Player Matchup

Izanami
Izanami
Gold V
A Pow3r Ranger
Izanami
Gold V
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 37L
1,386 MMR
Solo
Ravana
Ravana
Gold III
ELREY
Ravana
Gold III
Level 168
God Stats
4W - 7L
1,544 SR
Queue Stats
79W - 91L
1,386 MMR
Solo
Thoth
Thoth
Silver III
YinYangSaga
Thoth
Silver III
Level 123
God Stats
2W - 0L
1,791 SR
Queue Stats
6W - 7L
1,393 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,612 SR
1,388 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,682 SR
1,403 MMR
Nox
Nox
Bronze III
Being Moist
Nox
Bronze III
Level 103
God Stats
0W - 1L
1,741 SR
Queue Stats
12W - 20L
1,382 MMR
Solo
Charon
Charon
Silver I
SheLoveTot
Charon
Silver I
Level 62
God Stats
34W - 19L
1,658 SR
Queue Stats
60W - 72L
1,374 MMR
Party 1
Vamana
Vamana
Gold V
Zippemm
Vamana
Gold V
Level 125
God Stats
1W - 2L
1,646 SR
Queue Stats
61W - 70L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
10,925
780
11,800
9,340
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Ravana
ELREY
Ravana
15
1 / 1 / 7
9,736
695
13,446
13,025
12,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
8 / 1 / 2
11,391
814
14,950
6,162
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaBake KujiraAthenaKuzenboAchilles

VS

Bans
VulcanAnhurChaacAh Muzen CabBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,766
626
4,176
10,411
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
SheLoveTot
Charon
14
1 / 3 / 1
9,478
677
6,613
17,026
12,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Zippemm
Vamana
14
0 / 4 / 1
8,658
618
6,692
20,627
13,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
1
4
1
0.38
W
Ravana
ELREY
Ravana
1
1
7
4.5
L
Charon
SheLoveTot
Charon
1
3
1
0.5
W
8
1
2
9
L
Vamana
Zippemm
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
17,481
28,527
Taken
48,064
19,516
Mitigated
29,623
8,264
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,800
6,316
0
2,300
9,340
4,225
1,706
2,501
6,835
0
62,066
L
4,176
742
0
692
10,411
3,266
0
4,787
4,838
23,342
0
W
Ravana
ELREY
Ravana
13,446
4,339
0
4,627
13,025
12,371
413
4,872
8,141
0
31,321
L
Charon
SheLoveTot
Charon
6,613
1,317
137
2,480
17,026
12,879
0
4,005
11,952
21,415
1,259
W
14,950
475
0
1,337
6,162
2,920
1,257
2,615
3,539
42,424
576
L
Vamana
Zippemm
Vamana
6,692
2,639
0
2,504
20,627
13,478
0
4,173
15,007
0
42,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
26,902
200
Minions Killed
141
0
Camps Cleared
0
795,436
Distance Traveled
720,129
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,925
780
78
6
0
251,763
0
L
Nox
8,766
626
53
4
0
210,606
0
W
Ravana
9,736
695
35
3
0
277,327
3
L
Charon
9,478
677
36
3
0
252,900
0
W
Thoth
11,391
814
87
6
0
266,346
2
L
Vamana
8,658
618
52
4
0
256,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role