Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Fl1ckZer7
Erlang Shen
Level 126
God Stats
9W - 9L
1,212 SR
Queue Stats
163W - 153L
1,497 Elo+
Party 2
Xing Tian
Xing Tian
Mls211008
Xing Tian
Level 82
God Stats
8W - 3L
1,604 SR
Queue Stats
153W - 126L
1,520 Elo+
Party 2
Ra
Ra
xMsMajesty
Ra
Level 141
God Stats
3W - 1L
1,874 SR
Queue Stats
152W - 157L
1,405 Elo+
Party 2
Fenrir
Fenrir
xQuikyChknx
Fenrir
Level 85
God Stats
5W - 2L
1,713 SR
Queue Stats
25W - 33L
1,352 Elo+
Solo
Team Averages
Level 115
1,581 SR
1,455 Elo+

VS

Team Averages
Level 45
1,474 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
Chichoam
Morgan Le Fay
Level 53
God Stats
10W - 8L
1,418 SR
Queue Stats
134W - 134L
1,458 Elo+
Party 1
Da Ji
Da Ji
ZivMrd
Da Ji
Level 68
God Stats
35W - 21L
1,653 SR
Queue Stats
220W - 238L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
gumpituk
Cthulhu
Level 30
God Stats
4W - 10L
1,531 SR
Queue Stats
54W - 77L
1,437 Elo+
Party 1
Hercules
Hercules
hjgpro18
Hercules
Level 47
God Stats
0W - 3L
1,258 SR
Queue Stats
36W - 50L
1,380 Elo+
Party 3
Medusa
Medusa
rickleeuwen
Medusa
Level 29
God Stats
4W - 4L
1,512 SR
Queue Stats
32W - 45L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 1 / 2
4,066
508
2,660
4,222
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
Fl1ckZer7
Erlang Shen
10
3 / 0 / 0
5,864
733
4,601
5,559
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Mls211008
Xing Tian
8
3 / 0 / 0
4,895
612
1,231
8,401
4,059
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 0 / 0
5,029
629
1,510
3,412
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fenrir
7
0 / 1 / 3
4,178
522
3,868
5,925
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chichoam
Morgan Le Fay
9
0 / 1 / 0
3,982
498
3,150
3,946
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Da Ji
ZivMrd
Da Ji
8
0 / 1 / 1
4,104
513
2,240
6,413
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
gumpituk
Cthulhu
8
0 / 2 / 1
4,499
562
3,407
6,427
3,767
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
hjgpro18
Hercules
6
0 / 3 / 0
4,067
508
2,046
6,867
3,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
8
2 / 0 / 0
4,560
570
4,311
3,698
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
1
2
1
L
Morgan Le Fay
Chichoam
Morgan Le Fay
0
1
0
0
W
Erlang Shen
Fl1ckZer7
Erlang Shen
3
0
0
3
W
Xing Tian
Mls211008
Xing Tian
3
0
0
3
L
Da Ji
ZivMrd
Da Ji
0
1
1
0.5
L
Cthulhu
gumpituk
Cthulhu
0
2
1
0.25
L
Hercules
hjgpro18
Hercules
0
3
0
0
L
Medusa
2
0
0
2
W
1
0
0
1
W
Fenrir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,870
Damage
15,154
27,519
Taken
27,351
12,296
Mitigated
12,090
11,008
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,660
1,859
0
678
4,222
1,392
0
1,516
2,706
0
23,546
L
Morgan Le Fay
Chichoam
Morgan Le Fay
3,150
338
0
787
3,946
1,450
0
668
3,162
26,033
0
W
Erlang Shen
Fl1ckZer7
Erlang Shen
4,601
2,964
0
3,475
5,559
3,497
0
0
5,310
0
34,869
W
Xing Tian
Mls211008
Xing Tian
1,231
239
1,081
2,152
8,401
4,059
0
2,020
6,381
13,269
0
L
Da Ji
ZivMrd
Da Ji
2,240
469
0
2,767
6,413
2,126
0
421
5,968
0
28,022
L
Cthulhu
gumpituk
Cthulhu
3,407
192
57
2,097
6,427
3,767
0
315
6,112
27,307
0
L
Hercules
hjgpro18
Hercules
2,046
1,423
0
1,364
6,867
3,563
0
0
6,867
0
16,611
L
Medusa
4,311
1,323
0
368
3,698
1,184
0
967
2,685
0
23,541
W
1,510
40
168
1,766
3,412
1,169
0
1,859
1,553
28,972
1,701
W
Fenrir
3,868
522
0
1,688
5,925
2,179
0
1,162
4,763
0
20,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
21,212
223
Minions Killed
208
0
Camps Cleared
0
841,640
Distance Traveled
780,538
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,066
508
45
6
0
150,443
1
L
Morgan Le Fay
3,982
498
31
4
0
158,639
0
W
Erlang Shen
5,864
733
74
9
0
140,563
0
W
Xing Tian
4,895
612
7
1
0
173,831
3
L
Da Ji
4,104
513
50
6
0
184,095
0
L
Cthulhu
4,499
562
59
7
0
163,970
2
L
Hercules
4,067
508
37
5
0
111,594
0
L
Medusa
4,560
570
31
4
0
162,240
0
W
Ra
5,029
629
67
8
0
183,654
0
W
Fenrir
4,178
522
30
4
0
193,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role