Player Matchup

He Bo
He Bo
KloutKatcher
He Bo
Level 122
God Stats
7W - 5L
1,883 SR
Queue Stats
123W - 112L
1,492 Elo+
Party 1
Izanami
Izanami
MATASUEGRAS82
Izanami
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Osomono
Bakasura
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
YoCrudo
Kuzenbo
Level 81
God Stats
5W - 2L
1,740 SR
Queue Stats
49W - 50L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iDanRead
Cu Chulainn
Level 159
God Stats
21W - 13L
1,692 SR
Queue Stats
180W - 166L
1,506 Elo+
Party 1
Team Averages
Level 98
1,663 SR
1,496 Elo+

VS

Team Averages
Level 115
1,747 SR
1,574 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BigBoyRem
Ares
Level 102
God Stats
2W - 5L
1,897 SR
Queue Stats
92W - 85L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
DotheLokikoki
Nu Wa
Level 89
God Stats
1W - 1L
1,755 SR
Queue Stats
119W - 116L
1,522 Elo+
Party 2
Skadi
Skadi
Nighthαwk
Skadi
Level 106
God Stats
2W - 1L
1,843 SR
Queue Stats
88W - 83L
1,539 Elo+
Party 2
Loki
Loki
SladeHun
Loki
Level 155
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 1L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,170
596
1,621
1,788
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
8
0 / 2 / 0
4,242
606
1,366
4,495
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bakasura
Osomono
Bakasura
10
1 / 0 / 1
4,753
679
1,682
6,561
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
YoCrudo
Kuzenbo
7
0 / 0 / 0
4,097
585
1,865
4,287
3,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
iDanRead
Cu Chulainn
9
2 / 1 / 0
5,185
741
2,864
5,247
2,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 2 / 0
4,184
598
1,609
4,158
3,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
7
1 / 0 / 1
4,289
613
2,177
3,367
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
3,929
561
1,411
2,885
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Skadi
8
1 / 1 / 0
4,234
605
3,219
4,080
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
8
0 / 0 / 0
4,026
575
1,543
3,025
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
3
3
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
L
Ares
1
0
1
1.5
L
0
1
0
0
W
1
0
0
1
W
Izanami
0
2
0
0
L
Skadi
1
1
0
1
W
Bakasura
Osomono
Bakasura
1
0
1
1.5
L
Loki
0
0
0
0
W
Kuzenbo
YoCrudo
Kuzenbo
0
0
0
0
W
Cu Chulainn
iDanRead
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,398
Damage
9,959
22,378
Taken
17,515
11,325
Mitigated
8,110
8,130
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,609
708
0
1,601
4,158
3,367
0
0
4,128
0
17,546
L
Ares
2,177
319
0
1,345
3,367
1,798
0
893
2,434
10,666
1,014
L
1,411
250
0
625
2,885
922
0
1,594
1,261
21,354
1,695
W
1,621
0
0
250
1,788
428
0
372
1,416
22,317
643
W
Izanami
1,366
843
0
1,406
4,495
1,455
0
921
3,574
0
30,332
L
Skadi
3,219
941
0
750
4,080
1,153
0
657
3,093
0
33,514
W
Bakasura
Osomono
Bakasura
1,682
1,139
0
2,323
6,561
2,804
0
954
5,607
0
29,859
L
Loki
1,543
313
0
1,233
3,025
870
0
263
2,762
0
22,366
W
Kuzenbo
YoCrudo
Kuzenbo
1,865
599
0
1,766
4,287
3,743
0
1,113
3,174
11,974
0
W
Cu Chulainn
iDanRead
Cu Chulainn
2,864
546
0
2,385
5,247
2,895
0
78
4,955
0
37,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,447
Gold Earned
20,662
260
Minions Killed
192
0
Camps Cleared
0
785,851
Distance Traveled
646,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,184
598
34
5
0
94,528
0
L
Ares
4,289
613
16
2
0
145,492
0
L
Nu Wa
3,929
561
49
7
0
128,827
0
W
He Bo
4,170
596
40
6
0
162,965
0
W
Izanami
4,242
606
63
9
0
133,513
0
L
Skadi
4,234
605
56
8
0
132,311
0
W
Bakasura
4,753
679
74
11
0
176,546
0
L
Loki
4,026
575
37
5
0
145,488
0
W
Kuzenbo
4,097
585
17
2
0
162,021
0
W
Cu Chulainn
5,185
741
66
9
0
150,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role