Player Matchup

Ganesha
Ganesha
Exodra99
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,486 Elo+
Party 1
Scylla
Scylla
MateoMolina45500
Scylla
Level 27
God Stats
2W - 11L
1,212 SR
Queue Stats
12W - 26L
1,401 Elo+
Party 1
Chiron
Chiron
Tigre_Mart
Chiron
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,337 Elo+
Party 1
Da Ji
Da Ji
Tormenta99
Da Ji
Level 120
God Stats
1W - 1L
1,711 SR
Queue Stats
24W - 34L
1,457 Elo+
Party 1
Odin
Odin
exodra
Odin
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 28L
1,317 Elo+
Party 1
Team Averages
Level 95
1,528 SR
1,400 Elo+

VS

Team Averages
Level 125
1,636 SR
1,450 Elo+
Nemesis
Nemesis
AndrewFenix05
Nemesis
Level 46
God Stats
5W - 9L
1,412 SR
Queue Stats
80W - 109L
1,374 Elo+
Solo
Jing Wei
Jing Wei
Boosteeeeer
Jing Wei
Level 103
God Stats
6W - 1L
1,814 SR
Queue Stats
21W - 18L
1,536 Elo+
Solo
Tiamat
Tiamat
Gs3000
Tiamat
Level 156
God Stats
1W - 3L
1,315 SR
Queue Stats
27W - 36L
1,340 Elo+
Solo
Surtr
Surtr
TheJoako06
Surtr
Level 142
God Stats
19W - 17L
1,738 SR
Queue Stats
89W - 105L
1,496 Elo+
Solo
Charon
Charon
lucaslofiegom
Charon
Level 178
God Stats
4W - 0L
1,901 SR
Queue Stats
39W - 45L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Exodra99
Ganesha
9
0 / 2 / 0
5,370
488
3,110
7,776
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 2 / 0
5,800
527
1,892
5,198
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
Tigre_Mart
Chiron
9
0 / 1 / 0
4,828
439
3,727
6,174
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Da Ji
11
0 / 2 / 0
5,341
486
2,694
9,531
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
exodra
Odin
11
1 / 1 / 0
5,718
520
992
5,513
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
3 / 1 / 1
6,114
556
3,133
8,332
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Boosteeeeer
Jing Wei
10
2 / 0 / 1
5,855
532
5,206
5,018
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Gs3000
Tiamat
11
1 / 0 / 0
6,265
570
2,569
4,607
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
12
2 / 1 / 0
7,423
675
4,940
5,023
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
0 / 0 / 3
6,299
573
5,292
7,054
4,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
8
8
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
1
1
3.5
W
Jing Wei
Boosteeeeer
Jing Wei
2
0
1
2.5
L
Ganesha
Exodra99
Ganesha
0
2
0
0
W
Tiamat
Gs3000
Tiamat
1
0
0
1
L
1
2
0
0.5
W
Surtr
2
1
0
2
L
Chiron
Tigre_Mart
Chiron
0
1
0
0
L
Da Ji
0
2
0
0
L
Odin
exodra
Odin
1
1
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,415
Damage
21,140
34,192
Taken
30,034
18,576
Mitigated
14,439
7,265
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,133
1,106
0
3,261
8,332
3,155
58
956
7,376
0
45,209
W
Jing Wei
Boosteeeeer
Jing Wei
5,206
3,917
0
1,744
5,018
1,678
708
1,531
3,487
0
40,225
L
Ganesha
Exodra99
Ganesha
3,110
302
0
1,547
7,776
5,618
0
2,138
5,638
18,591
0
W
Tiamat
Gs3000
Tiamat
2,569
169
0
1,214
4,607
1,663
6
959
3,648
38,517
1,313
L
1,892
545
0
740
5,198
1,575
0
1,970
3,228
43,152
0
W
Surtr
4,940
1,897
0
1,508
5,023
3,128
16
0
4,860
847
50,751
L
Chiron
Tigre_Mart
Chiron
3,727
1,719
562
3,043
6,174
2,309
0
2,958
3,216
0
33,817
L
Da Ji
2,694
964
0
500
9,531
4,383
0
666
8,818
0
48,153
L
Odin
exodra
Odin
992
156
0
873
5,513
4,691
0
231
4,757
0
30,542
W
5,292
854
162
2,801
7,054
4,815
297
1,556
5,498
26,485
1,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,057
Gold Earned
31,956
317
Minions Killed
350
0
Camps Cleared
0
1,078,163
Distance Traveled
1,152,424
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,114
556
71
6
0
256,187
0
W
Jing Wei
5,855
532
74
7
0
207,411
0
L
Ganesha
5,370
488
0
0
0
213,419
3
W
Tiamat
6,265
570
74
7
0
224,484
6
L
Scylla
5,800
527
91
8
0
213,600
3
W
Surtr
7,423
675
91
8
0
229,153
0
L
Chiron
4,828
439
87
8
0
193,416
0
L
Da Ji
5,341
486
73
7
0
226,669
0
L
Odin
5,718
520
66
6
0
231,059
1
W
Charon
6,299
573
40
4
0
235,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role