Player Matchup

Ares
Ares
 
Ares
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
AFewMetasAhead
Eset
Level 149
God Stats
5W - 4L
1,217 SR
Queue Stats
91W - 66L
1,616 Elo+
Party 2
Ullr
Ullr
I Munke I
Ullr
Level 155
God Stats
4W - 0L
1,850 SR
Queue Stats
160W - 147L
1,543 Elo+
Party 3
Hun Batz
Hun Batz
JungIe0rTroII
Hun Batz
Level 141
God Stats
2W - 1L
1,698 SR
Queue Stats
93W - 67L
1,620 Elo+
Party 2
Team Averages
Level 163
1,553 SR
1,556 Elo+

VS

Team Averages
Level 167
1,576 SR
1,602 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fexez
Ah Muzen Cab
Level 217
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 16L
1,736 Elo+
Party 1
Ganesha
Ganesha
Frammer
Ganesha
Level 174
God Stats
1W - 1L
1,702 SR
Queue Stats
41W - 13L
1,772 Elo+
Party 1
Janus
Janus
Āngerfist
Janus
Level 157
God Stats
15W - 9L
1,676 SR
Queue Stats
48W - 51L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 2 / 5
5,983
598
6,863
8,321
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
 
Guan Yu
9
0 / 0 / 0
4,499
450
51
3,849
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 0
5,782
578
5,690
5,991
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ullr
10
1 / 2 / 3
5,521
552
5,988
6,918
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
JungIe0rTroII
Hun Batz
12
6 / 0 / 1
6,318
632
3,789
5,927
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 1 / 0
6,513
651
2,459
3,665
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
 
Loki
11
2 / 2 / 1
5,825
583
4,141
8,255
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Fexez
Ah Muzen Cab
10
2 / 2 / 2
5,646
565
6,110
8,948
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ganesha
Frammer
Ganesha
10
0 / 3 / 4
5,871
587
3,149
9,827
7,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Janus
11
1 / 2 / 0
6,055
606
4,730
5,360
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
5
5
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
5
1.75
W
Guan Yu
 
Guan Yu
0
0
0
0
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Loki
 
Loki
2
2
1
1.25
W
2
1
0
2
L
Ah Muzen Cab
Fexez
Ah Muzen Cab
2
2
2
1.5
L
Ganesha
Frammer
Ganesha
0
3
4
0.67
W
Ullr
1
2
3
1.25
W
Hun Batz
JungIe0rTroII
Hun Batz
6
0
1
6.5
L
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,381
Damage
20,589
31,006
Taken
36,055
15,968
Mitigated
19,102
6,270
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,863
669
0
1,903
8,321
6,741
0
3,312
4,777
14,829
2,317
W
Guan Yu
 
Guan Yu
51
41
0
1,040
3,849
2,017
0
1,488
2,361
0
10,699
L
Zhong Kui
 
Zhong Kui
2,459
929
0
1,244
3,665
2,955
110
226
3,439
38,119
11,569
L
Loki
 
Loki
4,141
1,007
0
4,122
8,255
2,944
0
2,471
5,784
0
41,895
W
5,690
401
143
1,059
5,991
2,211
0
2,270
3,463
44,683
1,159
L
Ah Muzen Cab
Fexez
Ah Muzen Cab
6,110
3,236
0
2,255
8,948
3,764
0
911
8,037
0
45,256
L
Ganesha
Frammer
Ganesha
3,149
736
0
2,476
9,827
7,506
0
5,269
4,558
19,969
0
W
Ullr
5,988
3,047
0
1,625
6,918
2,539
0
1,697
5,221
0
41,616
W
Hun Batz
JungIe0rTroII
Hun Batz
3,789
735
0
500
5,927
2,460
0
782
5,079
0
47,155
L
Janus
4,730
250
0
989
5,360
1,933
0
2,977
2,383
38,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
29,910
275
Minions Killed
335
0
Camps Cleared
0
985,317
Distance Traveled
994,017
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,983
598
22
2
0
208,851
1
W
Guan Yu
4,499
450
23
2
0
114,470
0
L
Zhong Kui
6,513
651
77
8
0
125,134
0
L
Loki
5,825
583
75
8
0
229,812
0
W
Eset
5,782
578
86
9
0
224,836
4
L
Ah Muzen Cab
5,646
565
86
9
0
196,408
0
L
Ganesha
5,871
587
12
1
0
221,144
1
W
Ullr
5,521
552
66
7
0
191,770
0
W
Hun Batz
6,318
632
78
8
0
245,390
1
L
Janus
6,055
606
85
9
0
221,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role