Player Matchup

Cerberus
Cerberus
Gold V
EwYuqii
Cerberus
Gold V
Level 77
God Stats
1W - 1L
1,532 SR
Queue Stats
45W - 42L
1,613 MMR
Party 2
Fenrir
Fenrir
Silver I
FloatYurGoat
Fenrir
Silver I
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 58L
1,486 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Goku-3GT
Danzaburou
Bronze III
Level 141
God Stats
0W - 1L
1,705 SR
Queue Stats
9W - 11L
1,507 MMR
Party 1
Kukulkan
Kukulkan
Silver II
Sosp2412
Kukulkan
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,600 MMR
Party 1
Tyr
Tyr
Gold III
musxel
Tyr
Gold III
Level 117
God Stats
7W - 4L
1,721 SR
Queue Stats
129W - 130L
1,555 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,592 SR
1,552 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,500 SR
1,552 MMR
Thor
Thor
Gold IV
BloodLush33
Thor
Gold IV
Level 158
God Stats
1W - 0L
1,905 SR
Queue Stats
26W - 23L
1,723 MMR
Party 3
Raijin
Raijin
Silver I
OC3ANMAN
Raijin
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,558 MMR
Solo
Ganesha
Ganesha
Gold II
Ruiiz
Ganesha
Gold II
Level 157
God Stats
4W - 4L
1,452 SR
Queue Stats
87W - 84L
1,554 MMR
Solo
Heimdallr
Heimdallr
Gold V
StoopyDoo
Heimdallr
Gold V
Level 148
God Stats
2W - 1L
1,327 SR
Queue Stats
16W - 14L
1,547 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
mrskratte
Sun Wukong
Silver III
Level 179
God Stats
1W - 1L
1,319 SR
Queue Stats
28W - 37L
1,380 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EwYuqii
Cerberus
12
0 / 2 / 0
6,583
549
5,423
10,932
11,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
10
0 / 4 / 0
5,377
448
3,638
11,018
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Goku-3GT
Danzaburou
10
0 / 4 / 1
5,790
483
6,103
9,925
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
Sosp2412
Kukulkan
12
0 / 2 / 0
6,700
558
1,903
4,686
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tyr
musxel
Tyr
11
2 / 2 / 0
6,716
560
3,434
9,308
6,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
OdinBake KujiraNutAthenaAo Kuang

VS

Bans
AresBastetBacchusHachimanMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
7,006
584
4,316
10,466
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
OC3ANMAN
Raijin
12
2 / 1 / 0
7,292
608
3,864
5,595
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Ruiiz
Ganesha
12
0 / 0 / 10
7,286
607
4,662
9,109
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
StoopyDoo
Heimdallr
13
8 / 1 / 0
7,733
644
10,581
7,042
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
mrskratte
Sun Wukong
13
1 / 0 / 1
7,218
602
6,302
8,991
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Cerberus
EwYuqii
Cerberus
0
2
0
0
L
Fenrir
0
4
0
0
L
Danzaburou
Goku-3GT
Danzaburou
0
4
1
0.13
W
Raijin
OC3ANMAN
Raijin
2
1
0
2
W
Ganesha
Ruiiz
Ganesha
0
0
10
5
L
Kukulkan
Sosp2412
Kukulkan
0
2
0
0
W
Heimdallr
StoopyDoo
Heimdallr
8
1
0
8
W
Sun Wukong
mrskratte
Sun Wukong
1
0
1
1.5
L
Tyr
musxel
Tyr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,501
Damage
29,725
45,869
Taken
41,203
28,046
Mitigated
25,945
14,555
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,316
940
0
2,902
10,466
4,877
0
218
10,248
0
60,592
L
Cerberus
EwYuqii
Cerberus
5,423
584
0
4,856
10,932
11,686
0
752
9,185
49,703
256
L
Fenrir
3,638
1,391
0
2,478
11,018
4,941
0
864
10,028
0
46,108
L
Danzaburou
Goku-3GT
Danzaburou
6,103
2,455
0
3,325
9,925
3,235
0
2,001
7,924
0
38,995
W
Raijin
OC3ANMAN
Raijin
3,864
417
0
1,097
5,595
2,134
0
1,494
4,101
47,946
1,945
W
Ganesha
Ruiiz
Ganesha
4,662
604
0
2,733
9,109
8,208
0
487
8,622
27,195
0
L
Kukulkan
Sosp2412
Kukulkan
1,903
223
0
794
4,686
1,949
0
2,123
2,331
57,729
0
W
Heimdallr
StoopyDoo
Heimdallr
10,581
6,810
0
3,271
7,042
3,502
0
0
7,042
0
58,902
W
Sun Wukong
mrskratte
Sun Wukong
6,302
1,241
0
3,060
8,991
7,224
0
5,055
3,936
386
50,678
L
Tyr
musxel
Tyr
3,434
547
0
3,102
9,308
6,235
0
2,515
6,719
0
22,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
36,535
424
Minions Killed
439
0
Camps Cleared
0
1,270,689
Distance Traveled
1,278,776
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,006
584
92
8
0
286,815
2
L
Cerberus
6,583
549
132
11
0
206,689
0
L
Fenrir
5,377
448
78
7
0
262,983
2
L
Danzaburou
5,790
483
60
5
0
232,222
0
W
Raijin
7,292
608
120
10
0
216,603
2
W
Ganesha
7,286
607
14
1
0
268,830
6
L
Kukulkan
6,700
558
124
10
0
259,759
2
W
Heimdallr
7,733
644
117
10
0
253,622
2
W
Sun Wukong
7,218
602
96
8
0
252,906
2
L
Tyr
6,716
560
30
3
0
309,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role