Player Matchup

Sol
Sol
Diamond III
vadosshh
Sol
Diamond III
Level 139
God Stats
4W - 0L
1,790 SR
Queue Stats
48W - 11L
2,377 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond III
ВАЙБИК
Ao Kuang
Diamond III
Level 109
God Stats
38W - 8L
1,871 SR
Queue Stats
46W - 11L
2,377 MMR
Party 2
Hou Yi
Hou Yi
Diamond III
СынДевственницы
Hou Yi
Diamond III
Level 85
God Stats
5W - 1L
1,890 SR
Queue Stats
35W - 8L
2,377 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 111
1,850 SR
2,377 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,583 SR
1,822 MMR
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Masters
QueenWasabii
Agni
Masters
Level 157
God Stats
32W - 29L
1,749 SR
Queue Stats
232W - 164L
2,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
7,250
1,036
7,224
5,165
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
ВАЙБИК
Ao Kuang
11
2 / 1 / 8
6,480
926
6,650
8,682
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
6 / 3 / 6
7,374
1,053
7,552
7,161
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
AphroditeKuzenboBaron SamediCharonThoth

VS

Bans
AchillesCerberusXbalanqueAresAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 5 / 1
5,651
807
3,438
8,448
6,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ne Zha
 
Ne Zha
9
1 / 4 / 2
5,189
741
5,270
10,381
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 3
5,485
784
5,167
5,963
2,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
1
0.5
L
Ne Zha
 
Ne Zha
1
4
2
0.5
L
1
4
3
0.63
W
5
0
7
8.5
W
Ao Kuang
ВАЙБИК
Ao Kuang
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
13,875
21,008
Taken
24,792
8,872
Mitigated
14,703
7,491
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,438
88
0
940
8,448
6,174
0
4,199
4,208
8,329
0
L
Ne Zha
 
Ne Zha
5,270
1,610
0
1,370
10,381
6,279
0
5,348
4,676
0
12,964
L
5,167
780
0
1,250
5,963
2,250
0
3,379
2,466
20,061
0
W
7,224
2,214
0
2,007
5,165
1,708
1,059
2,077
2,894
25,755
1,398
W
Ao Kuang
ВАЙБИК
Ao Kuang
6,650
1,314
0
3,063
8,682
4,708
879
2,012
6,126
21,756
724
W
7,552
3,554
0
2,421
7,161
2,456
1,118
3,952
2,748
0
25,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,104
Gold Earned
16,325
102
Minions Killed
71
0
Camps Cleared
0
436,295
Distance Traveled
378,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,651
807
14
2
0
126,967
0
L
Ne Zha
5,189
741
14
2
0
137,802
0
L
Agni
5,485
784
43
6
0
113,786
0
W
Sol
7,250
1,036
40
6
0
150,758
0
W
Ao Kuang
6,480
926
23
3
0
156,223
0
W
Hou Yi
7,374
1,053
39
6
0
129,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role