Player Matchup

Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Skyhigh25
Zeus
Level 84
God Stats
8W - 1L
1,737 SR
Queue Stats
107W - 97L
1,554 Elo+
Party 2
Thanatos
Thanatos
TOGKILLER
Thanatos
Level 80
God Stats
1W - 0L
1,853 SR
Queue Stats
26W - 31L
1,468 Elo+
Party 2
Team Averages
Level 90
1,697 SR
1,507 Elo+

VS

Team Averages
Level 102
1,667 SR
1,502 Elo+
Kuzenbo
Kuzenbo
TheyKilledSonic
Kuzenbo
Level 66
God Stats
2W - 2L
1,701 SR
Queue Stats
43W - 38L
1,494 Elo+
Solo
Anubis
Anubis
Uknowthis01
Anubis
Level 108
God Stats
11W - 4L
1,800 SR
Queue Stats
138W - 134L
1,505 Elo+
Party 1
Nut
Nut
thesnipersnake
Nut
Level 133
God Stats
15W - 24L
1,500 SR
Queue Stats
139W - 136L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 6
6,709
671
2,953
9,606
7,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
14
5 / 2 / 6
8,420
842
11,379
6,920
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TOGKILLER
Thanatos
14
8 / 2 / 3
8,960
896
8,713
9,468
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
6,283
628
2,889
9,591
8,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anubis
11
5 / 4 / 0
7,487
749
9,808
9,583
4,360
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

10
0 / 6 / 4
6,317
632
7,204
9,197
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
5
5
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
6
3
W
Zeus
5
2
6
4
W
Thanatos
TOGKILLER
Thanatos
8
2
3
4.75
L
0
3
5
0.83
L
Anubis
5
4
0
1.25
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
19,901
25,994
Taken
28,371
13,876
Mitigated
16,543
10,615
Healing
2,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,953
686
0
1,250
9,606
7,294
0
4,775
4,789
16,290
0
W
Zeus
11,379
708
0
2,203
6,920
2,400
691
3,490
3,382
28,073
899
W
Thanatos
TOGKILLER
Thanatos
8,713
2,352
0
7,162
9,468
4,182
288
4,353
5,069
0
27,356
L
2,889
763
0
200
9,591
8,836
0
3,961
4,884
10,239
0
L
Anubis
9,808
873
0
1,951
9,583
4,360
0
3,629
5,284
30,902
139
L
7,204
4,501
0
0
9,197
3,347
32
5,309
3,301
0
18,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
20,087
120
Minions Killed
85
0
Camps Cleared
0
561,079
Distance Traveled
467,770
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,709
671
23
2
0
200,041
2
W
Zeus
8,420
842
49
5
0
165,465
0
W
Thanatos
8,960
896
48
5
0
195,573
0
L
Kuzenbo
6,283
628
8
1
0
166,527
0
L
Anubis
7,487
749
49
5
0
151,210
2
L
Nut
6,317
632
28
3
0
150,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role