Player Matchup

Mercury
Mercury
ClutchDylan
Mercury
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 63L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
GraydenSold
Cernunnos
Level 31
God Stats
2W - 2L
1,299 SR
Queue Stats
22W - 41L
1,334 Elo+
Party 1
Janus
Janus
Its_Flex_Elite_x
Janus
Level 61
God Stats
5W - 1L
1,708 SR
Queue Stats
29W - 22L
1,484 Elo+
Solo
Mulan
Mulan
NoddGod24
Mulan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 60L
1,369 Elo+
Party 1
Bake Kujira
Bake Kujira
stomqd
Bake Kujira
Level 24
God Stats
9W - 1L
1,896 SR
Queue Stats
24W - 39L
1,408 Elo+
Party 1
Team Averages
Level 57
1,581 SR
1,402 Elo+

VS

Team Averages
Level 63
1,462 SR
1,429 Elo+
Charon
Charon
TTVDoge3113
Charon
Level 68
God Stats
1W - 2L
1,746 SR
Queue Stats
9W - 9L
1,527 Elo+
Solo
Guan Yu
Guan Yu
TyESGN
Guan Yu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
WarriorAaron123
Jing Wei
Level 39
God Stats
0W - 3L
1,187 SR
Queue Stats
13W - 19L
1,320 Elo+
Solo
Fenrir
Fenrir
marconeggro1980
Fenrir
Level 47
God Stats
1W - 4L
1,377 SR
Queue Stats
65W - 71L
1,390 Elo+
Solo
Agni
Agni
teej8972
Agni
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 77L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ClutchDylan
Mercury
18
10 / 3 / 4
11,321
566
11,159
16,538
7,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Cernunnos
GraydenSold
Cernunnos
16
4 / 1 / 4
9,521
476
7,179
11,052
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 5 / 6
11,575
579
16,083
13,136
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
NoddGod24
Mulan
17
2 / 3 / 4
11,075
554
17,206
20,714
13,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
stomqd
Bake Kujira
15
1 / 1 / 8
10,035
502
9,084
15,462
14,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
2 / 5 / 3
8,480
424
14,169
26,372
23,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Guan Yu
TyESGN
Guan Yu
17
2 / 2 / 1
10,228
511
9,976
20,504
20,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jing Wei
13
1 / 5 / 1
8,109
405
6,319
13,313
5,251
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 7 / 1
8,838
442
6,723
19,291
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Agni
17
5 / 5 / 3
10,119
506
12,133
14,388
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
23
Kills
12
13
Deaths
24
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
ClutchDylan
Mercury
10
3
4
4
W
Cernunnos
GraydenSold
Cernunnos
4
1
4
6
W
6
5
6
1.8
W
Mulan
NoddGod24
Mulan
2
3
4
1.33
L
Charon
2
5
3
0.7
L
Guan Yu
TyESGN
Guan Yu
2
2
1
1.25
L
Jing Wei
1
5
1
0.3
L
2
7
1
0.36
W
Bake Kujira
stomqd
Bake Kujira
1
1
8
5
L
Agni
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,711
Damage
49,320
76,902
Taken
93,868
45,421
Mitigated
64,819
15,478
Healing
26,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ClutchDylan
Mercury
11,159
6,000
0
750
16,538
7,051
0
5,630
10,578
0
92,299
W
Cernunnos
GraydenSold
Cernunnos
7,179
4,434
0
3,660
11,052
4,670
1,427
4,521
6,270
0
50,387
W
16,083
1,101
0
769
13,136
4,782
1,107
8,163
4,653
88,602
1,343
W
Mulan
NoddGod24
Mulan
17,206
2,827
0
7,882
20,714
13,976
378
1,052
19,515
0
87,791
L
Charon
14,169
2,344
0
7,819
26,372
23,885
0
9,521
16,518
40,090
0
L
Guan Yu
TyESGN
Guan Yu
9,976
1,523
383
8,023
20,504
20,759
482
0
20,504
0
73,278
L
Jing Wei
6,319
3,024
0
2,830
13,313
5,251
1,040
3,718
9,523
0
46,337
L
6,723
948
0
5,229
19,291
9,381
304
3,390
15,735
0
74,166
W
Bake Kujira
stomqd
Bake Kujira
9,084
3,684
0
2,417
15,462
14,942
62
5,591
9,294
56,693
2,262
L
Agni
12,133
957
0
2,360
14,388
5,543
0
7,026
6,786
68,717
1,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,527
Gold Earned
45,774
526
Minions Killed
440
0
Camps Cleared
0
2,023,068
Distance Traveled
1,956,529
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,321
566
119
6
0
443,451
1
W
Cernunnos
9,521
476
69
3
0
381,294
0
W
Janus
11,575
579
136
7
0
405,070
2
W
Mulan
11,075
554
133
7
0
383,042
0
L
Charon
8,480
424
36
2
0
337,109
0
L
Guan Yu
10,228
511
116
6
0
421,713
0
L
Jing Wei
8,109
405
71
4
0
411,956
6
L
Fenrir
8,838
442
98
5
0
402,779
0
W
Bake Kujira
10,035
502
69
3
0
410,211
0
L
Agni
10,119
506
119
6
0
382,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role