Player Matchup

Janus
Janus
ColonelWombat
Janus
Level 126
God Stats
2W - 5L
1,433 SR
Queue Stats
55W - 43L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
KarateChris400
Nu Wa
Level 113
God Stats
6W - 5L
1,719 SR
Queue Stats
26W - 36L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lunarath
Tsukuyomi
Level 121
God Stats
4W - 3L
1,719 SR
Queue Stats
55W - 43L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
Sir-Gormley885
Gilgamesh
Level 126
God Stats
2W - 7L
1,282 SR
Queue Stats
60W - 57L
1,456 Elo+
Solo
Anhur
Anhur
tamir884
Anhur
Level 157
God Stats
6W - 4L
1,560 SR
Queue Stats
81W - 79L
1,501 Elo+
Solo
Team Averages
Level 129
1,543 SR
1,530 Elo+

VS

Team Averages
Level 144
1,588 SR
1,508 Elo+
Danzaburou
Danzaburou
Calahan
Danzaburou
Level 154
God Stats
3W - 1L
1,515 SR
Queue Stats
80W - 128L
1,497 Elo+
Party 1
Pele
Pele
Langlam
Pele
Level 189
God Stats
1W - 2L
1,318 SR
Queue Stats
126W - 199L
1,481 Elo+
Party 1
King Arthur
King Arthur
MichVolc
King Arthur
Level 113
God Stats
33W - 20L
1,640 SR
Queue Stats
102W - 95L
1,522 Elo+
Solo
Cthulhu
Cthulhu
SuperNova9320
Cthulhu
Level 103
God Stats
6W - 0L
2,038 SR
Queue Stats
42W - 38L
1,548 Elo+
Solo
Nu Wa
Nu Wa
ZarithaUK
Nu Wa
Level 163
God Stats
10W - 14L
1,427 SR
Queue Stats
73W - 129L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,835
484
1,629
4,675
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,940
494
4,166
7,377
3,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Lunarath
Tsukuyomi
9
0 / 2 / 0
4,784
478
3,571
8,803
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Sir-Gormley885
Gilgamesh
8
0 / 2 / 0
4,539
454
1,758
10,499
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
tamir884
Anhur
8
0 / 2 / 0
4,539
454
1,676
5,397
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calahan
Danzaburou
10
1 / 0 / 2
5,651
565
4,276
5,640
2,139
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Langlam
Pele
11
7 / 0 / 0
6,550
655
4,350
6,254
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
MichVolc
King Arthur
11
0 / 0 / 3
6,450
645
5,026
7,861
5,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
10
1 / 0 / 3
6,221
622
4,021
5,068
3,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
ZarithaUK
Nu Wa
11
0 / 0 / 3
6,150
615
4,937
2,657
749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
9
9
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Calahan
Danzaburou
1
0
2
2
L
0
2
0
0
L
0
1
0
0
W
Pele
Langlam
Pele
7
0
0
7
L
Tsukuyomi
Lunarath
Tsukuyomi
0
2
0
0
W
King Arthur
MichVolc
King Arthur
0
0
3
1.5
L
Gilgamesh
Sir-Gormley885
Gilgamesh
0
2
0
0
W
Cthulhu
1
0
3
2.5
W
Nu Wa
ZarithaUK
Nu Wa
0
0
3
1.5
L
Anhur
tamir884
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,800
Damage
22,610
36,751
Taken
27,480
18,131
Mitigated
14,087
12,228
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Calahan
Danzaburou
4,276
1,886
0
1,368
5,640
2,139
622
1,698
3,942
0
43,610
L
1,629
107
0
870
4,675
1,534
0
2,559
2,116
37,267
0
L
4,166
1,652
72
2,687
7,377
3,382
0
2,517
4,860
22,166
0
W
Pele
Langlam
Pele
4,350
975
0
940
6,254
2,447
11
992
5,222
0
46,574
L
Tsukuyomi
Lunarath
Tsukuyomi
3,571
630
0
4,620
8,803
3,040
0
1,410
7,393
0
36,784
W
King Arthur
MichVolc
King Arthur
5,026
523
0
1,810
7,861
5,525
0
202
7,230
0
46,147
L
Gilgamesh
Sir-Gormley885
Gilgamesh
1,758
360
0
2,768
10,499
8,401
0
579
9,920
0
24,865
W
Cthulhu
4,021
330
87
2,387
5,068
3,227
135
1,716
3,312
25,231
1,581
W
Nu Wa
ZarithaUK
Nu Wa
4,937
573
0
1,000
2,657
749
0
947
1,550
51,589
1,670
L
Anhur
tamir884
Anhur
1,676
1,028
0
1,211
5,397
1,774
0
1,753
3,644
0
28,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,637
Gold Earned
31,022
270
Minions Killed
368
0
Camps Cleared
0
933,611
Distance Traveled
1,083,965
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,651
565
82
8
0
217,910
0
L
Janus
4,835
484
76
8
0
189,374
4
L
Nu Wa
4,940
494
24
2
0
183,214
2
W
Pele
6,550
655
73
7
0
247,629
0
L
Tsukuyomi
4,784
478
65
7
0
250,170
0
W
King Arthur
6,450
645
70
7
0
210,348
3
L
Gilgamesh
4,539
454
46
5
0
174,502
0
W
Cthulhu
6,221
622
36
4
0
207,942
0
W
Nu Wa
6,150
615
107
11
0
200,136
0
L
Anhur
4,539
454
59
6
0
136,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role