Player Matchup

Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LowlySIoth
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,695 Elo+
Party 1
Agni
Agni
Netiic
Agni
Level 36
God Stats
5W - 0L
1,797 SR
Queue Stats
24W - 17L
1,523 Elo+
Solo
Camazotz
Camazotz
ayyyShxdy
Camazotz
Level 106
God Stats
4W - 0L
1,822 SR
Queue Stats
16W - 11L
1,540 Elo+
Party 1
Achilles
Achilles
houmrico
Achilles
Level 85
God Stats
5W - 0L
1,929 SR
Queue Stats
18W - 14L
1,550 Elo+
Party 1
Team Averages
Level 79
1,709 SR
1,562 Elo+

VS

Team Averages
Level 103
1,478 SR
1,512 Elo+
Hera
Hera
BlvkRoosta
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,490 Elo+
Party 2
Rama
Rama
DumasDevs
Rama
Level 57
God Stats
0W - 3L
1,456 SR
Queue Stats
13W - 7L
1,580 Elo+
Solo
Cerberus
Cerberus
HGix
Cerberus
Level 128
God Stats
0W - 2L
1,554 SR
Queue Stats
151W - 142L
1,555 Elo+
Solo
Ratatoskr
Ratatoskr
OG WiseGod
Ratatoskr
Level 154
God Stats
1W - 6L
1,330 SR
Queue Stats
15W - 14L
1,432 Elo+
Solo
Ra
Ra
oBlackSheep
Ra
Level 48
God Stats
21W - 17L
1,552 SR
Queue Stats
98W - 85L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 2 / 6
8,053
895
5,843
8,025
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Cthulhu
LowlySIoth
Cthulhu
15
1 / 2 / 9
8,207
912
8,067
11,126
10,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Netiic
Agni
16
3 / 1 / 5
8,808
979
6,056
5,158
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
ayyyShxdy
Camazotz
15
5 / 0 / 5
8,456
940
4,726
7,340
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
houmrico
Achilles
15
5 / 2 / 7
8,608
956
7,764
10,056
11,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
6,990
777
5,044
7,139
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
9
0 / 0 / 0
6,047
672
482
136
42
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
HGix
Cerberus
13
3 / 4 / 0
7,290
810
7,168
13,255
9,026
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ratatoskr
OG WiseGod
Ratatoskr
13
1 / 4 / 4
7,369
819
3,795
7,707
3,157
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 3
7,683
854
4,984
6,865
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
16
Kills
6
7
Deaths
16
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
6
2.5
L
1
6
1
0.25
L
Rama
0
0
0
0
L
Cerberus
HGix
Cerberus
3
4
0
0.75
W
Cthulhu
LowlySIoth
Cthulhu
1
2
9
2.75
W
Agni
Netiic
Agni
3
1
5
5.5
L
Ratatoskr
OG WiseGod
Ratatoskr
1
4
4
0.75
W
Camazotz
ayyyShxdy
Camazotz
5
0
5
7.5
W
Achilles
houmrico
Achilles
5
2
7
4.25
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,456
Damage
21,473
41,705
Taken
35,102
30,463
Mitigated
17,239
5,576
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,843
2,010
0
1,317
8,025
3,628
2,352
2,513
5,484
0
24,936
L
5,044
757
0
30
7,139
2,364
0
2,030
4,624
17,835
209
L
Rama
482
456
0
39
136
42
0
79
57
0
770
L
Cerberus
HGix
Cerberus
7,168
416
0
1,774
13,255
9,026
0
3,426
8,972
16,080
0
W
Cthulhu
LowlySIoth
Cthulhu
8,067
273
301
1,176
11,126
10,612
132
3,862
7,177
25,261
874
W
Agni
Netiic
Agni
6,056
959
0
573
5,158
1,973
212
1,853
3,152
31,239
0
L
Ratatoskr
OG WiseGod
Ratatoskr
3,795
666
0
15
7,707
3,157
0
2,470
4,860
0
13,269
W
Camazotz
ayyyShxdy
Camazotz
4,726
826
0
1,450
7,340
3,068
732
4,219
2,925
0
20,474
W
Achilles
houmrico
Achilles
7,764
1,868
0
759
10,056
11,182
28
4,053
5,777
0
11,720
L
4,984
312
314
739
6,865
2,650
0
4,113
2,332
23,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,132
Gold Earned
35,379
209
Minions Killed
142
0
Camps Cleared
0
1,001,785
Distance Traveled
701,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,053
895
41
5
0
180,193
0
L
Hera
6,990
777
32
4
0
156,438
0
L
Rama
6,047
672
1
0
0
15,177
0
L
Cerberus
7,290
810
25
3
0
182,780
0
W
Cthulhu
8,207
912
53
6
0
211,420
0
W
Agni
8,808
979
69
8
0
192,813
0
L
Ratatoskr
7,369
819
22
2
0
164,323
0
W
Camazotz
8,456
940
34
4
0
225,737
0
W
Achilles
8,608
956
12
1
0
191,622
0
L
Ra
7,683
854
62
7
0
183,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role