
4,012
802
1,430
3,829
2,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
TyruhBehnks
Ratatoskr
7
0 / 1 / 1
3,856
771
2,485
4,023
1,742
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
0 / 0 / 0
4,039
808
1,799
2,158
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BacchusDid911
Baron Samedi
6
0 / 1 / 0
3,537
707
1,675
4,055
2,346
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 3 / 0
3,139
628
1,980
3,632
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bake Kujira
Schmockey
Bake Kujira
6
0 / 1 / 0
3,463
693
1,491
4,407
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Teyuun
Chaac
7
1 / 1 / 0
4,131
826
2,403
4,416
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ullr
lm Lamb
Ullr
7
0 / 0 / 0
3,781
756
1,027
3,341
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
6
Kills
1
1
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BacchusDid911
Baron Samedi
0
1
0
0
L
0
3
0
0
W
Thor
Hansein
Thor
2
0
1
2.5
W
Chernobog
KhepriClause
Chernobog
3
0
2
4
L
Bake Kujira
Schmockey
Bake Kujira
0
1
0
0
W
1
0
4
3
L
Chaac
Teyuun
Chaac
1
1
0
1
W
Ratatoskr
TyruhBehnks
Ratatoskr
0
1
1
0.5
W
0
0
0
0
L
Ullr
lm Lamb
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,384
Damage
8,576
17,192
Taken
19,851
6,958
Mitigated
8,443
7,356
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BacchusDid911
Baron Samedi
1,675
130
102
1,567
4,055
2,346
0
367
3,688
11,435
0
L
1,980
1,243
0
843
3,632
889
0
511
3,121
16,823
0
W
Thor
Hansein
Thor
1,238
191
0
2,545
4,238
1,384
0
794
3,444
0
17,656
W
Chernobog
KhepriClause
Chernobog
3,432
2,468
0
1,342
2,944
1,097
0
1,757
1,187
0
30,955
L
Bake Kujira
Schmockey
Bake Kujira
1,491
769
0
735
4,407
2,252
0
669
3,621
19,421
0
W
1,430
225
0
1,336
3,829
2,073
0
2,468
1,361
7,351
1,544
L
Chaac
Teyuun
Chaac
2,403
872
0
2,648
4,416
1,900
0
21
4,395
0
24,151
W
Ratatoskr
TyruhBehnks
Ratatoskr
2,485
832
0
1,383
4,023
1,742
0
0
4,023
0
21,581
W
1,799
212
0
750
2,158
662
0
127
2,031
22,855
20
L
Ullr
lm Lamb
Ullr
1,027
266
0
657
3,341
1,056
0
1,293
1,920
0
21,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,605
Gold Earned
18,051
196
Minions Killed
183
0
Camps Cleared
0
638,963
Distance Traveled
534,981
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,537
707
18
4
0
118,368
0
L
Sol
3,139
628
26
5
0
65,104
0
W
Thor
4,021
804
40
8
0
142,363
0
W
Chernobog
4,677
935
52
10
0
112,527
0
L
Bake Kujira
3,463
693
42
8
0
114,221
0
W
Khepri
4,012
802
12
2
0
134,886
1
L
Chaac
4,131
826
45
9
0
125,835
1
W
Ratatoskr
3,856
771
39
8
0
141,731
0
W
Janus
4,039
808
53
11
0
107,456
0
L
Ullr
3,781
756
52
10
0
111,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role