Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PROGAIMER
Gilgamesh
Level 146
God Stats
12W - 6L
1,713 SR
Queue Stats
40W - 21L
1,680 Elo+
Solo
Terra
Terra
x10ThisUllr
Terra
Level 125
God Stats
6W - 8L
1,684 SR
Queue Stats
76W - 73L
1,623 Elo+
Solo
Team Averages
Level 126
1,632 SR
1,601 Elo+

VS

Team Averages
Level 166
1,702 SR
1,868 Elo+
Tyr
Tyr
ThatBoyDobie
Tyr
Level 157
God Stats
3W - 0L
1,941 SR
Queue Stats
37W - 9L
1,957 Elo+
Party 1
Baron Samedi
Baron Samedi
WarriorSam
Baron Samedi
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 16L
1,965 Elo+
Party 1
Chiron
Chiron
terminator3111
Chiron
Level 139
God Stats
2W - 1L
1,665 SR
Queue Stats
49W - 35L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 2 / 1
7,434
620
5,109
11,635
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PROGAIMER
Gilgamesh
13
0 / 1 / 1
7,349
612
10,799
13,935
11,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
1 / 4 / 0
7,117
593
7,994
10,983
9,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
7,885
657
6,024
11,597
10,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
WarriorSam
Baron Samedi
14
4 / 0 / 2
8,807
734
19,869
9,794
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
2 / 0 / 5
8,381
698
6,180
10,985
4,431
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
7
7
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
Gilgamesh
PROGAIMER
Gilgamesh
0
1
1
0.5
W
1
1
5
3.5
W
Baron Samedi
WarriorSam
Baron Samedi
4
0
2
5
W
2
0
5
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
32,073
36,553
Taken
32,376
24,634
Mitigated
20,322
4,924
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,109
3,062
0
2,409
11,635
4,075
348
6,789
3,790
0
35,295
L
Gilgamesh
PROGAIMER
Gilgamesh
10,799
2,082
0
457
13,935
11,135
0
6,284
6,142
0
30,818
W
6,024
591
0
4,301
11,597
10,708
252
1,870
9,354
0
19,697
W
Baron Samedi
WarriorSam
Baron Samedi
19,869
1,697
3,016
4,213
9,794
5,183
309
2,489
6,915
48,773
0
W
6,180
1,750
259
2,673
10,985
4,431
1,106
2,540
8,036
0
33,596
L
7,994
593
644
1,414
10,983
9,424
225
4,261
5,821
17,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,900
Gold Earned
25,073
136
Minions Killed
160
0
Camps Cleared
0
683,628
Distance Traveled
701,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,434
620
65
5
0
200,551
0
L
Gilgamesh
7,349
612
44
4
0
259,720
0
W
Tyr
7,885
657
22
2
0
269,611
0
W
Baron Samedi
8,807
734
86
7
0
213,262
0
W
Chiron
8,381
698
52
4
0
218,678
0
L
Terra
7,117
593
27
2
0
223,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role