Player Matchup

Neith
Neith
EyeOTS
Neith
Level 157
God Stats
6W - 2L
1,598 SR
Queue Stats
62W - 42L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
Firedrake123
Zhong Kui
Level 249
God Stats
1W - 3L
1,468 SR
Queue Stats
157W - 144L
1,598 Elo+
Solo
Ares
Ares
Hii Andrew
Ares
Level 111
God Stats
4W - 6L
1,430 SR
Queue Stats
151W - 141L
1,525 Elo+
Solo
Cerberus
Cerberus
Lil Briabetic
Cerberus
Level 108
God Stats
0W - 3L
1,268 SR
Queue Stats
20W - 20L
1,526 Elo+
Solo
Thanatos
Thanatos
big charliebear
Thanatos
Level 64
God Stats
2W - 3L
1,520 SR
Queue Stats
127W - 116L
1,555 Elo+
Solo
Team Averages
Level 138
1,457 SR
1,561 Elo+

VS

Team Averages
Level 114
1,669 SR
1,552 Elo+
Zhong Kui
Zhong Kui
BloodTakahashi
Zhong Kui
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 123L
1,553 Elo+
Solo
Heimdallr
Heimdallr
Whatsapiecost
Heimdallr
Level 67
God Stats
25W - 24L
1,539 SR
Queue Stats
115W - 106L
1,518 Elo+
Party 1
Bellona
Bellona
WillowII
Bellona
Level 109
God Stats
9W - 11L
1,591 SR
Queue Stats
106W - 90L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
beefcheezburger
Sun Wukong
Level 144
God Stats
2W - 0L
1,861 SR
Queue Stats
28W - 20L
1,635 Elo+
Solo
Ix Chel
Ix Chel
Δειmοs
Ix Chel
Level 155
God Stats
5W - 0L
1,853 SR
Queue Stats
78W - 75L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EyeOTS
Neith
14
1 / 1 / 0
8,188
546
5,094
7,716
2,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Firedrake123
Zhong Kui
10
2 / 2 / 0
6,686
446
8,793
7,390
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 5 / 2
6,305
420
4,387
12,762
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Lil Briabetic
Cerberus
15
3 / 1 / 0
9,273
618
10,951
17,836
17,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
15
2 / 5 / 4
7,909
527
7,050
18,192
7,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloodTakahashi
Zhong Kui
14
4 / 2 / 4
8,267
551
6,794
11,160
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Heimdallr
Whatsapiecost
Heimdallr
16
1 / 1 / 5
8,942
596
5,953
9,678
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WillowII
Bellona
16
1 / 1 / 5
8,047
536
7,230
14,178
9,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
beefcheezburger
Sun Wukong
14
3 / 1 / 2
8,500
567
13,059
13,240
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Δειmοs
Ix Chel
13
5 / 4 / 3
7,794
520
7,603
9,936
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
14
14
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BloodTakahashi
Zhong Kui
4
2
4
3
L
Neith
EyeOTS
Neith
1
1
0
1
L
Zhong Kui
Firedrake123
Zhong Kui
2
2
0
1
L
0
5
2
0.2
L
Cerberus
Lil Briabetic
Cerberus
3
1
0
3
W
Heimdallr
Whatsapiecost
Heimdallr
1
1
5
3.5
W
Bellona
WillowII
Bellona
1
1
5
3.5
W
Sun Wukong
beefcheezburger
Sun Wukong
3
1
2
4
L
Thanatos
2
5
4
0.8
W
Ix Chel
Δειmοs
Ix Chel
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,275
Damage
40,639
63,896
Taken
58,192
45,270
Mitigated
35,445
29,272
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BloodTakahashi
Zhong Kui
6,794
611
0
4,044
11,160
8,000
973
5,620
5,484
59,758
719
L
Neith
EyeOTS
Neith
5,094
921
0
2,355
7,716
2,907
598
1,444
6,032
0
69,610
L
Zhong Kui
Firedrake123
Zhong Kui
8,793
1,418
0
2,363
7,390
6,360
0
2,885
4,333
42,953
4,613
L
4,387
147
0
1,690
12,762
10,862
0
3,392
8,948
12,291
1,184
L
Cerberus
Lil Briabetic
Cerberus
10,951
854
0
8,277
17,836
17,199
0
1,141
15,398
72,706
1,216
W
Heimdallr
Whatsapiecost
Heimdallr
5,953
2,588
0
4,822
9,678
4,977
137
1,656
8,022
0
91,169
W
Bellona
WillowII
Bellona
7,230
3,742
0
689
14,178
9,084
0
4,667
9,387
0
87,180
W
Sun Wukong
beefcheezburger
Sun Wukong
13,059
3,120
0
4,763
13,240
8,490
290
7,919
4,529
0
66,839
L
Thanatos
7,050
1,612
0
14,587
18,192
7,942
11
4,385
13,328
0
61,821
W
Ix Chel
Δειmοs
Ix Chel
7,603
1,221
1,289
2,076
9,936
4,894
140
2,810
7,086
22,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
41,550
516
Minions Killed
519
0
Camps Cleared
0
1,362,713
Distance Traveled
1,483,821
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,267
551
101
7
0
290,070
5
L
Neith
8,188
546
123
8
0
304,970
2
L
Zhong Kui
6,686
446
80
5
0
224,017
1
L
Ares
6,305
420
16
1
0
261,117
0
L
Cerberus
9,273
618
196
13
0
261,231
0
W
Heimdallr
8,942
596
150
10
0
287,947
2
W
Bellona
8,047
536
124
8
0
321,545
0
W
Sun Wukong
8,500
567
110
7
0
292,954
6
L
Thanatos
7,909
527
101
7
0
311,378
0
W
Ix Chel
7,794
520
34
2
0
291,305
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role