Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JTryner
Xing Tian
Level 126
God Stats
0W - 2L
1,269 SR
Queue Stats
50W - 47L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Mithrandir99
Cthulhu
Level 177
God Stats
2W - 3L
1,569 SR
Queue Stats
47W - 49L
1,563 Elo+
Solo
Hera
Hera
Vihegheil
Hera
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 16L
1,620 Elo+
Solo
Team Averages
Level 160
1,468 SR
1,543 Elo+

VS

Team Averages
Level 123
1,674 SR
1,542 Elo+
Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AXUX32
Anhur
Level 123
God Stats
7W - 4L
1,644 SR
Queue Stats
94W - 95L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
Beefcastle
Ne Zha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,541 Elo+
Solo
Bacchus
Bacchus
Jart5a
Bacchus
Level 109
God Stats
4W - 2L
1,690 SR
Queue Stats
132W - 138L
1,525 Elo+
Party 1
Anubis
Anubis
Pochilas
Anubis
Level 86
God Stats
9W - 1L
2,035 SR
Queue Stats
313W - 255L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 1 / 0
6,701
515
5,066
9,048
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
 
Thor
11
2 / 6 / 2
6,106
470
5,008
13,386
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
JTryner
Xing Tian
11
0 / 2 / 0
6,397
492
3,988
11,827
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Mithrandir99
Cthulhu
13
2 / 1 / 2
7,627
587
9,652
11,898
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hera
11
1 / 4 / 1
6,198
477
4,751
7,667
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 2 / 3
7,464
574
6,004
5,596
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
AXUX32
Anhur
15
0 / 0 / 2
8,223
633
4,390
7,232
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Beefcastle
Ne Zha
12
1 / 3 / 1
7,573
583
7,824
12,586
6,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
Jart5a
Bacchus
11
1 / 0 / 7
6,943
534
6,590
6,403
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Pochilas
Anubis
13
8 / 0 / 2
8,326
640
11,956
9,838
4,869
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
14
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
Thor
 
Thor
2
6
2
0.5
W
Ravana
 
Ravana
4
2
3
2.75
W
Anhur
AXUX32
Anhur
0
0
2
1
W
Ne Zha
Beefcastle
Ne Zha
1
3
1
0.5
L
Xing Tian
JTryner
Xing Tian
0
2
0
0
W
Bacchus
Jart5a
Bacchus
1
0
7
4.5
L
Cthulhu
Mithrandir99
Cthulhu
2
1
2
3
W
Anubis
Pochilas
Anubis
8
0
2
9
L
Hera
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,465
Damage
36,764
53,826
Taken
41,655
29,775
Mitigated
21,944
16,281
Healing
22,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,066
3,044
0
5,187
9,048
2,827
0
951
8,097
0
69,173
L
Thor
 
Thor
5,008
1,414
0
3,803
13,386
4,445
0
6,396
6,908
0
38,134
W
Ravana
 
Ravana
6,004
1,788
0
2,760
5,596
2,090
0
1,597
3,844
0
54,166
W
Anhur
AXUX32
Anhur
4,390
2,952
0
3,861
7,232
2,661
198
570
6,662
0
78,453
W
Ne Zha
Beefcastle
Ne Zha
7,824
2,572
0
6,452
12,586
6,283
411
7,281
4,371
0
55,695
L
Xing Tian
JTryner
Xing Tian
3,988
137
0
3,171
11,827
8,741
0
6,138
5,689
18,443
1,470
W
Bacchus
Jart5a
Bacchus
6,590
813
0
2,582
6,403
6,041
66
2,327
3,952
22,747
1,936
L
Cthulhu
Mithrandir99
Cthulhu
9,652
1,068
0
2,192
11,898
11,529
0
0
10,910
58,677
0
W
Anubis
Pochilas
Anubis
11,956
591
0
6,496
9,838
4,869
0
4,682
4,806
68,513
1,041
L
Hera
4,751
972
0
1,928
7,667
2,233
0
4,243
3,424
47,021
980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
38,529
407
Minions Killed
471
0
Camps Cleared
0
1,273,535
Distance Traveled
1,375,325
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,701
515
123
9
0
239,672
0
L
Thor
6,106
470
55
4
0
254,137
0
W
Ravana
7,464
574
91
7
0
307,182
2
W
Anhur
8,223
633
148
11
0
263,599
3
W
Ne Zha
7,573
583
99
8
0
273,709
3
L
Xing Tian
6,397
492
24
2
0
272,961
0
W
Bacchus
6,943
534
26
2
0
292,628
2
L
Cthulhu
7,627
587
98
8
0
258,551
4
W
Anubis
8,326
640
107
8
0
238,207
0
L
Hera
6,198
477
107
8
0
248,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role