Player Matchup

Cabrakan
Cabrakan
Grandmaster
 
Cabrakan
Grandmaster
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Grandmaster
Kadο
Anhur
Grandmaster
Level 157
God Stats
18W - 2L
2,101 SR
Queue Stats
473W - 66L
3,500 MMR
Party 1
Hel
Hel
Masters
Mexі
Hel
Masters
Level 158
God Stats
5W - 0L
1,964 SR
Queue Stats
107W - 17L
2,325 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 149
1,855 SR
2,442 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 161
1,538 SR
1,943 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
ThePuertorican97
Ne Zha
Diamond III
Level 110
God Stats
5W - 4L
1,653 SR
Queue Stats
143W - 138L
2,089 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
xHunt 24x
Kuzenbo
Diamond III
Level 152
God Stats
2W - 4L
1,461 SR
Queue Stats
184W - 206L
2,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
4 / 1 / 12
7,829
870
6,671
10,782
11,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Kadο
Anhur
13
7 / 0 / 11
8,457
940
15,584
10,051
4,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hel
Mexі
Hel
13
7 / 1 / 11
8,544
949
9,769
6,732
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AresCharonAh Muzen CabBaron SamediOsiris

VS

Bans
AchillesMorgan Le FayBacchusThothFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 1
6,473
719
6,595
8,220
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 8 / 1
6,409
712
4,121
14,258
7,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
xHunt 24x
Kuzenbo
9
0 / 6 / 1
5,542
616
4,020
13,917
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
12
10
L
Merlin
 
Merlin
1
4
1
0.38
W
Anhur
Kadο
Anhur
7
0
11
12.5
W
Hel
Mexі
Hel
7
1
11
12.5
L
1
8
1
0.19
L
Kuzenbo
xHunt 24x
Kuzenbo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,024
Damage
14,736
27,565
Taken
36,395
18,761
Mitigated
20,383
13,993
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,671
701
0
2,576
10,782
11,418
224
3,166
7,013
14,845
2,628
L
Merlin
 
Merlin
6,595
474
0
500
8,220
2,554
0
3,616
4,152
26,117
0
W
Anhur
Kadο
Anhur
15,584
9,297
0
2,196
10,051
4,302
1,574
3,953
5,435
0
39,419
W
Hel
Mexі
Hel
9,769
722
5,256
3,965
6,732
3,041
497
1,913
4,470
36,541
797
L
4,121
526
0
1,155
14,258
7,654
0
5,927
7,473
0
15,083
L
Kuzenbo
xHunt 24x
Kuzenbo
4,020
1,087
0
1,646
13,917
10,175
0
4,499
8,921
8,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,830
Gold Earned
18,424
149
Minions Killed
82
0
Camps Cleared
0
489,332
Distance Traveled
449,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,829
870
24
3
0
154,676
0
L
Merlin
6,473
719
57
6
0
159,689
0
W
Anhur
8,457
940
56
6
0
167,625
0
W
Hel
8,544
949
69
8
0
167,031
0
L
Ne Zha
6,409
712
14
2
0
150,961
0
L
Kuzenbo
5,542
616
11
1
0
139,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role