Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AlphaAssassin42
Arachne
Level 107
God Stats
7W - 4L
1,578 SR
Queue Stats
51W - 61L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
OnyxV0id454_
Kukulkan
Level 168
God Stats
4W - 3L
1,425 SR
Queue Stats
40W - 46L
1,478 Elo+
Party 1
Hachiman
Hachiman
fact_check
Hachiman
Level 89
God Stats
4W - 0L
1,982 SR
Queue Stats
37W - 38L
1,522 Elo+
Party 1
Achilles
Achilles
letsgosteelers43
Achilles
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 94L
1,491 Elo+
Party 1
Team Averages
Level 126
1,597 SR
1,484 Elo+

VS

Team Averages
Level 149
1,518 SR
1,503 Elo+
Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ABlazzer2NE1
Fenrir
Level 157
God Stats
2W - 3L
1,481 SR
Queue Stats
42W - 41L
1,464 Elo+
Solo
Nut
Nut
Relintlez
Nut
Level 147
God Stats
4W - 6L
1,519 SR
Queue Stats
59W - 52L
1,532 Elo+
Solo
Chronos
Chronos
Veging
Chronos
Level 189
God Stats
6W - 6L
1,591 SR
Queue Stats
378W - 358L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 3
6,172
561
4,195
6,898
5,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 0 / 1
6,020
547
2,900
6,698
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
OnyxV0id454_
Kukulkan
11
0 / 0 / 2
6,216
565
4,645
3,173
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
fact_check
Hachiman
12
0 / 0 / 3
6,425
584
3,642
5,807
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 0
7,182
653
5,614
10,045
5,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 3 / 1
5,461
496
2,606
8,055
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
9
0 / 2 / 0
5,084
462
3,412
9,023
5,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
12
1 / 1 / 0
5,946
541
1,171
6,190
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 1 / 0
5,385
490
3,777
5,651
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Veging
Chronos
9
0 / 1 / 0
5,263
478
1,948
6,054
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
3
2.5
L
Charon
 
Charon
0
3
1
0.17
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Fenrir
1
1
0
1
W
4
0
1
4.5
W
Kukulkan
OnyxV0id454_
Kukulkan
0
0
2
1
L
0
1
0
0
L
Chronos
Veging
Chronos
0
1
0
0
W
Hachiman
fact_check
Hachiman
0
0
3
1.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
12,914
32,621
Taken
34,973
17,263
Mitigated
15,981
15,669
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,195
1,296
1,136
3,729
6,898
5,057
0
2,080
4,676
24,243
2,212
L
Charon
 
Charon
2,606
164
0
1,493
8,055
3,128
0
0
8,055
30,599
1,090
L
Sylvanus
 
Sylvanus
3,412
1,152
290
3,035
9,023
5,986
0
3,618
5,221
15,202
1,677
L
Fenrir
1,171
466
0
1,547
6,190
2,845
0
199
5,911
0
49,359
W
2,900
1,778
0
2,785
6,698
2,994
0
455
6,203
0
48,664
W
Kukulkan
OnyxV0id454_
Kukulkan
4,645
532
0
949
3,173
1,200
0
1,313
1,762
45,948
2,177
L
3,777
1,784
0
982
5,651
2,028
0
881
4,770
0
44,224
L
Chronos
Veging
Chronos
1,948
455
0
1,647
6,054
1,994
0
3,185
2,579
34,390
2,056
W
Hachiman
fact_check
Hachiman
3,642
2,143
0
2,605
5,807
2,033
0
1,142
4,665
0
49,783
W
5,614
1,244
0
4,465
10,045
5,979
0
2,128
7,469
0
58,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
27,139
406
Minions Killed
330
0
Camps Cleared
0
1,123,872
Distance Traveled
1,059,492
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,172
561
46
4
0
246,529
4
L
Charon
5,461
496
55
5
0
219,731
0
L
Sylvanus
5,084
462
27
2
0
198,845
1
L
Fenrir
5,946
541
85
8
0
262,061
0
W
Arachne
6,020
547
66
6
0
273,450
0
W
Kukulkan
6,216
565
103
9
0
204,282
4
L
Nut
5,385
490
72
7
0
194,378
3
L
Chronos
5,263
478
91
8
0
184,477
3
W
Hachiman
6,425
584
94
9
0
201,751
0
W
Achilles
7,182
653
97
9
0
197,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role