Player Matchup

Ao Kuang
Ao Kuang
Legin less
Ao Kuang
Level 129
God Stats
2W - 3L
1,693 SR
Queue Stats
54W - 56L
1,494 Elo+
Party 3
Xing Tian
Xing Tian
Oneechan Fan
Xing Tian
Level 149
God Stats
45W - 28L
1,704 SR
Queue Stats
144W - 138L
1,507 Elo+
Party 3
Chaac
Chaac
TheyPutNames
Chaac
Level 126
God Stats
2W - 5L
1,423 SR
Queue Stats
90W - 104L
1,523 Elo+
Party 2
Yu Huang
Yu Huang
WolfosPlay
Yu Huang
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 50L
1,518 Elo+
Solo
Hachiman
Hachiman
Xynakk
Hachiman
Level 105
God Stats
4W - 6L
1,571 SR
Queue Stats
20W - 23L
1,510 Elo+
Party 2
Team Averages
Level 109
1,578 SR
1,510 Elo+

VS

Team Averages
Level 76
1,640 SR
1,571 Elo+
Bacchus
Bacchus
HittingLizardKc
Bacchus
Level 53
God Stats
23W - 8L
2,000 SR
Queue Stats
170W - 142L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
LowIQboi859
Gilgamesh
Level 66
God Stats
6W - 3L
1,733 SR
Queue Stats
166W - 145L
1,569 Elo+
Party 1
Chernobog
Chernobog
Olimak4727
Chernobog
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,509 Elo+
Solo
Janus
Janus
R4G31526
Janus
Level 118
God Stats
3W - 3L
1,342 SR
Queue Stats
39W - 31L
1,586 Elo+
Solo
King Arthur
King Arthur
kawuai96
King Arthur
Level 106
God Stats
9W - 6L
1,626 SR
Queue Stats
64W - 43L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Legin less
Ao Kuang
13
4 / 7 / 3
8,442
402
12,777
26,829
12,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
Oneechan Fan
Xing Tian
12
0 / 3 / 3
8,394
400
9,242
21,532
21,236
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
0 / 8 / 1
7,639
364
8,073
19,642
11,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Yu Huang
WolfosPlay
Yu Huang
14
2 / 4 / 3
8,811
420
15,535
13,770
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
Xynakk
Hachiman
16
2 / 2 / 0
9,411
448
10,440
11,751
4,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
9,507
453
8,738
18,682
21,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
LowIQboi859
Gilgamesh
15
0 / 4 / 7
8,787
418
12,368
23,972
11,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Olimak4727
Chernobog
19
4 / 0 / 5
11,442
545
9,731
16,166
8,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Janus
R4G31526
Janus
18
9 / 3 / 6
11,457
546
23,774
13,042
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

King Arthur
kawuai96
King Arthur
19
8 / 0 / 6
12,622
601
18,979
20,968
22,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
24
24
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Ao Kuang
Legin less
Ao Kuang
4
7
3
0.79
W
Gilgamesh
LowIQboi859
Gilgamesh
0
4
7
0.88
W
Chernobog
Olimak4727
Chernobog
4
0
5
6.5
L
Xing Tian
Oneechan Fan
Xing Tian
0
3
3
0.5
W
Janus
R4G31526
Janus
9
3
6
4
L
0
8
1
0.06
L
Yu Huang
WolfosPlay
Yu Huang
2
4
3
0.88
L
Hachiman
Xynakk
Hachiman
2
2
0
1
W
King Arthur
kawuai96
King Arthur
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,067
Damage
73,590
93,524
Taken
92,830
56,604
Mitigated
69,492
18,441
Healing
27,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,738
758
0
4,493
18,682
21,162
63
8,125
10,233
25,520
874
L
Ao Kuang
Legin less
Ao Kuang
12,777
2,509
0
2,736
26,829
12,622
0
8,595
17,790
60,842
0
W
Gilgamesh
LowIQboi859
Gilgamesh
12,368
3,640
0
7,106
23,972
11,427
0
8,618
14,978
0
73,111
W
Chernobog
Olimak4727
Chernobog
9,731
5,137
0
8,108
16,166
8,483
1,043
4,741
11,377
0
113,918
L
Xing Tian
Oneechan Fan
Xing Tian
9,242
421
2,259
1,908
21,532
21,236
0
10,820
10,076
28,881
0
W
Janus
R4G31526
Janus
23,774
1,165
285
2,955
13,042
5,786
950
7,549
5,045
105,867
1,855
L
8,073
1,263
0
5,683
19,642
11,563
0
4,203
15,287
0
45,270
L
Yu Huang
WolfosPlay
Yu Huang
15,535
921
0
1,216
13,770
6,423
0
4,421
9,099
62,382
898
L
Hachiman
Xynakk
Hachiman
10,440
6,539
0
4,639
11,751
4,760
0
2,649
9,050
0
77,687
W
King Arthur
kawuai96
King Arthur
18,979
2,028
0
4,610
20,968
22,634
0
6,802
13,724
0
114,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
53,815
461
Minions Killed
605
0
Camps Cleared
0
1,857,068
Distance Traveled
2,209,203
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,507
453
32
2
0
462,845
0
L
Ao Kuang
8,442
402
80
4
0
403,659
0
W
Gilgamesh
8,787
418
92
4
0
442,639
0
W
Chernobog
11,442
545
161
8
0
444,955
0
L
Xing Tian
8,394
400
24
1
0
418,631
4
W
Janus
11,457
546
161
8
0
417,124
4
L
Chaac
7,639
364
78
4
0
267,257
4
L
Yu Huang
8,811
420
130
6
0
399,429
1
L
Hachiman
9,411
448
149
7
0
368,092
2
W
King Arthur
12,622
601
159
8
0
441,640
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role