Player Matchup

Persephone
Persephone
Platinum IV
DeadKushCaptain
Persephone
Platinum IV
Level 157
God Stats
14W - 10L
1,658 SR
Queue Stats
137W - 142L
1,919 MMR
Solo
Ne Zha
Ne Zha
Platinum I
HouYeet303
Ne Zha
Platinum I
Level 106
God Stats
11W - 8L
1,787 SR
Queue Stats
80W - 63L
1,856 MMR
Party 2
Ix Chel
Ix Chel
Diamond IV
HyperInflation
Ix Chel
Diamond IV
Level 171
God Stats
3W - 3L
1,831 SR
Queue Stats
94W - 71L
2,078 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,759 SR
1,951 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 167
1,628 SR
1,945 MMR
Artemis
Artemis
Diamond III
JohnyRose
Artemis
Diamond III
Level 194
God Stats
20W - 7L
1,766 SR
Queue Stats
133W - 68L
2,024 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
Munch2thamax
Baron Samedi
Platinum III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 140L
1,841 MMR
Solo
Charon
Charon
Diamond II
SimplyElvis
Charon
Diamond II
Level 158
God Stats
9W - 3L
1,618 SR
Queue Stats
126W - 59L
1,970 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeadKushCaptain
Persephone
14
1 / 5 / 1
9,331
667
6,805
11,371
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
HouYeet303
Ne Zha
14
0 / 4 / 2
8,681
620
7,523
17,976
14,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 1
9,253
661
11,142
18,433
12,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ChernobogAresLokiKuzenbo

VS

Bans
ThothOdinSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JohnyRose
Artemis
17
10 / 1 / 3
11,896
850
19,848
13,504
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Munch2thamax
Baron Samedi
16
2 / 0 / 10
10,569
755
10,899
10,769
5,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charon
15
1 / 2 / 9
9,752
697
11,530
13,870
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
DeadKushCaptain
Persephone
1
5
1
0.3
L
Ne Zha
HouYeet303
Ne Zha
0
4
2
0.25
L
2
4
1
0.63
W
Artemis
JohnyRose
Artemis
10
1
3
11.5
W
Baron Samedi
Munch2thamax
Baron Samedi
2
0
10
7
W
Charon
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,470
Damage
42,277
47,780
Taken
38,143
31,383
Mitigated
24,203
5,751
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DeadKushCaptain
Persephone
6,805
102
0
654
11,371
4,426
0
5,140
5,571
37,967
0
L
Ne Zha
HouYeet303
Ne Zha
7,523
1,002
0
787
17,976
14,078
0
5,766
11,125
0
32,252
L
11,142
655
1,058
3,252
18,433
12,879
0
9,040
8,234
33,896
0
W
Artemis
JohnyRose
Artemis
19,848
4,224
0
2,595
13,504
6,028
1,074
6,316
6,750
0
73,445
W
Baron Samedi
Munch2thamax
Baron Samedi
10,899
571
1,862
4,937
10,769
5,981
1,081
4,063
6,493
37,854
0
W
Charon
11,530
1,327
0
5,245
13,870
12,194
418
6,481
6,908
31,497
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
32,217
163
Minions Killed
197
0
Camps Cleared
0
726,116
Distance Traveled
778,078
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,331
667
70
5
0
233,314
2
L
Ne Zha
8,681
620
36
3
0
253,853
0
L
Ix Chel
9,253
661
57
4
0
238,949
0
W
Artemis
11,896
850
91
7
0
267,229
0
W
Baron Samedi
10,569
755
69
5
0
250,970
0
W
Charon
9,752
697
37
3
0
259,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role