Player Matchup

Cthulhu
Cthulhu
HolyToeSocks
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,480 Elo+
Party 2
Nut
Nut
NotedRain629256
Nut
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 6L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
python244
Baron Samedi
Level 153
God Stats
3W - 0L
1,927 SR
Queue Stats
74W - 56L
1,593 Elo+
Party 2
Team Averages
Level 121
1,642 SR
1,535 Elo+

VS

Team Averages
Level 120
1,354 SR
1,477 Elo+
Cupid
Cupid
Enveleon
Cupid
Level 126
God Stats
0W - 3L
1,202 SR
Queue Stats
62W - 64L
1,497 Elo+
Party 1
Sol
Sol
JustMike6582
Sol
Level 149
God Stats
4W - 6L
1,329 SR
Queue Stats
113W - 121L
1,498 Elo+
Party 1
Geb
Geb
XCheshirePandaX
Geb
Level 86
God Stats
10W - 11L
1,530 SR
Queue Stats
153W - 170L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HolyToeSocks
Cthulhu
15
0 / 3 / 4
9,142
653
14,421
10,963
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
5 / 1 / 1
9,739
696
10,423
8,105
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
python244
Baron Samedi
15
1 / 0 / 5
9,390
671
11,364
11,120
13,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Enveleon
Cupid
14
1 / 2 / 2
9,024
645
4,070
11,433
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 1 / 1
9,340
667
13,957
9,501
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 4
8,371
598
7,692
20,179
12,729
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
Enveleon
Cupid
1
2
2
1
W
Cthulhu
HolyToeSocks
Cthulhu
0
3
4
0.67
L
3
1
1
3.5
W
5
1
1
5.5
L
0
3
4
0.67
W
Baron Samedi
python244
Baron Samedi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
25,719
30,188
Taken
41,113
23,809
Mitigated
21,114
10,618
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Enveleon
Cupid
4,070
2,799
1,265
4,776
11,433
4,620
0
7,144
3,074
0
32,455
W
Cthulhu
HolyToeSocks
Cthulhu
14,421
567
213
2,124
10,963
6,332
0
7,828
3,135
44,389
954
L
13,957
4,365
0
3,829
9,501
3,765
0
5,409
3,376
35,707
5,390
W
10,423
4,828
0
1,422
8,105
3,883
423
5,560
2,545
0
26,535
L
7,692
494
0
6,274
20,179
12,729
0
9,522
8,965
18,909
1,007
W
Baron Samedi
python244
Baron Samedi
11,364
1,119
1,422
5,437
11,120
13,594
0
7,108
4,012
31,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
26,735
167
Minions Killed
148
0
Camps Cleared
0
741,063
Distance Traveled
766,880
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,024
645
54
4
0
259,022
1
W
Cthulhu
9,142
653
98
7
0
264,541
0
L
Sol
9,340
667
70
5
0
256,452
1
W
Nut
9,739
696
34
2
0
236,571
0
L
Geb
8,371
598
24
2
0
251,406
0
W
Baron Samedi
9,390
671
35
3
0
239,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role