Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DMCHUG
Poseidon
Level 69
God Stats
2W - 1L
1,742 SR
Queue Stats
12W - 24L
1,504 Elo+
Solo
Bastet
Bastet
IuriCorrea
Bastet
Level 125
God Stats
0W - 4L
1,611 SR
Queue Stats
16W - 14L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
dive5678
Aphrodite
Level 87
God Stats
2W - 1L
1,701 SR
Queue Stats
54W - 44L
1,545 Elo+
Solo
Surtr
Surtr
kiliahm107
Surtr
Level 82
God Stats
0W - 3L
1,302 SR
Queue Stats
81W - 77L
1,472 Elo+
Solo
Team Averages
Level 106
1,571 SR
1,511 Elo+

VS

Team Averages
Level 124
1,650 SR
1,456 Elo+
Charybdis
Charybdis
BlUnDeRgAt8848
Charybdis
Level 143
God Stats
1W - 0L
1,971 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Hel
Hel
DoomedSoldier00
Hel
Level 101
God Stats
1W - 1L
1,280 SR
Queue Stats
145W - 144L
1,467 Elo+
Solo
Bacchus
Bacchus
Twop69
Bacchus
Level 146
God Stats
17W - 11L
1,582 SR
Queue Stats
249W - 247L
1,446 Elo+
Solo
Chiron
Chiron
becoolant
Chiron
Level 124
God Stats
5W - 0L
1,728 SR
Queue Stats
163W - 163L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
thezfactor55
Tsukuyomi
Level 106
God Stats
19W - 10L
1,690 SR
Queue Stats
143W - 144L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 4 / 1
7,849
436
5,168
13,635
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

Poseidon
DMCHUG
Poseidon
15
2 / 5 / 0
9,082
505
8,120
16,013
7,548
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
IuriCorrea
Bastet
15
5 / 3 / 2
8,585
477
8,553
13,849
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
dive5678
Aphrodite
15
0 / 6 / 1
8,610
478
6,663
13,588
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Surtr
14
1 / 3 / 2
7,842
436
11,098
19,804
18,873
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlUnDeRgAt8848
Charybdis
15
1 / 1 / 6
9,162
509
10,904
13,439
6,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 4
9,930
552
8,161
15,594
9,501
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bacchus
Twop69
Bacchus
14
1 / 4 / 10
9,125
507
7,680
18,998
27,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
becoolant
Chiron
16
1 / 1 / 3
9,724
540
6,829
8,894
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
thezfactor55
Tsukuyomi
20
16 / 0 / 4
12,687
705
20,697
12,224
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
21
21
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
1
0.38
W
Charybdis
BlUnDeRgAt8848
Charybdis
1
1
6
4
L
Poseidon
DMCHUG
Poseidon
2
5
0
0.4
W
2
3
4
1.33
L
Bastet
IuriCorrea
Bastet
5
3
2
2
W
Bacchus
Twop69
Bacchus
1
4
10
1.5
W
Chiron
becoolant
Chiron
1
1
3
2.5
L
Aphrodite
dive5678
Aphrodite
0
6
1
0.08
L
Surtr
1
3
2
0.67
W
Tsukuyomi
thezfactor55
Tsukuyomi
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,602
Damage
54,271
76,889
Taken
69,149
43,460
Mitigated
54,099
24,990
Healing
30,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,168
2,724
122
5,698
13,635
5,485
179
2,069
11,566
0
58,986
W
Charybdis
BlUnDeRgAt8848
Charybdis
10,904
6,302
0
5,203
13,439
6,345
165
237
13,202
0
87,042
L
Poseidon
DMCHUG
Poseidon
8,120
1,699
0
5,057
16,013
7,548
0
5,774
10,239
71,398
1,492
W
8,161
706
1,385
9,224
15,594
9,501
532
6,370
9,224
68,785
2,082
L
Bastet
IuriCorrea
Bastet
8,553
1,833
0
2,920
13,849
6,020
4
1,962
11,887
0
54,871
W
Bacchus
Twop69
Bacchus
7,680
1,467
0
5,770
18,998
27,400
27
3,261
15,737
30,155
0
W
Chiron
becoolant
Chiron
6,829
1,528
206
4,417
8,894
4,143
543
2,740
6,154
0
80,388
L
Aphrodite
dive5678
Aphrodite
6,663
964
1,383
5,617
13,588
5,534
215
2,213
11,375
74,859
0
L
Surtr
11,098
3,941
205
3,988
19,804
18,873
47
3,455
16,349
1,512
51,261
W
Tsukuyomi
thezfactor55
Tsukuyomi
20,697
5,528
0
4,305
12,224
6,710
1,623
2,766
9,458
0
129,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
50,628
460
Minions Killed
629
0
Camps Cleared
0
1,688,630
Distance Traveled
1,746,946
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,849
436
93
5
0
317,088
2
W
Charybdis
9,162
509
141
8
0
324,326
0
L
Poseidon
9,082
505
114
6
0
281,580
2
W
Hel
9,930
552
121
7
0
302,213
1
L
Bastet
8,585
477
63
4
0
417,903
0
W
Bacchus
9,125
507
34
2
0
336,642
4
W
Chiron
9,724
540
151
8
0
342,956
4
L
Aphrodite
8,610
478
139
8
0
295,043
0
L
Surtr
7,842
436
51
3
0
377,016
0
W
Tsukuyomi
12,687
705
182
10
0
440,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role