Player Matchup

Loki
Loki
Daguebal
Loki
Level 132
God Stats
4W - 4L
1,448 SR
Queue Stats
59W - 55L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
DaniSJ98
Ah Puch
Level 62
God Stats
3W - 2L
1,443 SR
Queue Stats
40W - 35L
1,511 Elo+
Party 1
Vamana
Vamana
HerBaron
Vamana
Level 118
God Stats
0W - 1L
1,770 SR
Queue Stats
58W - 32L
1,720 Elo+
Solo
Nut
Nut
Sonic--2980
Nut
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,505 Elo+
Solo
Ix Chel
Ix Chel
zombaio
Ix Chel
Level 155
God Stats
16W - 17L
1,458 SR
Queue Stats
83W - 94L
1,469 Elo+
Solo
Team Averages
Level 106
1,524 SR
1,544 Elo+

VS

Team Averages
Level 161
1,930 SR
1,840 Elo+
Susano
Susano
BR0WN
Susano
Level 198
God Stats
14W - 3L
1,936 SR
Queue Stats
257W - 60L
1,906 Elo+
Party 2
Nut
Nut
Enkі
Nut
Level 159
God Stats
22W - 1L
2,189 SR
Queue Stats
758W - 191L
1,973 Elo+
Party 2
Jormungandr
Jormungandr
Greninјa
Jormungandr
Level 208
God Stats
1W - 0L
1,902 SR
Queue Stats
178W - 64L
1,844 Elo+
Party 2
Aphrodite
Aphrodite
Xarа
Aphrodite
Level 159
God Stats
94W - 9L
2,091 SR
Queue Stats
556W - 61L
2,036 Elo+
Party 2
Merlin
Merlin
enricolsss33
Merlin
Level 79
God Stats
8W - 6L
1,534 SR
Queue Stats
8W - 6L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 3 / 3
7,253
725
6,329
10,365
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
DaniSJ98
Ah Puch
14
3 / 2 / 1
7,872
787
12,053
6,566
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Vamana
HerBaron
Vamana
15
1 / 3 / 2
7,981
798
9,367
14,583
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 6 / 2
6,851
685
2,328
10,065
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ix Chel
zombaio
Ix Chel
12
2 / 5 / 1
7,185
719
5,992
8,529
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BR0WN
Susano
16
5 / 0 / 7
9,117
912
9,694
10,570
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nut
Enkі
Nut
17
8 / 0 / 8
9,527
953
11,625
8,562
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Greninјa
Jormungandr
16
5 / 1 / 7
9,023
902
12,831
14,199
13,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Xarа
Aphrodite
14
1 / 2 / 15
8,062
806
6,790
8,570
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Merlin
13
0 / 3 / 6
7,156
716
3,550
7,743
3,064
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
19
19
Deaths
6
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Susano
BR0WN
Susano
5
0
7
8.5
L
Loki
0
3
3
0.5
L
Ah Puch
DaniSJ98
Ah Puch
3
2
1
1.75
W
Nut
Enkі
Nut
8
0
8
12
W
Jormungandr
Greninјa
Jormungandr
5
1
7
8.5
L
Vamana
HerBaron
Vamana
1
3
2
0.67
L
0
6
2
0.17
W
Aphrodite
Xarа
Aphrodite
1
2
15
4.25
W
Merlin
0
3
6
1
L
Ix Chel
zombaio
Ix Chel
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
44,490
50,108
Taken
49,644
27,964
Mitigated
30,887
5,342
Healing
20,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BR0WN
Susano
9,694
3,245
0
2,158
10,570
5,365
0
2,263
7,943
0
32,491
L
Loki
6,329
473
0
1,199
10,365
3,774
0
2,386
7,660
0
21,134
L
Ah Puch
DaniSJ98
Ah Puch
12,053
265
0
911
6,566
2,677
0
3,972
2,266
32,023
89
W
Nut
Enkі
Nut
11,625
8,263
0
720
8,562
3,840
653
2,732
5,579
0
38,213
W
Jormungandr
Greninјa
Jormungandr
12,831
1,694
0
4,106
14,199
13,903
252
4,894
8,756
33,021
1,715
L
Vamana
HerBaron
Vamana
9,367
3,741
0
1,326
14,583
14,254
0
5,967
7,919
0
34,616
L
2,328
665
0
160
10,065
3,754
0
3,656
6,094
0
8,767
W
Aphrodite
Xarа
Aphrodite
6,790
209
5,279
4,877
8,570
4,715
135
4,257
4,098
16,328
0
W
Merlin
3,550
156
172
2,966
7,743
3,064
1,067
2,940
4,571
14,715
0
L
Ix Chel
zombaio
Ix Chel
5,992
780
731
1,015
8,529
3,505
0
4,234
3,939
9,746
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
42,885
180
Minions Killed
250
0
Camps Cleared
0
951,780
Distance Traveled
1,071,621
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,117
912
59
6
0
232,896
0
L
Loki
7,253
725
29
3
0
217,178
4
L
Ah Puch
7,872
787
59
6
0
191,696
0
W
Nut
9,527
953
60
6
0
227,991
0
W
Jormungandr
9,023
902
70
7
0
217,179
0
L
Vamana
7,981
798
63
6
0
201,521
0
L
Nut
6,851
685
17
2
0
159,976
1
W
Aphrodite
8,062
806
36
4
0
208,995
0
W
Merlin
7,156
716
25
3
0
184,560
1
L
Ix Chel
7,185
719
12
1
0
181,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role