Player Matchup

Artemis
Artemis
Gold II
Dai28
Artemis
Gold II
Level 126
God Stats
5W - 10L
1,756 SR
Queue Stats
191W - 211L
1,740 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Xai-ax
Sun Wukong
Platinum II
Level 161
God Stats
56W - 60L
1,547 SR
Queue Stats
152W - 157L
1,985 MMR
Party 1
Atlas
Atlas
Gold III
jaymohamed
Atlas
Gold III
Level 150
God Stats
14W - 10L
1,679 SR
Queue Stats
123W - 131L
1,568 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,660 SR
1,764 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,557 SR
1,813 MMR
Anhur
Anhur
Platinum V
Oxlancerr
Anhur
Platinum V
Level 85
God Stats
1W - 0L
1,852 SR
Queue Stats
14W - 5L
1,908 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
TrippieDyll
Kuzenbo
Gold II
Level 122
God Stats
4W - 3L
1,557 SR
Queue Stats
14W - 8L
1,834 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
XxMoMoney 079xX
Sylvanus
Platinum III
Level 176
God Stats
1W - 2L
1,263 SR
Queue Stats
400W - 430L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dai28
Artemis
14
0 / 4 / 2
8,408
647
10,831
11,824
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Xai-ax
Sun Wukong
13
0 / 4 / 3
8,171
629
6,775
13,007
11,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
14
3 / 8 / 0
9,341
719
11,055
16,874
12,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesThothAthenaBaron SamediAres

VS

Bans
CharonScyllaSobekPersephoneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Oxlancerr
Anhur
16
5 / 1 / 9
10,521
809
12,247
11,475
5,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
TrippieDyll
Kuzenbo
15
2 / 1 / 13
9,549
735
8,724
15,353
20,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Sylvanus
16
9 / 1 / 7
10,940
842
16,081
17,627
19,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
16
16
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dai28
Artemis
0
4
2
0.25
W
Anhur
Oxlancerr
Anhur
5
1
9
9.5
W
Kuzenbo
TrippieDyll
Kuzenbo
2
1
13
8.5
L
Sun Wukong
Xai-ax
Sun Wukong
0
4
3
0.38
W
Sylvanus
9
1
7
12.5
L
Atlas
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,661
Damage
37,052
41,705
Taken
44,455
27,944
Mitigated
45,909
6,490
Healing
22,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dai28
Artemis
10,831
4,610
0
2,965
11,824
3,876
0
6,368
5,043
0
40,164
W
Anhur
Oxlancerr
Anhur
12,247
7,715
0
4,756
11,475
5,472
2,673
2,584
8,104
0
67,727
W
Kuzenbo
TrippieDyll
Kuzenbo
8,724
2,936
0
3,196
15,353
20,631
288
3,375
11,236
21,818
787
L
Sun Wukong
Xai-ax
Sun Wukong
6,775
862
225
2,390
13,007
11,659
0
5,614
6,407
0
22,529
W
Sylvanus
16,081
2,422
4,575
9,580
17,627
19,806
380
3,447
13,300
28,849
3,624
L
Atlas
11,055
2,843
325
585
16,874
12,409
0
8,513
7,468
29,004
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
31,010
147
Minions Killed
169
0
Camps Cleared
0
623,905
Distance Traveled
690,587
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,408
647
68
5
0
211,093
4
W
Anhur
10,521
809
112
9
0
234,345
1
W
Kuzenbo
9,549
735
24
2
0
236,843
0
L
Sun Wukong
8,171
629
35
3
0
210,655
0
W
Sylvanus
10,940
842
33
3
0
219,399
0
L
Atlas
9,341
719
44
3
0
202,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role