Player Matchup

Kukulkan
Kukulkan
Masters
Rampart isOP
Kukulkan
Masters
Level 166
God Stats
12W - 2L
2,026 SR
Queue Stats
161W - 59L
1,850 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
Raven2886
Kuzenbo
Platinum V
Level 155
God Stats
5W - 2L
1,621 SR
Queue Stats
101W - 96L
1,528 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
VxXGluttonyXxV
Ne Zha
Diamond IV
Level 86
God Stats
39W - 9L
1,917 SR
Queue Stats
178W - 110L
1,890 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,855 SR
1,756 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,570 SR
1,362 MMR
Janus
Janus
Bronze III
Futureeee
Janus
Bronze III
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 45L
1,321 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
MASTERVIEW33
Gilgamesh
Gold IV
Level 146
God Stats
7W - 7L
1,710 SR
Queue Stats
44W - 49L
1,442 MMR
Solo
Arachne
Arachne
Bronze III
V3corrupt
Arachne
Bronze III
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 92L
1,321 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rampart isOP
Kukulkan
17
5 / 1 / 4
11,456
818
12,896
7,122
3,454
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
Raven2886
Kuzenbo
15
2 / 2 / 6
9,852
704
10,110
17,093
23,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 5
9,653
690
12,799
13,513
10,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
CharonAchillesMorgan Le FayBacchusThoth

VS

Bans
Baron SamediAresBake KujiraGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Futureeee
Janus
15
2 / 3 / 2
9,699
693
10,379
11,561
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
MASTERVIEW33
Gilgamesh
14
1 / 1 / 2
8,619
616
11,757
18,526
18,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
V3corrupt
Arachne
15
2 / 5 / 2
9,671
691
7,888
13,542
6,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
5
5
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Futureeee
Janus
2
3
2
1
L
Gilgamesh
MASTERVIEW33
Gilgamesh
1
1
2
2
W
Kukulkan
Rampart isOP
Kukulkan
5
1
4
7
W
Kuzenbo
Raven2886
Kuzenbo
2
2
6
2.5
L
Arachne
V3corrupt
Arachne
2
5
2
0.6
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,805
Damage
30,024
37,728
Taken
43,629
37,302
Mitigated
29,292
6,307
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Futureeee
Janus
10,379
811
0
44
11,561
4,577
371
6,056
5,250
46,723
0
L
Gilgamesh
MASTERVIEW33
Gilgamesh
11,757
1,953
0
1,408
18,526
18,077
56
7,898
9,854
0
31,835
W
Kukulkan
Rampart isOP
Kukulkan
12,896
1,092
0
558
7,122
3,454
1,244
2,100
4,862
62,228
0
W
Kuzenbo
Raven2886
Kuzenbo
10,110
2,482
0
3,975
17,093
23,693
224
5,619
10,859
26,783
2,790
L
Arachne
V3corrupt
Arachne
7,888
6,147
0
1,582
13,542
6,638
220
6,872
6,256
0
27,463
W
12,799
1,067
0
1,774
13,513
10,155
494
2,694
10,450
61
41,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
27,989
210
Minions Killed
162
0
Camps Cleared
0
792,442
Distance Traveled
802,100
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,699
693
80
6
0
245,354
0
L
Gilgamesh
8,619
616
39
3
0
294,654
3
W
Kukulkan
11,456
818
105
8
0
262,357
0
W
Kuzenbo
9,852
704
43
3
0
266,078
2
L
Arachne
9,671
691
43
3
0
262,092
3
W
Ne Zha
9,653
690
62
4
0
264,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role