Player Matchup

Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum V
Deadly4ever249
Susano
Platinum V
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 192L
1,746 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
FrostBl1tzTV
Morgan Le Fay
Platinum III
Level 282
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 130L
1,750 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Halamandawal
Heimdallr
Platinum IV
Level 56
God Stats
1W - 1L
1,744 SR
Queue Stats
117W - 111L
1,740 MMR
Solo
Cerberus
Cerberus
Gold I
daveac
Cerberus
Gold I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,742 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,549 SR
1,695 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,688 SR
1,698 MMR
Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
CheeseAndMac
Bastet
Platinum V
Level 109
God Stats
6W - 3L
1,925 SR
Queue Stats
51W - 43L
1,851 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
HiddenTactics
Ix Chel
Gold IV
Level 49
God Stats
3W - 2L
1,607 SR
Queue Stats
41W - 38L
1,652 MMR
Party 1
Tyr
Tyr
Platinum V
ItsDumpyBro
Tyr
Platinum V
Level 156
God Stats
3W - 1L
1,688 SR
Queue Stats
96W - 82L
1,749 MMR
Solo
Loki
Loki
Platinum V
mislalosytú
Loki
Platinum V
Level 86
God Stats
49W - 30L
1,718 SR
Queue Stats
119W - 102L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 1
6,357
454
7,024
4,691
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 1
6,594
471
6,158
13,209
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
FrostBl1tzTV
Morgan Le Fay
12
0 / 3 / 1
6,404
457
4,687
9,921
8,579
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Halamandawal
Heimdallr
10
0 / 3 / 0
5,941
424
2,432
7,281
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
daveac
Cerberus
14
1 / 1 / 0
8,583
613
6,618
17,283
17,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
NutThothAwilix

VS

Bans
OdinThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 1
7,680
549
5,839
10,518
8,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
15
2 / 0 / 4
7,585
542
6,644
13,636
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ix Chel
13
1 / 1 / 2
7,472
534
4,439
7,963
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 0 / 1
8,401
600
11,120
11,983
9,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

17
2 / 0 / 3
9,280
663
6,168
8,775
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Bacchus
 
Bacchus
2
1
1
2.5
W
Bastet
2
0
4
4
L
1
1
1
1.5
L
Morgan Le Fay
FrostBl1tzTV
Morgan Le Fay
0
3
1
0.17
L
Heimdallr
Halamandawal
Heimdallr
0
3
0
0
W
Ix Chel
1
1
2
2
W
2
0
1
2.5
L
Cerberus
daveac
Cerberus
1
1
0
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,919
Damage
34,210
52,385
Taken
52,875
35,820
Mitigated
30,634
17,326
Healing
23,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,024
924
0
1,117
4,691
1,586
0
1,194
3,387
36,696
0
W
Bacchus
 
Bacchus
5,839
754
0
3,896
10,518
8,430
0
3,721
6,441
30,932
0
W
Bastet
6,644
1,359
0
9,033
13,636
5,379
0
3,118
10,078
0
72,923
L
6,158
591
0
4,624
13,209
4,815
0
2,914
10,115
0
51,312
L
Morgan Le Fay
FrostBl1tzTV
Morgan Le Fay
4,687
626
0
2,198
9,921
8,579
0
2,620
7,138
38,199
0
L
Heimdallr
Halamandawal
Heimdallr
2,432
1,726
0
1,720
7,281
3,093
0
596
6,685
0
36,157
W
Ix Chel
4,439
380
580
1,861
7,963
3,240
0
3,190
4,501
43,516
2,278
W
11,120
2,714
0
6,766
11,983
9,905
0
4,740
6,329
0
77,404
L
Cerberus
daveac
Cerberus
6,618
433
0
7,667
17,283
17,747
0
2,243
14,972
67,514
0
W
6,168
1,500
0
1,836
8,775
3,680
649
1,390
7,197
0
94,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
40,418
476
Minions Killed
535
0
Camps Cleared
0
1,286,609
Distance Traveled
1,626,468
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,357
454
91
7
0
232,221
1
W
Bacchus
7,680
549
27
2
0
321,424
6
W
Bastet
7,585
542
112
8
0
373,576
0
L
Susano
6,594
471
73
5
0
332,685
0
L
Morgan Le Fay
6,404
457
53
4
0
281,457
5
L
Heimdallr
5,941
424
61
4
0
195,083
3
W
Ix Chel
7,472
534
105
8
0
301,030
1
W
Tyr
8,401
600
130
9
0
312,063
2
L
Cerberus
8,583
613
198
14
0
245,163
4
W
Loki
9,280
663
161
12
0
318,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role