Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Brandschiss
Sol
Level 29
God Stats
6W - 11L
1,404 SR
Queue Stats
42W - 62L
1,336 Elo+
Party 1
Nemesis
Nemesis
WenstarSwagbar
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 76L
1,400 Elo+
Party 1
Team Averages
Level 41
1,468 SR
1,412 Elo+

VS

Team Averages
Level 56
1,641 SR
1,478 Elo+
Cabrakan
Cabrakan
Atmos Exp
Cabrakan
Level 52
God Stats
41W - 27L
1,455 SR
Queue Stats
73W - 71L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
Therealdeal7568
Aphrodite
Level 52
God Stats
13W - 3L
1,995 SR
Queue Stats
73W - 71L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
pos1mpie
Hou Yi
Level 64
God Stats
15W - 8L
1,472 SR
Queue Stats
159W - 151L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 3 / 1
7,043
640
6,997
12,492
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
3 / 4 / 3
7,760
705
10,140
10,572
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
0 / 2 / 6
7,019
638
4,587
16,251
14,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Atmos Exp
Cabrakan
14
2 / 2 / 7
8,181
744
14,764
10,599
7,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Therealdeal7568
Aphrodite
14
0 / 2 / 9
7,759
705
8,243
9,547
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
pos1mpie
Hou Yi
14
7 / 2 / 1
8,854
805
9,145
10,748
4,799
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
9
9
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
1
0.83
W
Cabrakan
Atmos Exp
Cabrakan
2
2
7
2.75
L
3
4
3
1.13
W
Aphrodite
Therealdeal7568
Aphrodite
0
2
9
2.25
L
0
2
6
1.5
W
Hou Yi
pos1mpie
Hou Yi
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,724
Damage
32,152
39,315
Taken
30,894
26,417
Mitigated
17,574
7,910
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,997
396
0
500
12,492
8,126
0
6,973
5,354
0
23,019
W
Cabrakan
Atmos Exp
Cabrakan
14,764
2,272
0
2,138
10,599
7,527
41
3,820
6,698
30,256
2,267
L
10,140
3,454
0
4,184
10,572
3,677
592
6,820
3,551
25,363
817
W
Aphrodite
Therealdeal7568
Aphrodite
8,243
1,454
6,019
6,081
9,547
5,248
58
3,227
6,154
26,016
0
L
4,587
508
0
3,226
16,251
14,614
0
7,912
7,953
0
16,501
W
Hou Yi
pos1mpie
Hou Yi
9,145
4,180
0
3,137
10,748
4,799
1,330
2,857
7,528
0
36,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,822
Gold Earned
24,794
94
Minions Killed
131
0
Camps Cleared
0
587,933
Distance Traveled
592,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,043
640
26
2
0
192,336
0
W
Cabrakan
8,181
744
30
3
0
195,003
0
L
Sol
7,760
705
43
4
0
183,025
0
W
Aphrodite
7,759
705
41
4
0
200,124
0
L
Nemesis
7,019
638
25
2
0
212,572
0
W
Hou Yi
8,854
805
60
5
0
197,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role