Player Matchup

Janus
Janus
CaIIes
Janus
Level 158
God Stats
1W - 0L
1,904 SR
Queue Stats
23W - 27L
1,551 Elo+
Party 2
Bastet
Bastet
NiChuja
Bastet
Level 124
God Stats
9W - 1L
1,716 SR
Queue Stats
53W - 16L
1,651 Elo+
Solo
Neith
Neith
ThaiBerryBell
Neith
Level 149
God Stats
32W - 16L
1,716 SR
Queue Stats
80W - 70L
1,596 Elo+
Party 2
Team Averages
Level 144
1,779 SR
1,599 Elo+

VS

Team Averages
Level 100
1,497 SR
1,528 Elo+
Bastet
Bastet
Kyraish
Bastet
Level 148
God Stats
34W - 22L
1,644 SR
Queue Stats
219W - 216L
1,518 Elo+
Party 1
The Morrigan
The Morrigan
NoRealCaptain
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,541 Elo+
Solo
Tyr
Tyr
mtfc0716
Tyr
Level 89
God Stats
1W - 7L
1,346 SR
Queue Stats
235W - 227L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CaIIes
Janus
14
5 / 2 / 5
8,706
871
8,685
6,693
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
NiChuja
Bastet
13
3 / 1 / 5
7,686
769
7,694
8,975
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 7
8,030
803
6,235
6,130
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kyraish
Bastet
11
2 / 3 / 1
7,042
704
6,190
9,060
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
NoRealCaptain
The Morrigan
11
0 / 3 / 1
6,771
677
6,090
5,951
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 0
6,685
669
4,583
11,520
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
3
3
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
CaIIes
Janus
5
2
5
3.75
L
Bastet
Kyraish
Bastet
2
3
1
0.83
W
Bastet
NiChuja
Bastet
3
1
5
5.5
L
The Morrigan
NoRealCaptain
The Morrigan
0
3
1
0.17
W
2
0
7
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,614
Damage
16,863
21,798
Taken
26,531
8,035
Mitigated
14,689
3,625
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CaIIes
Janus
8,685
450
0
250
6,693
2,279
560
1,379
5,235
37,775
0
L
Bastet
Kyraish
Bastet
6,190
1,173
0
2,072
9,060
2,889
0
3,408
5,628
0
18,084
W
Bastet
NiChuja
Bastet
7,694
1,447
0
1,541
8,975
3,515
420
1,716
7,087
0
24,457
L
The Morrigan
NoRealCaptain
The Morrigan
6,090
554
0
1,000
5,951
1,895
0
1,322
4,182
34,493
3,144
W
6,235
1,940
0
1,834
6,130
2,241
514
877
5,129
0
25,937
L
4,583
59
0
2,244
11,520
9,905
0
3,641
7,843
0
15,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,422
Gold Earned
20,498
139
Minions Killed
129
0
Camps Cleared
0
619,226
Distance Traveled
602,749
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,706
871
61
6
0
213,272
0
L
Bastet
7,042
704
29
3
0
214,838
2
W
Bastet
7,686
769
33
3
0
218,472
0
L
The Morrigan
6,771
677
69
7
0
172,431
0
W
Neith
8,030
803
45
5
0
187,482
0
L
Tyr
6,685
669
31
3
0
215,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role